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engines/testbed/graphics.h
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engines/testbed/graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TESTBED_GRAPHICS_H
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#define TESTBED_GRAPHICS_H
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#include "testbed/testsuite.h"
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namespace Testbed {
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namespace GFXtests {
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// Helper functions for GFX tests
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void drawEllipse(int x, int y, int a, int b);
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void setupMouseLoop(bool disableCursorPalette = false, const char *gfxModeName = "", int cursorTargetScale = 1);
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void initMousePalette();
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void initMouseCursor();
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Common::Rect computeSize(const Common::Rect &cursorRect, int scalingFactor, int cursorTargetScale);
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void HSVtoRGB(int &rComp, int &gComp, int &bComp, int hue, int sat, int val);
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Common::Rect drawCursor(bool cursorPaletteDisabled = false, int cursorTargetScale = 1);
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TestExitStatus pixelFormats(Common::List<Graphics::PixelFormat> &pfList);
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void showPixelFormat(const Graphics::PixelFormat &pf, uint aLoss);
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// will contain function declarations for GFX tests
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TestExitStatus cursorTrails();
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TestExitStatus fullScreenMode();
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TestExitStatus filteringMode();
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TestExitStatus aspectRatio();
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TestExitStatus palettizedCursors();
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TestExitStatus alphaCursors();
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TestExitStatus maskedCursors();
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TestExitStatus mouseMovements();
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TestExitStatus copyRectToScreen();
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TestExitStatus iconifyWindow();
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TestExitStatus scaledCursors();
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TestExitStatus shakingEffect();
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TestExitStatus focusRectangle();
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TestExitStatus overlayGraphics();
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TestExitStatus paletteRotation();
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TestExitStatus pixelFormatsSupported();
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TestExitStatus pixelFormatsRequired();
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TestExitStatus shaderCompatibility();
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// add more here
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} // End of namespace GFXtests
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class GFXTestSuite : public Testsuite {
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public:
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/**
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* The constructor for the GFXTestSuite
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* For every test to be executed one must:
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* 1) Create a function that would invoke the test
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* 2) Add that test to list by executing addTest()
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*
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* @see addTest()
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*/
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GFXTestSuite();
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~GFXTestSuite() override {}
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const char *getName() const override {
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return "GFX";
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}
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const char *getDescription() const override {
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return "Graphics Subsystem";
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}
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void prepare() override;
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static void setCustomColor(uint r, uint g, uint b);
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private:
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/**
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* A Palette consists of 3 components RGB.
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* As of now we only take 3 colors
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* 0 (R:0, G:0, B:0) Black (kColorBlack)
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* 1 (R:255, G:255, B:255) White (kColorWhite)
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* 2 (R:255, G:255, B:255) your customized color (by default white) (kColorCustom)
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* The remaining values are zero
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*/
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static byte _palette[256 * 3];
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};
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} // End of namespace Testbed
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#endif // TESTBED_GRAPHICS_H
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