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engines/tetraedge/te/te_xml_parser.h
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engines/tetraedge/te/te_xml_parser.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_TE_TE_XML_PARSER_H
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#define TETRAEDGE_TE_TE_XML_PARSER_H
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#include "common/hashmap.h"
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#include "common/str.h"
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#include "common/formats/xmlparser.h"
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#include "tetraedge/te/te_vector3f32.h"
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#include "tetraedge/te/te_color.h"
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namespace Tetraedge {
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/**
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* A small extension to the common XML parser to
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* add some convenience methods.
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**/
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class TeXmlParser : public Common::XMLParser {
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protected:
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/// Parse a point with x/y/z attributes
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TeVector3f32 parsePoint(const ParserNode *node) const;
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/// Parse a color with r/g/b and optionally a attributes
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/// ('a' defaults to 255 if not in the attributes). Returns true on success.
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bool parseCol(const ParserNode *node, TeColor &colout);
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/// Parse a double value from an attribute.
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/// Default attribute name if left null is "value".
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double parseDouble(const ParserNode *node, const char *attr = nullptr) const;
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/// Parse an integer value from an attribute
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/// Default attribute name if left null is "value".
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int parseUint(const ParserNode *node, const char *attr = nullptr) const;
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};
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} // end namespace Tetraedge
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#endif // TETRAEDGE_TE_TE_XML_PARSER_H
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