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engines/tetraedge/te/te_variant.h
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73
engines/tetraedge/te/te_variant.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_TE_TE_VARIANT_H
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#define TETRAEDGE_TE_TE_VARIANT_H
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#include "common/str.h"
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#include "common/types.h"
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namespace Tetraedge {
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class TeVariant {
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public:
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TeVariant();
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TeVariant(bool val);
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TeVariant(double val);
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TeVariant(const Common::String &val);
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TeVariant(const char *val);
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TeVariant(const TeVariant &other);
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enum VariantType {
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TypeNone,
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TypeBoolean,
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TypeInt32,
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TypeUInt32,
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TypeInt64,
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TypeUInt64,
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TypeFloat32,
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TypeFloat64,
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TypeString
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};
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VariantType type() const { return _type; }
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bool toBoolean(bool *success = nullptr) const;
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float toFloat32(bool *success = nullptr) const;
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double toFloat64(bool *success = nullptr) const;
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int32 toSigned32(bool *success = nullptr) const;
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int64 toSigned64(bool *success = nullptr) const;
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Common::String toString(bool *success = nullptr) const;
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uint32 toUnsigned32(bool *success = nullptr) const;
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uint64 toUnsigned64(bool *success = nullptr) const;
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/// Dump a string representation for debugging
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Common::String dumpStr() const;
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private:
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uint64 _data;
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VariantType _type;
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const Common::String _strVal;
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};
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} // end namespace Tetraedge
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#endif // TETRAEDGE_TE_TE_VARIANT_H
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