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engines/teenagent/inventory.h
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197
engines/teenagent/inventory.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TEENAGENT_INVENTORY_H
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#define TEENAGENT_INVENTORY_H
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#include "teenagent/surface.h"
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#include "teenagent/animation.h"
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#include "common/events.h"
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#include "common/array.h"
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#include "teenagent/objects.h"
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namespace TeenAgent {
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struct InventoryObject;
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class TeenAgentEngine;
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// Maximum number of items found within game
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const uint8 kNumInventoryItems = 92;
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const uint kNumCombinations = 34;
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// Inventory Item Ids
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enum {
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kInvItemNoItem = 0, // No item i.e. empty inventory slot
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kInvItemFeather = 1,
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kInvItemShotgun = 2,
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kInvItemToolboxFull = 3, // Contains Car Jack and Spanner
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kInvItemToolboxHalfEmpty = 4, // Contains Spanner
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kInvItemSpanner = 5,
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kInvItemComb = 6,
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kInvItemFan = 7,
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kInvItemBrokenPaddle = 8,
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kInvItemPaddle = 9, // Repaired - BrokenPaddle combined with Branch (with Glue)
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kInvItemFirstFlower = 10, // Smells nice
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kInvItemSecondFlower = 11, // Really beautiful
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kInvItemFeatherDusterClean = 12,
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kInvItemChainsaw = 13, // Unfueled
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kInvItemDrunkenChainsaw = 14, // Fueled with Whisky (Chainsaw combined with Whiskey)
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kInvItemBranch = 15,
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kInvItemWhisky = 16,
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kInvItemNeedle = 17,
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kInvItemWrapper = 18,
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kInvItemChocCandy = 19,
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kInvItemPotato = 20,
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kInvItemRakeBroken = 21,
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kInvItemHeartShapedCandy = 22,
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kInvItemWrappedCandy = 23, // HeartShapedCandy combined with Wrapper
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kInvItemRibbon = 24,
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kInvItemRakeFixed = 25, // Rake combined with Ribbon
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kInvItemNut = 26,
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kInvItemPlasticApple = 27,
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kInvItemCone = 28,
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kInvItemSuperGlue = 29,
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kInvItemConeAndNeedle = 30, // Cone combined with Needle
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kInvItemConeAndFeather = 31, // Cone combined with Feather
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kInvItemDart = 32, // Needle combined with ConeAndFeather or Feather combined with ConeAndNeedle
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kInvItemFeatherDusterDirty = 33,
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kInvItemPaintedPotato = 34, // Potato combined with Dirty Feather Duster (Soot)
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kInvItemCarJack = 35,
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kInvItemBone = 36,
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kInvItemShovelAct2 = 37,
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kInvItemRopeAct2 = 38,
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kInvItemMask = 39,
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kInvItemFins = 40,
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kInvItemDiveEquipment = 41, // Mask combined with Fins
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kInvItemAnchor = 42,
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kInvItemGrapplingHook = 43,
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kInvItemSickleBlunt = 44,
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kInvItemCheese = 45,
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kInvItemSickleSharp = 46,
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kInvItemHandkerchief = 47,
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kInvItemMouse = 48,
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kInvItemRock = 49,
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kInvItemNugget = 50,
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kInvItemBanknote = 51,
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kInvItemDictaphoneNoBatteries = 52,
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kInvItemPolaroidCamera = 53,
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kInvItemVideoTape = 54,
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kInvItemSheetOfPaper = 55,
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kInvItemCognac = 56,
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kInvItemRemoteControl = 57,
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kInvItemIceTongs = 58,
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kInvItemCork = 59,
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kInvItemWrappedCork = 60, // Cork combined with Sheet Of Paper
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kInvItemPhoto = 61,
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kInvItemChilliWithLabel = 62,
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kInvItemPastryRoller = 63,
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kInvItemFakeChilli = 64,
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kInvItemLabel = 65,
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kInvItemBatteries = 66,
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kInvItemDictaphoneWithBatteries = 67, // Dictaphone combined with Batteries
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kInvItemBurningPaper = 68,
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kInvItemMeat = 69,
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kInvItemPlasticBag = 70,
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kInvItemSocks = 71,
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kInvItemTimePills = 72,
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kInvItemHandle = 73,
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kInvItemChilliNoLabel = 74,
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kInvItemPass = 75,
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kInvItemBulb = 76,
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kInvItemJailKey = 77,
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kInvItemDelicatePlant = 78,
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kInvItemSwissArmyKnife = 79,
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kInvItemSpring = 80,
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kInvItemShovelAct1 = 81,
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kInvItemKaleidoscope = 82,
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kInvItemSoldierNews = 83,
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kInvItemGrenade = 84,
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kInvItemMug = 85, // Empty
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kInvItemMugOfMud = 86, // Full of mud
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kInvItemCrumbs = 87,
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kInvItemRopeAct1 = 88,
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kInvItemRopeAndGrenade = 89, // Rope combined with Grenade
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kInvItemMedicine = 90,
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kInvItemDruggedFood = 91, // Crumbs combined with Medicine
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kInvItemBird = 92
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};
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// Maximum number of inventory items held by Ego (Mark)
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const uint8 kInventorySize = 24;
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class Inventory {
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public:
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Inventory(TeenAgentEngine *vm);
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~Inventory();
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void render(Graphics::Surface *surface, int delta);
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void clear();
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void reload();
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void add(byte item);
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bool has(byte item) const;
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void remove(byte item);
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void activate(bool a) { _active = a; }
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bool active() const { return _active; }
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bool processEvent(const Common::Event &event);
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InventoryObject *selectedObject() { return _selectedObj; }
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void resetSelectedObject() { _selectedObj = NULL; }
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private:
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TeenAgentEngine *_vm;
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Surface _background;
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byte *_items;
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uint _offset[kNumInventoryItems+1];
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Common::Array<InventoryObject> _objects;
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byte *_inventory;
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struct Item {
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Animation _animation;
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Surface _surface;
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Rect _rect;
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bool _hovered;
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Item() : _hovered(false) {}
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void free();
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void load(Inventory *inventory, uint itemId);
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void backgroundEffect(Graphics::Surface *s);
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void render(Inventory *inventory, uint itemId, Graphics::Surface *surface, int delta);
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};
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Item _graphics[kInventorySize];
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bool _active;
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Common::Point _mouse;
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bool tryObjectCallback(InventoryObject *obj);
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InventoryObject *_hoveredObj;
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InventoryObject *_selectedObj;
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};
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} // End of namespace TeenAgent
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#endif
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