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engines/tetraedge/te/te_text_base2.h
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engines/tetraedge/te/te_text_base2.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_TE_TE_TEXT_BASE2_H
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#define TETRAEDGE_TE_TE_TEXT_BASE2_H
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#include "common/str.h"
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#include "common/hashmap.h"
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#include "tetraedge/te/te_color.h"
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#include "tetraedge/te/te_intrusive_ptr.h"
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#include "tetraedge/te/te_i_font.h"
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#include "tetraedge/te/te_mesh.h"
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#include "tetraedge/te/te_vector2s32.h"
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namespace Tetraedge {
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class TeTextBase2 {
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public:
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TeTextBase2();
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virtual ~TeTextBase2();
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struct Line {
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uint _startOffset;
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uint _endOffset;
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float _height;
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float _width;
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};
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enum WrapMode {
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WrapModeFixed,
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WrapModeProportional
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};
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void build();
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void clear();
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void clearStyles();
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void clearText();
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TeColor currentColor(uint offset) const;
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TeIntrusivePtr<TeIFont> currentFont(uint offset);
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void draw();
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uint endOfWord(uint i) const;
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void insertNewLine(uint offset);
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bool isASpace(uint offset) const;
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int newLines(uint offset) const;
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int nextNonSpaceChar(uint start);
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void setAlignStyle(TeIFont::AlignStyle style);
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void setColor(uint offset, const TeColor &color);
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void setFont(uint offset, const TeIntrusivePtr<TeIFont> &newfont);
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void setFontSize(int fontSz);
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void setGlobalColor(const TeColor &color);
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void setInterLine(float val);
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void setRect(const TeVector2s32 &rect);
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void setText(const Common::String &newText);
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void setWrapMode(WrapMode &mode);
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TeVector2s32 size();
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void strikethrough(bool val);
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bool strikethrough() const { return _strikethrough; }
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const Common::String &text() const { return _text; }
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WrapMode wrapMode() const { return _wrapMode; }
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const TeVector2s32 &size() const { return _size; }
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private:
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void computeNbSpaces(Line &line, uint startOffset, uint endOffset);
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void drawEmptyChar(uint offset);
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void drawLine(TeImage &img, const Common::String &str, int yoffset);
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TeIFont::AlignStyle _alignStyle;
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WrapMode _wrapMode;
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int _fontSize;
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bool _valueWasSet;
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TeColor _globalColor;
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float _interLine;
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TeVector2s32 _drawRect;
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TeVector2s32 _size;
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Common::String _text;
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bool _strikethrough;
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TeMesh *_mesh;
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Common::Array<Common::String> _wrappedLines;
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Common::Array<uint32> _lineBreaks;
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Common::HashMap<uint, TeColor> _colors;
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Common::HashMap<uint, TeIntrusivePtr<TeIFont>> _fonts;
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};
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} // end namespace Tetraedge
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#endif // TETRAEDGE_TE_TE_TEXT_BASE2_H
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