Initial commit
This commit is contained in:
154
engines/sword25/fmv/movieplayer.h
Normal file
154
engines/sword25/fmv/movieplayer.h
Normal file
@@ -0,0 +1,154 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on Broken Sword 2.5 engine
|
||||
*
|
||||
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
|
||||
*
|
||||
* Licensed under GNU GPL v2
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SWORD25_MOVIEPLAYER_H
|
||||
#define SWORD25_MOVIEPLAYER_H
|
||||
|
||||
#include "common/scummsys.h" // for USE_THEORADEC
|
||||
|
||||
#include "sword25/kernel/common.h"
|
||||
#include "sword25/kernel/service.h"
|
||||
#include "sword25/gfx/bitmap.h"
|
||||
|
||||
#ifdef USE_THEORADEC
|
||||
#include "video/theora_decoder.h"
|
||||
#endif
|
||||
|
||||
#define THEORA_INDIRECT_RENDERING
|
||||
|
||||
namespace Sword25 {
|
||||
|
||||
class MoviePlayer : public Service {
|
||||
public:
|
||||
// -----------------------------------------------------------------------------
|
||||
// Constructor / Destructor
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
MoviePlayer(Kernel *pKernel);
|
||||
~MoviePlayer() override;
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Player interface must be implemented by a Movie Player
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Loads a movie file
|
||||
*
|
||||
* This method loads a movie file and prepares it for playback.
|
||||
* There can be oly one movie file loaded at a time. If you already have loaded a
|
||||
* movie file, it will be unloaded and, if necessary, stopped playing.
|
||||
* @param Filename The filename of the movie file to be loaded
|
||||
* @param Z Z indicates the position of the film on the main graphics layer
|
||||
* @return Returns false if an error occurred while loading, otherwise true.
|
||||
*/
|
||||
bool loadMovie(const Common::String &filename, uint z);
|
||||
|
||||
/**
|
||||
* Unloads the currently loaded movie file.
|
||||
* @return Returns false if an error occurred while unloading, otherwise true.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
bool unloadMovie();
|
||||
|
||||
/**
|
||||
* Plays the loaded movie.
|
||||
*
|
||||
* The film will be keeping the aspect ratio of the screen.
|
||||
* If the film was previously paused with Pause(), then the film will resume playing.
|
||||
* @return Returns false if an error occurred while starting, otherwise true.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
bool play();
|
||||
|
||||
/**
|
||||
* Pauses movie playback.
|
||||
*
|
||||
* A paused movie can later be resumed by calling the Play() method again.
|
||||
* @return Returns false if an error occurred while pausing, otherwise true.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
bool pause();
|
||||
|
||||
/**
|
||||
* This function must be called once per frame.
|
||||
*/
|
||||
void update();
|
||||
|
||||
/**
|
||||
* Returns whether a film is loaded for playback.
|
||||
*/
|
||||
bool isMovieLoaded();
|
||||
|
||||
/**
|
||||
* Returns whether the movie playback is paused.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
bool isPaused();
|
||||
|
||||
/**
|
||||
* Returns the scaling factor for the loaded film.
|
||||
*
|
||||
* When a movie is loaded, the scaling factor is automatically selected so that the film
|
||||
* takes the maximum screen space, without the film being distorted.
|
||||
* @return Returns the scaling factor of the film.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
float getScaleFactor();
|
||||
|
||||
/**
|
||||
* Sets the factor by which the loaded film is to be scaled.
|
||||
* @param ScaleFactor The desired scale factor.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
void setScaleFactor(float scaleFactor);
|
||||
|
||||
/**
|
||||
* Returns the current playing position in seconds.
|
||||
* @remark This method can only be called when IsMovieLoaded() returns true.
|
||||
*/
|
||||
double getTime();
|
||||
|
||||
private:
|
||||
bool registerScriptBindings();
|
||||
|
||||
|
||||
#ifdef USE_THEORADEC
|
||||
Video::TheoraDecoder _decoder;
|
||||
|
||||
Graphics::Surface *_backSurface;
|
||||
int _outX, _outY;
|
||||
|
||||
RenderObjectPtr<Bitmap> _outputBitmap;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // End of namespace Sword25
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user