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173
engines/tetraedge/te/te_variant.cpp
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173
engines/tetraedge/te/te_variant.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "tetraedge/te/te_variant.h"
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namespace Tetraedge {
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TeVariant::TeVariant() : _type(TypeNone), _data(0) {
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}
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TeVariant::TeVariant(bool val) : _type(TypeBoolean), _data(val) {
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}
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TeVariant::TeVariant(double val) : _type(TypeFloat64) {
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*(double *)(&_data) = val;
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}
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TeVariant::TeVariant(const Common::String &val) : _type(TypeString), _data(0), _strVal(val) {
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}
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TeVariant::TeVariant(const char *val) : _type(TypeString), _data(0), _strVal(val) {
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}
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TeVariant::TeVariant(const TeVariant &other) : _type(other._type), _data(other._data), _strVal(other._strVal) {
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}
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bool TeVariant::toBoolean(bool *success) const {
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if (_type == TypeBoolean) {
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if (success)
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*success = true;
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return _data != 0;
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} else {
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if (success)
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*success = false;
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return false;
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}
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}
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float TeVariant::toFloat32(bool *success) const {
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if (_type == TypeFloat32) {
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if (success)
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*success = true;
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return *(const float *)(&_data);
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} else {
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if (success)
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*success = false;
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return 0;
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}
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}
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double TeVariant::toFloat64(bool *success) const {
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if (_type == TypeFloat64) {
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if (success)
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*success = true;
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return *(const double *)(&_data);
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} else {
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if (success)
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*success = false;
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return 0;
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}
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}
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int32 TeVariant::toSigned32(bool *success) const {
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if (_type == TypeInt32) {
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if (success)
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*success = true;
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return *(const int32 *)(&_data);
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} else {
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if (success)
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*success = false;
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return 0;
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}
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}
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int64 TeVariant::toSigned64(bool *success) const {
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if (_type == TypeInt64) {
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if (success)
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*success = true;
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return *(const int64 *)(&_data);
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} else {
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if (success)
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*success = false;
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return 0;
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}
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}
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Common::String TeVariant::toString(bool *success) const {
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if (_type == TypeString) {
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if (success)
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*success = true;
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return _strVal;
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} else {
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if (success)
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*success = false;
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return "";
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}
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}
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uint32 TeVariant::toUnsigned32(bool *success) const {
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if (_type == TypeUInt32) {
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if (success)
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*success = true;
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return *(const uint32 *)(&_data);
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} else {
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if (success)
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*success = false;
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return 0;
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}
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}
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uint64 TeVariant::toUnsigned64(bool *success) const {
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if (_type == TypeUInt64) {
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if (success)
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*success = true;
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return *(const uint64 *)(&_data);
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} else {
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if (success)
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*success = false;
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return 0;
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}
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}
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Common::String TeVariant::dumpStr() const {
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switch (_type) {
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case TypeInt32:
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return Common::String::format("%d", (int)toSigned32());
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case TypeUInt32:
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return Common::String::format("%u", (unsigned int)toUnsigned32());
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case TypeInt64:
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return Common::String::format("%ld", (long)toSigned64());
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case TypeUInt64:
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return Common::String::format("%lu", (unsigned long)toUnsigned64());
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case TypeFloat32:
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return Common::String::format("%.04f", toFloat32());
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case TypeFloat64:
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return Common::String::format("%.04f", toFloat64());
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case TypeBoolean:
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return Common::String::format("%s", toBoolean() ? "true" : "false");
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case TypeString:
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return toString();
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default:
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case TypeNone:
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return "(none)";
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}
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}
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} // end namespace Tetraedge
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