Initial commit
This commit is contained in:
125
engines/tetraedge/metaengine.cpp
Normal file
125
engines/tetraedge/metaengine.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "tetraedge/metaengine.h"
|
||||
#include "tetraedge/detection.h"
|
||||
#include "tetraedge/tetraedge.h"
|
||||
#include "common/str-array.h"
|
||||
#include "common/translation.h"
|
||||
|
||||
static const ADExtraGuiOptionsMap optionsList[] = {
|
||||
{
|
||||
GAMEOPTION_CORRECT_MOVIE_ASPECT,
|
||||
{
|
||||
_s("Correct movie aspect ratio"),
|
||||
_s("Play Syberia cutscenes in 16:9, rather than stretching to full screen"),
|
||||
"correct_movie_aspect",
|
||||
true,
|
||||
0,
|
||||
0
|
||||
}
|
||||
},
|
||||
{
|
||||
GAMEOPTION_RESTORE_SCENES,
|
||||
{
|
||||
_s("Restore missing scenes"),
|
||||
_s("Restore some scenes originally in the Windows edition"),
|
||||
"restore_scenes",
|
||||
true,
|
||||
0,
|
||||
0
|
||||
}
|
||||
},
|
||||
AD_EXTRA_GUI_OPTIONS_TERMINATOR
|
||||
};
|
||||
|
||||
const ADExtraGuiOptionsMap *TetraedgeMetaEngine::getAdvancedExtraGuiOptions() const {
|
||||
return optionsList;
|
||||
}
|
||||
|
||||
const char *TetraedgeMetaEngine::getName() const {
|
||||
return "tetraedge";
|
||||
}
|
||||
|
||||
Common::Error TetraedgeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
*engine = new Tetraedge::TetraedgeEngine(syst, desc);
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
bool TetraedgeMetaEngine::hasFeature(MetaEngineFeature f) const {
|
||||
return
|
||||
(f == kSavesUseExtendedFormat) ||
|
||||
(f == kSimpleSavesNames) ||
|
||||
(f == kSupportsListSaves) ||
|
||||
(f == kSupportsDeleteSave) ||
|
||||
(f == kSavesSupportMetaInfo) ||
|
||||
(f == kSavesSupportThumbnail) ||
|
||||
(f == kSupportsLoadingDuringStartup);
|
||||
}
|
||||
|
||||
void TetraedgeMetaEngine::getSavegameThumbnail(Graphics::Surface &thumb) {
|
||||
Tetraedge::TetraedgeEngine::getSavegameThumbnail(thumb);
|
||||
}
|
||||
|
||||
Common::KeymapArray TetraedgeMetaEngine::initKeymaps(const char *target) const {
|
||||
using namespace Common;
|
||||
using namespace Tetraedge;
|
||||
|
||||
Keymap *engineKeyMap = new Keymap(Keymap::kKeymapTypeGame, "tetraedge-default", _("Default keymappings"));
|
||||
|
||||
Common::Action *act;
|
||||
|
||||
Common::String gameId = ConfMan.get("gameid", target);
|
||||
|
||||
act = new Common::Action(kStandardActionLeftClick, _("Move / Interact / Select"));
|
||||
act->setLeftClickEvent();
|
||||
act->addDefaultInputMapping("MOUSE_LEFT");
|
||||
act->addDefaultInputMapping("JOY_A");
|
||||
engineKeyMap->addAction(act);
|
||||
|
||||
act = new Common::Action("SKIP", _("Skip dialog"));
|
||||
act->setCustomEngineActionEvent(kActionSkip);
|
||||
act->addDefaultInputMapping("ESCAPE");
|
||||
act->addDefaultInputMapping("JOY_B");
|
||||
engineKeyMap->addAction(act);
|
||||
|
||||
act = new Common::Action("LOAD", _("Load game"));
|
||||
act->setCustomEngineActionEvent(kActionLoad);
|
||||
act->addDefaultInputMapping("l");
|
||||
act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
|
||||
engineKeyMap->addAction(act);
|
||||
|
||||
act = new Common::Action("SAVE", _("Save game"));
|
||||
act->setCustomEngineActionEvent(kActionSave);
|
||||
act->addDefaultInputMapping("s");
|
||||
act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
|
||||
engineKeyMap->addAction(act);
|
||||
|
||||
return Common::Keymap::arrayOf(engineKeyMap);
|
||||
|
||||
}
|
||||
|
||||
|
||||
#if PLUGIN_ENABLED_DYNAMIC(TETRAEDGE)
|
||||
REGISTER_PLUGIN_DYNAMIC(TETRAEDGE, PLUGIN_TYPE_ENGINE, TetraedgeMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(TETRAEDGE, PLUGIN_TYPE_ENGINE, TetraedgeMetaEngine);
|
||||
#endif
|
||||
Reference in New Issue
Block a user