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engines/tetraedge/game/options_menu.h
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71
engines/tetraedge/game/options_menu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_GAME_OPTIONS_MENU_H
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#define TETRAEDGE_GAME_OPTIONS_MENU_H
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#include "tetraedge/te/te_lua_gui.h"
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#include "tetraedge/te/te_music.h"
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namespace Tetraedge {
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class OptionsMenu : public TeLuaGUI {
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public:
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OptionsMenu();
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void enter() override;
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void leave() override;
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private:
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bool onCloseTuto();
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bool onCreditsButton();
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bool onDialogVolumeMinusButton();
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bool onDialogVolumePlusButton();
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bool onMusicVolumeMinusButton();
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bool onMusicVolumePlusButton();
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bool onPrivacyPolicyButton() { return false; }
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bool onQuitButton();
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bool onSFXVolumeMinusButton();
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bool onSFXVolumePlusButton();
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bool onSupportButton() { return false; }
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bool onTermsOfServiceButton() { return false; }
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bool onVideoVolumeMinusButton();
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bool onVideoVolumePlusButton();
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bool onVisibleTuto();
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bool onVisibleTutoNextPage();
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void updateDialogVolumeJauge();
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void updateMusicVolumeJauge();
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void updateSFXVolumeJauge();
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void updateVideoVolumeJauge();
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// Not in the original, but to extract some common code..
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void updateJauge(const Common::String &chan, const Common::String &spriteName);
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TeLuaGUI _gui2;
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TeMusic _music1;
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TeMusic _music2;
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int _tutoPage;
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};
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} // end namespace Tetraedge
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#endif // TETRAEDGE_GAME_OPTIONS_MENU_H
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