Initial commit
This commit is contained in:
100
engines/sword2/interpreter.h
Normal file
100
engines/sword2/interpreter.h
Normal file
@@ -0,0 +1,100 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* Additional copyright for this file:
|
||||
* Copyright (C) 1994-1998 Revolution Software Ltd.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SWORD2_INTERPRETER_H
|
||||
#define SWORD2_INTERPRETER_H
|
||||
|
||||
#include "common/endian.h"
|
||||
|
||||
namespace Sword2 {
|
||||
|
||||
// Interpreter return codes
|
||||
|
||||
enum {
|
||||
IR_STOP = 0, // Quit for a cycle
|
||||
IR_CONT = 1, // Continue as normal
|
||||
IR_TERMINATE = 2, // Return without updating the offset
|
||||
IR_REPEAT = 3, // Return; offset at start of function call
|
||||
IR_GOSUB = 4 // Return with updated offset
|
||||
};
|
||||
|
||||
// Get parameter fix so that the playstation version can handle words not on
|
||||
// word boundaries
|
||||
|
||||
#define Read8ip(var) { var = code[ip]; ip++; }
|
||||
#define Read16ip(var) { var = (int16)READ_LE_UINT16(code + ip); ip += 2; }
|
||||
#define Read32ip(var) { var = (int32)READ_LE_UINT32(code + ip); ip += 4; }
|
||||
#define Read32ipLeaveip(var) { var = (int32)READ_LE_UINT32(code + ip); }
|
||||
|
||||
enum {
|
||||
// Compiled tokens
|
||||
|
||||
CP_END_SCRIPT = 0,
|
||||
CP_PUSH_LOCAL_VAR32 = 1, // Push a local variable on to the stack
|
||||
CP_PUSH_GLOBAL_VAR32 = 2, // Push a global variable
|
||||
CP_POP_LOCAL_VAR32 = 3, // Pop a local variable from the stack
|
||||
CP_CALL_MCODE = 4, // Call a machine code function
|
||||
CP_PUSH_LOCAL_ADDR = 5, // Push the address of a local variable
|
||||
CP_PUSH_INT32 = 6, // Adjust the stack after calling an fn function
|
||||
CP_SKIPONFALSE = 7, // Skip if the bottom value on the stack is false
|
||||
CP_SKIPALWAYS = 8, // Skip a block of code
|
||||
CP_SWITCH = 9, // Switch on last stack value
|
||||
CP_ADDNPOP_LOCAL_VAR32 = 10, // Add to a local varible
|
||||
CP_SUBNPOP_LOCAL_VAR32 = 11, // Subtract from a local variable
|
||||
CP_SKIPONTRUE = 12, // Skip if the bottom value on the stack is true
|
||||
CP_POP_GLOBAL_VAR32 = 13, // Pop a global variable
|
||||
CP_ADDNPOP_GLOBAL_VAR32 = 14, // Add to a global variable
|
||||
CP_SUBNPOP_GLOBAL_VAR32 = 15, // Subtract from a global variable
|
||||
CP_DEBUGON = 16, // Turn debugging on
|
||||
CP_DEBUGOFF = 17, // Turn debugging off
|
||||
CP_QUIT = 18, // Quit for a cycle
|
||||
CP_TERMINATE = 19, // Quit script completely
|
||||
|
||||
// Operators
|
||||
|
||||
OP_ISEQUAL = 20, // '=='
|
||||
OP_PLUS = 21, // '+'
|
||||
OP_MINUS = 22, // '-'
|
||||
OP_TIMES = 23, // '*'
|
||||
OP_DIVIDE = 24, // '/'
|
||||
OP_NOTEQUAL = 25, // '=='
|
||||
OP_ANDAND = 26, // '&&'
|
||||
OP_GTTHAN = 27, // '>'
|
||||
OP_LSTHAN = 28, // '<'
|
||||
|
||||
// More tokens, mixed types
|
||||
|
||||
CP_JUMP_ON_RETURNED = 29, // Use table of jumps with value returned from fn_mcode
|
||||
CP_TEMP_TEXT_PROCESS = 30, // A dummy text process command for me
|
||||
CP_SAVE_MCODE_START = 31, // Save the mcode code start for restarting when necessary
|
||||
CP_RESTART_SCRIPT = 32, // Start the script from the beginning
|
||||
CP_PUSH_STRING = 33, // Push a pointer to a string on the stack
|
||||
CP_PUSH_DEREFERENCED_STRUCTURE = 34, // Push the address of a structure thing
|
||||
OP_GTTHANE = 35, // >=
|
||||
OP_LSTHANE = 36, // <=
|
||||
OP_OROR = 37 // || or OR
|
||||
};
|
||||
|
||||
} // End of namespace Sword2
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user