Initial commit
This commit is contained in:
491
engines/teenagent/resources.cpp
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491
engines/teenagent/resources.cpp
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@@ -0,0 +1,491 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "teenagent/resources.h"
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#include "teenagent/teenagent.h"
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#include "common/debug.h"
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#include "common/textconsole.h"
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#include "common/translation.h"
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#include "common/compression/deflate.h"
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namespace TeenAgent {
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Resources::Resources() {
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_dialogsStartOffset = 0;
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_sceneObjectsStartOffset = 0;
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_sceneObjectsBlockSize = 0;
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}
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Resources::~Resources() {
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off.close();
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on.close();
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ons.close();
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lan000.close();
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lan500.close();
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mmm.close();
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sam_mmm.close();
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sam_sam.close();
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voices.close();
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}
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/*
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quick note on varia resources:
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1: Mark's animations (with head)
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2: Mark's idle animation
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3: Inventory background
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4: Inventory items
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5: Metropolis palette
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6: TEENAGENT logo (flames)
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7: Small font
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8: Bigger font
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9: Metropolis software house
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10: quit registered
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11: quit shareware
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*/
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#define CSEG_SIZE 46000 // 0xb3b0
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#define DSEG_SIZE 59280 // 0xe790
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#define ESEG_SIZE 35810 // 0x8be2
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void Resources::precomputeResourceOffsets(const ResourceInfo &resInfo, Common::Array<uint32> &offsets, uint numTerminators) {
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offsets.push_back(resInfo._offset);
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uint n = 0;
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uint8 current, last = 0xff;
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for (uint32 i = resInfo._offset; i < resInfo._offset + resInfo._size; i++) {
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current = eseg.get_byte(i);
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if (n == numTerminators) {
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offsets.push_back(i);
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n = 0;
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}
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if (current != 0x00 && last == 0x00)
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n = 0;
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if (current == 0x00)
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n++;
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last = current;
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}
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}
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void Resources::precomputeDialogOffsets(const ResourceInfo &resInfo) {
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precomputeResourceOffsets(resInfo, dialogOffsets, 4);
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debug(1, "Resources::precomputeDialogOffsets() - Found %d dialogs", dialogOffsets.size());
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for (uint i = 0; i < dialogOffsets.size(); i++)
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debug(1, "\tDialog #%d: Offset 0x%04x", i, dialogOffsets[i]);
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}
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void Resources::precomputeCreditsOffsets(const ResourceInfo &resInfo) {
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precomputeResourceOffsets(resInfo, creditsOffsets);
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debug(1, "Resources::precomputeCreditsOffsets() - Found %d credits", creditsOffsets.size());
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for (uint i = 0; i < creditsOffsets.size(); i++)
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debug(1, "\tCredit #%d: Offset 0x%04x", i, creditsOffsets[i]);
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}
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void Resources::precomputeItemOffsets(const ResourceInfo &resInfo) {
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precomputeResourceOffsets(resInfo, itemOffsets);
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debug(1, "Resources::precomputeItemOffsets() - Found %d items", itemOffsets.size());
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for (uint i = 0; i < itemOffsets.size(); i++)
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debug(1, "\tItem #%d: Offset 0x%04x", i, itemOffsets[i]);
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}
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void Resources::precomputeMessageOffsets(const ResourceInfo &resInfo) {
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precomputeResourceOffsets(resInfo, messageOffsets);
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}
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void Resources::precomputeCombinationOffsets(const ResourceInfo &resInfo) {
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precomputeResourceOffsets(resInfo, combinationOffsets);
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debug(1, "Resources::precomputeCombinationOffsets() - Found %d combination items", combinationOffsets.size());
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for (uint i = 0; i < combinationOffsets.size(); i++)
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debug(1, "\tCombination #%d: Offset 0x%04x", i, combinationOffsets[i]);
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}
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void Resources::readDialogStacks(byte *src) {
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uint16 base = dsAddr_dialogStackPleadingToMansionGuard;
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byte dialogStackWritten = 0;
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uint i = 0;
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while (dialogStackWritten < kNumDialogStacks) {
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uint16 word = READ_LE_UINT16(src + i * 2);
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dseg.set_word(base + i * 2, word);
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if (word == 0xFFFF)
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dialogStackWritten++;
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i++;
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}
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}
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void Resources::precomputeAllOffsets(const Common::Array<ResourceInfo> &resourceInfos) {
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for (const auto &resInfo : resourceInfos) {
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switch ((ResourceType)resInfo._id) {
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case kResCombinations:
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precomputeCombinationOffsets(resInfo);
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break;
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case kResCredits:
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precomputeCreditsOffsets(resInfo);
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break;
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case kResDialogs:
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_dialogsStartOffset = resInfo._offset;
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precomputeDialogOffsets(resInfo);
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break;
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case kResItems:
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precomputeItemOffsets(resInfo);
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break;
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case kResMessages:
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precomputeMessageOffsets(resInfo);
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break;
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case kResSceneObjects:
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_sceneObjectsStartOffset = resInfo._offset;
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_sceneObjectsBlockSize = resInfo._size;
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break;
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case kResDialogStacks:
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// fall through
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default:
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break;
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}
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}
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}
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bool Resources::isVoiceIndexEmpty(uint16 index) {
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uint size = voices.getSize(index);
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if (size == 4 || size == 5)
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return true;
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return false;
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}
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void Resources::precomputeVoiceIndices(const Common::Array<ResourceInfo>& resourceInfos) {
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byte numTerminators = 0;
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uint16 voiceIndex = 0;
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for (auto &resInfo : resourceInfos) {
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switch ((ResourceType)resInfo._id) {
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case kResMessages:
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voiceIndex = 1;
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numTerminators = 2;
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break;
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case kResCombinations:
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voiceIndex = 567;
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numTerminators = 2;
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break;
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case kResItems:
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voiceIndex = 592;
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numTerminators = 2;
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break;
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case kResDialogs:
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voiceIndex = 902;
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numTerminators = 4;
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break;
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case kResCredits:
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case kResDialogStacks:
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case kResSceneObjects:
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// There are no voiceovers for credits and dialog stacks.
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// For scene objects, voice indices calculated separately
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// in Scene::loadObjectData()
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continue;
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default:
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break;
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}
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_addrToVoiceIndx[resInfo._offset] = voiceIndex++;
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uint16 currentNum = 1;
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uint n = 0; // number of consecutive zero bytes
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byte current, last = 0xff;
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bool setNoIMessage = false;
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for (uint32 i = resInfo._offset; i < resInfo._offset + resInfo._size; i++) {
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current = eseg.get_byte(i);
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if (n == numTerminators) {
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currentNum++;
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n = 0;
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if ((ResourceType)resInfo._id == kResCombinations) {
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uint16 nthCombination = currentNum - 1;
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// For dublicate combination messages don't increment voice index
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if (nthCombination == 3 || nthCombination == 5 ||
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nthCombination == 15 || nthCombination == 16 || nthCombination == 17 ||
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nthCombination == 18 || nthCombination == 22 || nthCombination == 26) {
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_addrToVoiceIndx[i] = voiceIndex - 1;
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} else if (nthCombination == 28) {
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_addrToVoiceIndx[i] = voiceIndex - 2;
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} else {
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_addrToVoiceIndx[i] = voiceIndex++;
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}
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} else if ((ResourceType)resInfo._id == kResDialogs) {
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if (voiceIndex == 1416) {
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// "Dzie= dobry, panie robocie." starts at 1418
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voiceIndex += 2;
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_addrToVoiceIndx[i] = voiceIndex++;
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} else if (voiceIndex == 1864) {
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// "Jak ju< powiedzia%em, nasza organizacja" starts at 1867
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voiceIndex += 3;
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_addrToVoiceIndx[i] = voiceIndex++;
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} else if (isVoiceIndexEmpty(voiceIndex)) {
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voiceIndex += 1;
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if (current != 0x00)
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_addrToVoiceIndx[i] = voiceIndex++;
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} else if (voiceIndex == 1801) {
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_addrToVoiceIndx[i] = 2041; // "]adna pogoda."
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} else if (voiceIndex == 1809) {
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_addrToVoiceIndx[i] = 2042; // "Sir, mamy sygna%y, <e..."
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} else {
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if (current != 0x00)
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_addrToVoiceIndx[i] = voiceIndex++;
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}
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} else if ((ResourceType)resInfo._id == kResMessages) {
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if (currentNum == 334) { // Combination error message
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// HACK: Use most good sounding (sigh) version
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// TODO: Find the correct voice index used in the original
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_addrToVoiceIndx[i] = 1304;
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} else
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_addrToVoiceIndx[i] = voiceIndex++;
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} else {
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_addrToVoiceIndx[i] = voiceIndex++;
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}
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}
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if (current != 0x00 && last == 0x00) {
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if ((ResourceType)resInfo._id == kResDialogs) {
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if (n == 2 || n == 3) {
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// "...to czemu nie u<y^ dziwnych" at 1886
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// "Sze$^ miesi#cy temu z%oto i got*wka" at 1921
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if (voiceIndex == 1885 || voiceIndex == 1920 || isVoiceIndexEmpty(voiceIndex)) {
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voiceIndex += 1;
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_addrToVoiceIndx[i] = voiceIndex++;
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} else if (voiceIndex == 1923 && !setNoIMessage) {
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_addrToVoiceIndx[i] = 1885; // "No i?..."
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setNoIMessage = true;
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} else {
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_addrToVoiceIndx[i] = voiceIndex++;
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}
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} else if (n == 1 && (voiceIndex == 1720 || voiceIndex == 1852)) {
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// Because of the rare case with
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// NEW_LINE at the beginning of dialogs 163, 190
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// we have to assign voiceIndex here
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_addrToVoiceIndx[i] = voiceIndex++;
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}
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}
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n = 0;
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}
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if (current == 0x00)
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n++;
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last = current;
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}
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}
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}
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bool Resources::loadArchives(const ADGameDescription *gd) {
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Common::File *dat_file = new Common::File();
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Common::String filename = "teenagent.dat";
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if (!dat_file->open(filename.c_str())) {
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delete dat_file;
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const char *msg = _s("Unable to locate the '%s' engine data file.");
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Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str());
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warning(msg, filename.c_str());
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GUIErrorMessage(errorMessage);
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return false;
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}
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// teenagent.dat used to be compressed with zlib compression. The usage of
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// zlib here is no longer needed, and it's maintained only for backwards
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// compatibility.
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Common::SeekableReadStream *dat = Common::wrapCompressedReadStream(dat_file);
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byte tempBuffer[256];
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dat->read(tempBuffer, 9);
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tempBuffer[9] = '\0';
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if (strcmp((char *)tempBuffer, "TEENAGENT") != 0) {
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const char *msg = _s("The '%s' engine data file is corrupt.");
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Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str());
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GUIErrorMessage(errorMessage);
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warning(msg, filename.c_str());
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return false;
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}
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byte version = dat->readByte();
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if (version != TEENAGENT_DAT_VERSION) {
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const char *msg = _s("Incorrect version of the '%s' engine data file found. Expected %d but got %d.");
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Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str(), TEENAGENT_DAT_VERSION, version);
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GUIErrorMessage(errorMessage);
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warning(msg, filename.c_str(), TEENAGENT_DAT_VERSION, version);
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return false;
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}
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dat->skip(CSEG_SIZE);
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dseg.read(dat, DSEG_SIZE);
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// Locate the correct language block
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bool found = false;
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while (!found) {
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dat->read(tempBuffer, 5);
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if (tempBuffer[0] == 0xff) {
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error("Could not locate correct language block");
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}
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if (gd->language == tempBuffer[0]) {
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found = true;
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uint32 dataOffset = READ_LE_UINT32(&tempBuffer[1]);
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dat->seek(dataOffset);
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}
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}
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Common::Array<ResourceInfo> resourceInfos(kNumResources);
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uint32 allResourcesSize = 0;
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for (auto &resInfo : resourceInfos) {
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resInfo._id = dat->readByte();
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resInfo._offset = dat->readUint32LE();
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resInfo._size = dat->readUint32LE();
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// Don't count Dialog stack's size
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// since it will be stored in dseg, not eseg
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if ((ResourceType)resInfo._id != kResDialogStacks)
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allResourcesSize += resInfo._size;
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}
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// Dialog stack data
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dat->read(tempBuffer, resourceInfos[(uint)kResDialogStacks]._size);
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readDialogStacks((byte *)tempBuffer);
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// Store rest of the resources to eseg
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eseg.read(dat, allResourcesSize);
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delete dat;
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precomputeAllOffsets(resourceInfos);
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FilePack varia;
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varia.open("varia.res");
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font7.load(varia, 7, 11, 1);
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font8.load(varia, 8, 31, 0);
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varia.close();
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off.open("off.res");
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on.open("on.res");
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ons.open("ons.res");
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lan000.open("lan_000.res");
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lan500.open("lan_500.res");
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mmm.open("mmm.res");
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sam_mmm.open("sam_mmm.res");
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sam_sam.open("sam_sam.res");
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voices.open("voices.res");
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if (gd->language == Common::PL_POL)
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precomputeVoiceIndices(resourceInfos);
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return true;
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}
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void Resources::loadOff(Graphics::Surface &surface, byte *palette, int id) {
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uint32 size = off.getSize(id);
|
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if (size == 0) {
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error("invalid background %d", id);
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return;
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}
|
||||
|
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const uint bufferSize = 64768;
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byte *buf = (byte *)malloc(bufferSize);
|
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if (!buf)
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error("[Resources::loadOff] Cannot allocate buffer");
|
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off.read(id, buf, bufferSize);
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byte *src = buf;
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byte *dst = (byte *)surface.getPixels();
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memcpy(dst, src, 64000);
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memcpy(palette, buf + 64000, 768);
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free(buf);
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}
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Common::SeekableReadStream *Resources::loadLan(uint32 id) const {
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return id <= 500 ? loadLan000(id) : lan500.getStream(id - 500);
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}
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Common::SeekableReadStream *Resources::loadLan000(uint32 id) const {
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switch (id) {
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case 81:
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if (dseg.get_byte(dsAddr_dogHasBoneFlag))
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return lan500.getStream(160);
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break;
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case 137:
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if (dseg.get_byte(dsAddr_mansionTVOnFlag) == 1) {
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if (dseg.get_byte(dsAddr_mansionVCRPlayingTapeFlag) == 1)
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return lan500.getStream(203);
|
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else
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return lan500.getStream(202);
|
||||
}
|
||||
break;
|
||||
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case 25:
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if (dseg.get_byte(dsAddr_FirstActTrialState) == 2) {
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return lan500.getStream(332);
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}
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break;
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case 37:
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if (dseg.get_byte(dsAddr_act1GuardState) == 1) {
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return lan500.getStream(351);
|
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} else if (dseg.get_byte(dsAddr_act1GuardState) == 2) {
|
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return lan500.getStream(364);
|
||||
}
|
||||
break;
|
||||
|
||||
case 29:
|
||||
if (dseg.get_byte(dsAddr_birdOnBarRadioAntennaFlag) == 1) {
|
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return lan500.getStream(380);
|
||||
}
|
||||
break;
|
||||
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||||
case 30:
|
||||
if (dseg.get_byte(dsAddr_birdOnBarRadioAntennaFlag) == 1) {
|
||||
return lan500.getStream(381);
|
||||
}
|
||||
break;
|
||||
|
||||
case 42:
|
||||
if (dseg.get_byte(dsAddr_johnNotyOutsideMansionDoorFlag) == 1) {
|
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return lan500.getStream(400);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return lan000.getStream(id);
|
||||
}
|
||||
|
||||
} // End of namespace TeenAgent
|
||||
Reference in New Issue
Block a user