Initial commit
This commit is contained in:
77
engines/tinsel/cliprect.h
Normal file
77
engines/tinsel/cliprect.h
Normal file
@@ -0,0 +1,77 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Clipping rectangle defines
|
||||
*/
|
||||
|
||||
#ifndef TINSEL_CLIPRECT_H // prevent multiple includes
|
||||
#define TINSEL_CLIPRECT_H
|
||||
|
||||
#include "common/list.h"
|
||||
#include "common/rect.h"
|
||||
|
||||
namespace Tinsel {
|
||||
|
||||
struct OBJECT;
|
||||
|
||||
typedef Common::List<Common::Rect> RectList;
|
||||
|
||||
/*----------------------------------------------------------------------*\
|
||||
|* Clip Rect Function Prototypes *|
|
||||
\*----------------------------------------------------------------------*/
|
||||
|
||||
void ResetClipRect(); // Resets the clipping rectangle allocator
|
||||
|
||||
void AddClipRect( // Allocate a clipping rectangle from the free list
|
||||
const Common::Rect &pClip); // clip rectangle dimensions to allocate
|
||||
|
||||
const RectList &GetClipRects();
|
||||
|
||||
bool IntersectRectangle( // Creates the intersection of two rectangles
|
||||
Common::Rect &pDest, // pointer to destination rectangle that is to receive the intersection
|
||||
const Common::Rect &pSrc1, // pointer to a source rectangle
|
||||
const Common::Rect &pSrc2); // pointer to a source rectangle
|
||||
|
||||
bool UnionRectangle( // Creates the union of two rectangles
|
||||
Common::Rect &pDest, // destination rectangle that is to receive the new union
|
||||
const Common::Rect &pSrc1, // a source rectangle
|
||||
const Common::Rect &pSrc2); // a source rectangle
|
||||
|
||||
void FindMovingObjects( // Creates clipping rectangles for all the objects that have moved on the specified object list
|
||||
OBJECT **pObjList, // playfield display list to draw
|
||||
Common::Point *pWin, // playfield window top left position
|
||||
Common::Rect *pClip, // playfield clipping rectangle
|
||||
bool bVelocity, // when set, objects pos is updated with velocity
|
||||
bool bScrolled); // when set, playfield has scrolled
|
||||
|
||||
void MergeClipRect(); // Merges any clipping rectangles that overlap
|
||||
|
||||
void UpdateClipRectSingle( // Redraws single object within this clipping rectangle
|
||||
OBJECT *pObj, // object to draw
|
||||
Common::Point *pWin, // window top left position
|
||||
Common::Rect *pClip); // pointer to clip rectangle
|
||||
|
||||
void UpdateClipRect( // Redraws all objects within this clipping rectangle
|
||||
OBJECT **pObjList, // object list to draw
|
||||
Common::Point *pWin, // window top left position
|
||||
Common::Rect *pClip); // pointer to clip rectangle
|
||||
|
||||
} // End of namespace Tinsel
|
||||
|
||||
#endif // TINSEL_CLIPRECT_H
|
||||
Reference in New Issue
Block a user