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152
engines/tetraedge/te/te_theora.cpp
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152
engines/tetraedge/te/te_theora.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "video/theora_decoder.h"
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#include "tetraedge/te/te_theora.h"
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namespace Tetraedge {
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TeTheora::TeTheora() : _hitEnd(false) {
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_decoder = new Video::TheoraDecoder();
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}
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TeTheora::~TeTheora() {
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delete _decoder;
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}
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/*static*/
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bool TeTheora::matchExtension(const Common::String &extn) {
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return extn == "ogv";
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}
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bool TeTheora::load(const TetraedgeFSNode &node) {
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_loadedNode = node;
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if (!_decoder->loadStream(node.createReadStream()))
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return false;
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_decoder->setOutputPixelFormat(Graphics::PixelFormat::createFormatRGBA32());
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return true;
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}
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uint TeTheora::width() {
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return _decoder->getWidth();
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}
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uint TeTheora::height() {
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return _decoder->getHeight();
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}
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int TeTheora::nbFrames() {
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return _decoder->getFrameCount();
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}
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Graphics::PixelFormat TeTheora::pixelFormat() {
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return _decoder->getPixelFormat();
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}
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void TeTheora::setLeftBorderSize(uint val) {
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error("TODO: Implement TeTheora::setLeftBorderSize");
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}
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uint TeTheora::leftBorderSize() {
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error("TODO: Implement TeTheora::leftBorderSize");
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}
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void TeTheora::setRightBorderSize(uint val) {
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error("TODO: Implement TeTheora::setRightBorderSize");
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}
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uint TeTheora::rightBorderSize() {
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error("TODO: Implement TeTheora::rightBorderSize");
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}
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void TeTheora::setBottomBorderSize(uint val) {
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error("TODO: Implement TeTheora::setBottomBorderSize");
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}
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uint TeTheora::bottomBorderSize() {
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error("TODO: Implement TeTheora::bottomBorderSize");
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}
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void TeTheora::setTopBorderSize(uint val) {
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error("TODO: Implement TeTheora::setTopBorderSize");
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}
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uint TeTheora::topBorderSize() {
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error("TODO: Implement TeTheora::topBorderSize");
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}
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float TeTheora::frameRate() {
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return _decoder->getFrameRate().toDouble();
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}
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bool TeTheora::update(uint i, TeImage &imgout) {
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if (!_decoder->isPlaying())
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_decoder->start();
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if (_decoder->getCurFrame() > (int)i && _loadedNode.exists()) {
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// rewind.. no good way to do that, but it should
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// only happen on loop.
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load(_loadedNode);
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_decoder->start();
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}
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const Graphics::Surface *frame = nullptr;
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while (_decoder->getCurFrame() <= (int)i && !_decoder->endOfVideo())
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frame = _decoder->decodeNextFrame();
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_hitEnd = _decoder->endOfVideo();
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if (frame && frame->getPixels()) {
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//debug("TeTheora: %s %ld", _path.toString().c_str(), i);
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imgout.copyFrom(*frame);
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return true;
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} else if (_hitEnd && _loadedNode.exists()) {
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// Loop to the start.
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load(_loadedNode);
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frame = _decoder->decodeNextFrame();
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if (frame) {
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imgout.copyFrom(*frame);
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return true;
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}
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}
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return false;
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}
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bool TeTheora::isAtEnd() {
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return _hitEnd;
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}
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void TeTheora::setColorKeyActivated(bool val) {
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error("TODO: Implement TeTheora::setColorKeyActivated");
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}
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void TeTheora::setColorKey(const TeColor &col) {
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error("TODO: Implement TeTheora::setColorKey");
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}
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void TeTheora::setColorKeyTolerence(float val) {
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error("TODO: Implement TeTheora::setColorKeyTolerence");
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}
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} // end namespace Tetraedge
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