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engines/supernova/screen.h
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205
engines/supernova/screen.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SUPERNOVA_SCREEN_H
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#define SUPERNOVA_SCREEN_H
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "supernova/imageid.h"
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#include "supernova/msn_def.h"
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#include "supernova/resman.h"
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namespace Supernova {
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class SupernovaEngine;
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class GameManager;
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class ResourceManager;
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class GuiElement;
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class Room;
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class MSNImage;
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class Screen;
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const int kScreenWidth = 320;
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const int kScreenHeight = 200;
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const int kFontWidth = 5;
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const int kFontWidth2 = 4;
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const int kFontHeight = 8;
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enum Color {
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kColorBlack = 0,
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kColorWhite25 = 1,
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kColorWhite35 = 2,
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kColorWhite44 = 3,
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kColorWhite99 = 4,
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kColorDarkGreen = 5,
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kColorGreen = 6,
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kColorDarkRed = 7,
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kColorRed = 8,
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kColorDarkBlue = 9,
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kColorBlue = 10,
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kColorWhite63 = 11,
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kColorLightBlue = 12,
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kColorLightGreen = 13,
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kColorLightYellow = 14,
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kColorLightRed = 15,
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kColorPurple = 16,
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kColorCursorTransparent = kColorWhite25
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};
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class ScreenBuffer {
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friend class ScreenBufferStack;
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public:
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ScreenBuffer();
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private:
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byte *_pixels;
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int _x;
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int _y;
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int _width;
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int _height;
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};
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class ScreenBufferStack {
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public:
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ScreenBufferStack();
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void push(int x, int y, int width, int height);
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void restore();
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private:
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ScreenBuffer _buffer[8];
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ScreenBuffer *_last;
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};
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class Marquee {
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public:
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enum MarqueeId {
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kMarqueeIntro,
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kMarqueeOutro
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};
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Marquee(Screen *screen, MarqueeId id, const char *text);
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~Marquee();
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bool renderCharacter();
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void reset();
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private:
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void clearText();
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Screen *_screen;
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const char *const _textBegin;
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const char *_text;
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bool _loop;
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int _delay;
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int _color;
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byte *_oldColor;
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int _x;
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int _y;
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int _textWidth;
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};
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class Screen {
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friend class Marquee;
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public:
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struct ImageInfo {
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int filenumber;
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int section;
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};
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public:
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static void initPalette();
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static int textWidth(const uint16 key);
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static int textWidth(const char *text);
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static int textWidth(const Common::String &text);
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public:
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Screen(SupernovaEngine *vm, ResourceManager *resMan);
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int getScreenWidth() const;
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int getScreenHeight() const;
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int getViewportBrightness() const;
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void setViewportBrightness(int brightness);
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int getGuiBrightness() const;
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void setGuiBrightness(int brightness);
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MSNImage *getCurrentImage();
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const ImageInfo *getImageInfo(ImageId id) const;
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bool isMessageShown() const;
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void paletteFadeIn(int maxViewportBrightness);
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void paletteFadeOut(int minBrightness);
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void paletteBrightness();
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void renderImage(ImageId id, bool removeImage = false);
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void renderImage(int section);
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bool setCurrentImage(int filenumber);
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void saveScreen(int x, int y, int width, int height);
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void saveScreen(const GuiElement &guiElement);
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void restoreScreen();
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void renderRoom(Room &room);
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void renderMessage(const char *text, MessagePosition position = kMessageNormal, int positionX = -1, int positionY = -1);
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void renderMessage(const Common::String &text, MessagePosition position = kMessageNormal);
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void renderMessage(int stringId, MessagePosition position = kMessageNormal,
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Common::String var1 = "", Common::String var2 = "");
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void removeMessage();
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void renderText(const uint16 character);
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void renderText(const char *text);
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void renderText(const Common::String &text);
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void renderText(int stringId);
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void renderText(const uint16 character, int x, int y, byte color);
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void renderText(const char *text, int x, int y, byte color);
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void renderText(const Common::String &text, int x, int y, byte color);
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void renderText(int stringId, int x, int y, byte color);
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void renderText(const GuiElement &guiElement);
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void renderBox(int x, int y, int width, int height, byte color);
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void renderBox(const GuiElement &guiElement);
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void setColor63(byte value);
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Common::Point getTextCursorPos();
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void setTextCursorPos(int x, int y);
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byte getTextCursorColor();
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void setTextCursorColor(byte color);
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void update();
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void changeCursor(ResourceManager::CursorId);
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private:
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void renderImageSection(const MSNImage *image, int section, bool invert);
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private:
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SupernovaEngine *_vm;
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ResourceManager *_resMan;
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MSNImage *_currentImage;
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ScreenBufferStack _screenBuffer;
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int _screenWidth;
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int _screenHeight;
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int _textCursorX;
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int _textCursorY;
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int _textColor;
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byte _viewportBrightness;
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byte _guiBrightness;
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bool _messageShown;
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};
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}
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#endif
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