Initial commit
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47
engines/sword2/module.mk
Normal file
47
engines/sword2/module.mk
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MODULE := engines/sword2
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MODULE_OBJS := \
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animation.o \
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anims.o \
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console.o \
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controls.o \
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debug.o \
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events.o \
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function.o \
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header.o \
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icons.o \
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interpreter.o \
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layers.o \
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logic.o \
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maketext.o \
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memory.o \
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menu.o \
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metaengine.o \
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mouse.o \
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music.o \
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palette.o \
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protocol.o \
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render.o \
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resman.o \
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router.o \
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saveload.o \
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screen.o \
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scroll.o \
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sound.o \
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speech.o \
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sprite.o \
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startup.o \
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sword2.o \
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sync.o \
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walker.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_SWORD2), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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