Initial commit
This commit is contained in:
694
engines/supernova/screen.cpp
Normal file
694
engines/supernova/screen.cpp
Normal file
@@ -0,0 +1,694 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/str.h"
|
||||
#include "common/system.h"
|
||||
#include "engines/util.h"
|
||||
#include "graphics/cursorman.h"
|
||||
#include "graphics/paletteman.h"
|
||||
#include "graphics/surface.h"
|
||||
#include "common/config-manager.h"
|
||||
#include "common/text-to-speech.h"
|
||||
|
||||
#include "supernova/imageid.h"
|
||||
#include "supernova/resman.h"
|
||||
#include "supernova/game-manager.h"
|
||||
#include "supernova/screen.h"
|
||||
#include "supernova/supernova.h"
|
||||
|
||||
#include "supernova/screenstatic.cpp"
|
||||
|
||||
namespace Supernova {
|
||||
|
||||
ScreenBuffer::ScreenBuffer()
|
||||
: _x(0)
|
||||
, _y(0)
|
||||
, _width(0)
|
||||
, _height(0)
|
||||
, _pixels(nullptr) {
|
||||
}
|
||||
|
||||
ScreenBufferStack::ScreenBufferStack()
|
||||
: _last(_buffer) {
|
||||
}
|
||||
|
||||
void ScreenBufferStack::push(int x, int y, int width, int height) {
|
||||
if (_last == ARRAYEND(_buffer))
|
||||
return;
|
||||
|
||||
Graphics::Surface *screenSurface = g_system->lockScreen();
|
||||
|
||||
if (x < 0) {
|
||||
width += x;
|
||||
x = 0;
|
||||
}
|
||||
|
||||
if (x + width > screenSurface->w)
|
||||
width = screenSurface->w - x;
|
||||
|
||||
if (y < 0) {
|
||||
height += y;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
if (y + height > screenSurface->h)
|
||||
height = screenSurface->h - y;
|
||||
|
||||
_last->_pixels = new byte[width * height];
|
||||
byte *pixels = _last->_pixels;
|
||||
const byte *screen = static_cast<const byte *>(screenSurface->getBasePtr(x, y));
|
||||
for (int i = 0; i < height; ++i) {
|
||||
Common::copy(screen, screen + width, pixels);
|
||||
screen += screenSurface->pitch;
|
||||
pixels += width;
|
||||
}
|
||||
g_system->unlockScreen();
|
||||
|
||||
_last->_x = x;
|
||||
_last->_y = y;
|
||||
_last->_width = width;
|
||||
_last->_height = height;
|
||||
|
||||
++_last;
|
||||
}
|
||||
|
||||
void ScreenBufferStack::restore() {
|
||||
if (_last == _buffer)
|
||||
return;
|
||||
|
||||
--_last;
|
||||
g_system->copyRectToScreen(_last->_pixels, _last->_width, _last->_x,
|
||||
_last->_y, _last->_width, _last->_height);
|
||||
|
||||
delete[] _last->_pixels;
|
||||
}
|
||||
|
||||
Marquee::Marquee(Screen *screen, MarqueeId id, const char *text)
|
||||
: _text(text)
|
||||
, _textBegin(text)
|
||||
, _delay(0)
|
||||
, _loop(false)
|
||||
, _oldColor(nullptr)
|
||||
, _screen(screen) {
|
||||
if (_screen->_vm->_MSPart == 1) {
|
||||
_color = kColorLightBlue;
|
||||
if (id == kMarqueeIntro) {
|
||||
_y = 191;
|
||||
_loop = true;
|
||||
} else if (id == kMarqueeOutro) {
|
||||
_y = 1;
|
||||
}
|
||||
} else if (_screen->_vm->_MSPart == 2) {
|
||||
byte purple[3] = {0x9b, 0x00, 0xfb};
|
||||
_oldColor = new byte[3];
|
||||
_screen->_vm->_system->getPaletteManager()->grabPalette(_oldColor, kColorPurple, 1);
|
||||
_screen->_vm->_system->getPaletteManager()->setPalette(purple, kColorPurple, 1);
|
||||
_color = kColorPurple;
|
||||
if (id == kMarqueeIntro) {
|
||||
_y = 191;
|
||||
_loop = true;
|
||||
} else if (id == kMarqueeOutro) {
|
||||
_y = 191;
|
||||
}
|
||||
}
|
||||
|
||||
_textWidth = Screen::textWidth(_text);
|
||||
_x = kScreenWidth / 2 - _textWidth / 2;
|
||||
_screen->_textCursorX = _x;
|
||||
_screen->_textCursorY = _y;
|
||||
_screen->_textColor = _color;
|
||||
}
|
||||
|
||||
Marquee::~Marquee() {
|
||||
if (_screen->_vm->_MSPart == 2) {
|
||||
_screen->_vm->_system->getPaletteManager()->setPalette(_oldColor, kColorPurple, 1);
|
||||
delete[] _oldColor;
|
||||
}
|
||||
}
|
||||
|
||||
void Marquee::clearText() {
|
||||
_screen->renderBox(_x, _y - 1, _textWidth + 1, 9, kColorBlack);
|
||||
}
|
||||
|
||||
void Marquee::reset() {
|
||||
_text = _textBegin;
|
||||
clearText();
|
||||
_textWidth = Screen::textWidth(_text);
|
||||
_x = kScreenWidth / 2 - _textWidth / 2;
|
||||
_screen->_textCursorX = _x;
|
||||
}
|
||||
|
||||
bool Marquee::renderCharacter() {
|
||||
if (_delay != 0) {
|
||||
_delay--;
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (*_text) {
|
||||
case '\233':
|
||||
if (_loop) {
|
||||
_loop = false;
|
||||
_text = _textBegin;
|
||||
clearText();
|
||||
_textWidth = Screen::textWidth(_text);
|
||||
_x = kScreenWidth / 2 - _textWidth / 2;
|
||||
_screen->_textCursorX = _x;
|
||||
} else
|
||||
return false;
|
||||
break;
|
||||
case '\1':
|
||||
clearText();
|
||||
_text++;
|
||||
_textWidth = Screen::textWidth(_text);
|
||||
_x = kScreenWidth / 2 - _textWidth / 2;
|
||||
_screen->_textCursorX = _x;
|
||||
if (_screen->_vm->_MSPart == 1) {
|
||||
_color = kColorLightBlue;
|
||||
_screen->_textColor = _color;
|
||||
} else if (_screen->_vm->_MSPart == 2) {
|
||||
_color = kColorPurple;
|
||||
_screen->_textColor = _color;
|
||||
}
|
||||
break;
|
||||
case '^':
|
||||
_color = kColorLightYellow;
|
||||
_screen->_textColor = _color;
|
||||
_text++;
|
||||
break;
|
||||
case '#':
|
||||
_delay = 50;
|
||||
_text++;
|
||||
break;
|
||||
default:
|
||||
_screen->renderText((uint16)*_text++);
|
||||
_delay = 1;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Screen::Screen(SupernovaEngine *vm, ResourceManager *resMan)
|
||||
: _vm(vm)
|
||||
, _resMan(resMan)
|
||||
, _currentImage(nullptr)
|
||||
, _viewportBrightness(255)
|
||||
, _guiBrightness(255)
|
||||
, _screenWidth(320)
|
||||
, _screenHeight(200)
|
||||
, _textColor(kColorBlack)
|
||||
, _textCursorX(0)
|
||||
, _textCursorY(0)
|
||||
, _messageShown(false) {
|
||||
|
||||
changeCursor(ResourceManager::kCursorNormal);
|
||||
}
|
||||
|
||||
int Screen::getScreenWidth() const {
|
||||
return _screenWidth;
|
||||
}
|
||||
|
||||
int Screen::getScreenHeight() const {
|
||||
return _screenHeight;
|
||||
}
|
||||
|
||||
int Screen::getGuiBrightness() const {
|
||||
return _guiBrightness;
|
||||
}
|
||||
|
||||
void Screen::setViewportBrightness(int brightness) {
|
||||
_viewportBrightness = brightness;
|
||||
}
|
||||
|
||||
int Screen::getViewportBrightness() const {
|
||||
return _viewportBrightness;
|
||||
}
|
||||
|
||||
void Screen::setGuiBrightness(int brightness) {
|
||||
_guiBrightness = brightness;
|
||||
}
|
||||
|
||||
MSNImage *Screen::getCurrentImage() {
|
||||
return _currentImage;
|
||||
}
|
||||
|
||||
const Screen::ImageInfo *Screen::getImageInfo(ImageId id) const {
|
||||
return &imageInfo[(int)id];
|
||||
}
|
||||
|
||||
bool Screen::isMessageShown() const {
|
||||
return _messageShown;
|
||||
}
|
||||
|
||||
Common::Point Screen::getTextCursorPos() {
|
||||
return Common::Point(_textCursorX, _textCursorY);
|
||||
}
|
||||
|
||||
void Screen::setTextCursorPos(int x, int y) {
|
||||
_textCursorX = x;
|
||||
_textCursorY = y;
|
||||
}
|
||||
|
||||
byte Screen::getTextCursorColor() {
|
||||
return _textColor;
|
||||
}
|
||||
|
||||
void Screen::setTextCursorColor(byte color) {
|
||||
_textColor = color;
|
||||
}
|
||||
|
||||
void Screen::renderMessage(int stringId, MessagePosition position,
|
||||
Common::String var1, Common::String var2) {
|
||||
Common::String text = _vm->getGameString(stringId);
|
||||
|
||||
if (!var1.empty()) {
|
||||
if (!var2.empty())
|
||||
text = Common::String::format(text.c_str(), var1.c_str(), var2.c_str());
|
||||
else
|
||||
text = Common::String::format(text.c_str(), var1.c_str());
|
||||
}
|
||||
|
||||
|
||||
renderMessage(text, position);
|
||||
}
|
||||
|
||||
void Screen::renderMessage(const Common::String &text, MessagePosition position) {
|
||||
if (!text.empty())
|
||||
renderMessage(text.c_str(), position);
|
||||
}
|
||||
|
||||
void Screen::renderText(const uint16 character) {
|
||||
char text[2];
|
||||
text[0] = character & 0xFF;
|
||||
text[1] = 0;
|
||||
renderText(text, _textCursorX, _textCursorY, _textColor);
|
||||
}
|
||||
|
||||
void Screen::renderText(const char *text) {
|
||||
renderText(text, _textCursorX, _textCursorY, _textColor);
|
||||
}
|
||||
|
||||
void Screen::renderText(int stringId) {
|
||||
renderText(_vm->getGameString(stringId));
|
||||
}
|
||||
|
||||
void Screen::renderText(const Common::String &text) {
|
||||
if (!text.empty())
|
||||
renderText(text.c_str());
|
||||
}
|
||||
|
||||
void Screen::renderText(const GuiElement &guiElement) {
|
||||
renderText(guiElement.getText(), guiElement.getTextPos().x,
|
||||
guiElement.getTextPos().y, guiElement.getTextColor());
|
||||
}
|
||||
|
||||
void Screen::renderText(const uint16 character, int x, int y, byte color) {
|
||||
char text[2];
|
||||
text[0] = character & 0xFF;
|
||||
text[1] = 0;
|
||||
renderText(text, x, y, color);
|
||||
}
|
||||
|
||||
void Screen::renderText(const char *text, int x, int y, byte color) {
|
||||
Graphics::Surface *screen = _vm->_system->lockScreen();
|
||||
byte *cursor = static_cast<byte *>(screen->getBasePtr(x, y));
|
||||
const byte *basePtr = cursor;
|
||||
|
||||
byte c;
|
||||
while ((c = *text++) != '\0') {
|
||||
if (c < 32) {
|
||||
continue;
|
||||
} else if (c == 225) {
|
||||
c = 128;
|
||||
}
|
||||
|
||||
for (uint i = 0; i < 5; ++i) {
|
||||
if (font[c - 32][i] == 0xff) {
|
||||
break;
|
||||
}
|
||||
|
||||
byte *ascentLine = cursor;
|
||||
for (byte j = font[c - 32][i]; j != 0; j >>= 1) {
|
||||
if (j & 1) {
|
||||
*cursor = color;
|
||||
}
|
||||
cursor += kScreenWidth;
|
||||
}
|
||||
cursor = ++ascentLine;
|
||||
}
|
||||
++cursor;
|
||||
}
|
||||
_vm->_system->unlockScreen();
|
||||
|
||||
uint numChars = cursor - basePtr;
|
||||
uint absPosition = y * kScreenWidth + x + numChars;
|
||||
_textCursorX = absPosition % kScreenWidth;
|
||||
_textCursorY = absPosition / kScreenWidth;
|
||||
_textColor = color;
|
||||
}
|
||||
|
||||
void Screen::renderText(const Common::String &text, int x, int y, byte color) {
|
||||
if (!text.empty())
|
||||
renderText(text.c_str(), x, y, color);
|
||||
}
|
||||
|
||||
void Screen::renderText(int stringId, int x, int y, byte color) {
|
||||
renderText(_vm->getGameString(stringId), x, y, color);
|
||||
}
|
||||
|
||||
void Screen::renderImageSection(const MSNImage *image, int section, bool invert) {
|
||||
// Note: inverting means we are removing the section. So we should get the rect for that
|
||||
// section but draw the background (section 0) instead.
|
||||
if (section > image->_numSections - 1)
|
||||
return;
|
||||
|
||||
Common::Rect sectionRect(image->_section[section].x1,
|
||||
image->_section[section].y1,
|
||||
image->_section[section].x2 + 1,
|
||||
image->_section[section].y2 + 1);
|
||||
bool bigImage = false;
|
||||
if (_vm->_MSPart == 1)
|
||||
bigImage = image->_filenumber == 1 || image->_filenumber == 2;
|
||||
else if (_vm->_MSPart == 2)
|
||||
bigImage = image->_filenumber == 38;
|
||||
if (bigImage) {
|
||||
sectionRect.setWidth(640);
|
||||
sectionRect.setHeight(480);
|
||||
if (_screenWidth != 640) {
|
||||
_screenWidth = 640;
|
||||
_screenHeight = 480;
|
||||
initGraphics(_screenWidth, _screenHeight);
|
||||
}
|
||||
} else {
|
||||
if (_screenWidth != 320) {
|
||||
_screenWidth = 320;
|
||||
_screenHeight = 200;
|
||||
initGraphics(_screenWidth, _screenHeight);
|
||||
}
|
||||
}
|
||||
|
||||
uint offset = 0;
|
||||
int pitch = sectionRect.width();
|
||||
if (invert) {
|
||||
pitch = image->_pitch;
|
||||
offset = image->_section[section].y1 * pitch +
|
||||
image->_section[section].x1;
|
||||
section = 0;
|
||||
}
|
||||
|
||||
void *pixels = image->_sectionSurfaces[section]->getPixels();
|
||||
_vm->_system->copyRectToScreen(static_cast<const byte *>(pixels) + offset,
|
||||
pitch, sectionRect.left, sectionRect.top,
|
||||
sectionRect.width(), sectionRect.height());
|
||||
}
|
||||
|
||||
void Screen::renderImage(ImageId id, bool removeImage) {
|
||||
ImageInfo info = imageInfo[id];
|
||||
const MSNImage *image = _resMan->getImage(info.filenumber);
|
||||
|
||||
if (_currentImage != image)
|
||||
setCurrentImage(info.filenumber);
|
||||
|
||||
do {
|
||||
renderImageSection(image, info.section, removeImage);
|
||||
info.section = image->_section[info.section].next;
|
||||
} while (info.section != 0);
|
||||
}
|
||||
|
||||
void Screen::renderImage(int section) {
|
||||
bool removeImage = false;
|
||||
if (section > kSectionInvert) {
|
||||
removeImage = true;
|
||||
section -= kSectionInvert;
|
||||
}
|
||||
|
||||
if (!_currentImage || section >= kMaxSection)
|
||||
return;
|
||||
|
||||
do {
|
||||
renderImageSection(_currentImage, section, removeImage);
|
||||
section = _currentImage->_section[section].next;
|
||||
} while (section != 0);
|
||||
}
|
||||
|
||||
bool Screen::setCurrentImage(int filenumber) {
|
||||
_currentImage = _resMan->getImage(filenumber);
|
||||
_vm->_system->getPaletteManager()->setPalette(_currentImage->getPalette().data(), 16, 239);
|
||||
paletteBrightness();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Screen::saveScreen(int x, int y, int width, int height) {
|
||||
_screenBuffer.push(x, y, width, height);
|
||||
}
|
||||
|
||||
void Screen::saveScreen(const GuiElement &guiElement) {
|
||||
saveScreen(guiElement.left, guiElement.top, guiElement.width(), guiElement.height());
|
||||
}
|
||||
|
||||
void Screen::restoreScreen() {
|
||||
_screenBuffer.restore();
|
||||
}
|
||||
|
||||
void Screen::renderRoom(Room &room) {
|
||||
if (room.getId() == INTRO1 || room.getId() == INTRO2)
|
||||
return;
|
||||
|
||||
if (setCurrentImage(room.getFileNumber())) {
|
||||
for (int i = 0; i < _currentImage->_numSections; ++i) {
|
||||
int section = i;
|
||||
if (room.isSectionVisible(section)) {
|
||||
do {
|
||||
renderImageSection(_currentImage, section, false);
|
||||
section = _currentImage->_section[section].next;
|
||||
} while (section != 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int Screen::textWidth(const uint16 key) {
|
||||
char text[2];
|
||||
text[0] = key & 0xFF;
|
||||
text[1] = 0;
|
||||
return textWidth(text);
|
||||
}
|
||||
|
||||
int Screen::textWidth(const char *text) {
|
||||
int charWidth = 0;
|
||||
while (*text != '\0' && *text != '\1') {
|
||||
byte c = *text++;
|
||||
if (c < 32 || c == 155) {
|
||||
// 155 is used for looping in Marquee text and is not used otherwise
|
||||
// (it is beyond the end of the font).
|
||||
continue;
|
||||
} else if (c == 225) {
|
||||
c = 35;
|
||||
}
|
||||
|
||||
for (uint i = 0; i < 5; ++i) {
|
||||
if (font[c - 32][i] == 0xff) {
|
||||
break;
|
||||
}
|
||||
++charWidth;
|
||||
}
|
||||
++charWidth;
|
||||
}
|
||||
|
||||
return charWidth;
|
||||
}
|
||||
|
||||
int Screen::textWidth(const Common::String &text) {
|
||||
return Screen::textWidth(text.c_str());
|
||||
}
|
||||
|
||||
void Screen::renderMessage(const char *text, MessagePosition position, int positionX, int positionY) {
|
||||
Common::String t(text);
|
||||
char *row[20];
|
||||
Common::String::iterator p = t.begin();
|
||||
uint numRows = 0;
|
||||
int rowWidthMax = 0;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
byte textColor = 0;
|
||||
|
||||
while (*p != '\0') {
|
||||
row[numRows] = p;
|
||||
++numRows;
|
||||
while ((*p != '\0') && (*p != '|')) {
|
||||
++p;
|
||||
}
|
||||
if (*p == '|') {
|
||||
*p = '\0';
|
||||
++p;
|
||||
}
|
||||
}
|
||||
for (uint i = 0; i < numRows; ++i) {
|
||||
int rowWidth = textWidth(row[i]);
|
||||
if (rowWidth > rowWidthMax)
|
||||
rowWidthMax = rowWidth;
|
||||
}
|
||||
|
||||
Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager();
|
||||
if (ttsMan != nullptr && ConfMan.getBool("tts_enabled")) {
|
||||
Common::String ttsText;
|
||||
for (uint i = 0; i < numRows; ++i) {
|
||||
if (!ttsText.empty())
|
||||
ttsText += ' ';
|
||||
ttsText += row[i];
|
||||
}
|
||||
ttsMan->say(ttsText, Common::TextToSpeechManager::QUEUE_NO_REPEAT, Common::kDos850);
|
||||
}
|
||||
|
||||
switch (position) {
|
||||
case kMessageNormal:
|
||||
default:
|
||||
x = 160 - rowWidthMax / 2;
|
||||
textColor = kColorWhite99;
|
||||
break;
|
||||
case kMessageTop:
|
||||
x = 160 - rowWidthMax / 2;
|
||||
textColor = kColorLightYellow;
|
||||
break;
|
||||
case kMessageCenter:
|
||||
x = 160 - rowWidthMax / 2;
|
||||
textColor = kColorLightRed;
|
||||
break;
|
||||
case kMessageLeft:
|
||||
x = 3;
|
||||
textColor = kColorLightYellow;
|
||||
break;
|
||||
case kMessageRight:
|
||||
x = 317 - rowWidthMax;
|
||||
textColor = kColorLightGreen;
|
||||
break;
|
||||
}
|
||||
|
||||
if (position == kMessageNormal) {
|
||||
y = 70 - ((numRows * 9) / 2);
|
||||
} else if (position == kMessageTop) {
|
||||
y = 5;
|
||||
} else {
|
||||
y = 142;
|
||||
}
|
||||
|
||||
if (positionX != -1 && positionY != -1) {
|
||||
x = positionX;
|
||||
y = positionY;
|
||||
}
|
||||
|
||||
int message_columns = x - 3;
|
||||
int message_rows = y - 3;
|
||||
int message_width = rowWidthMax + 6;
|
||||
int message_height = numRows * 9 + 5;
|
||||
saveScreen(message_columns, message_rows, message_width, message_height);
|
||||
renderBox(message_columns, message_rows, message_width, message_height, kColorWhite35);
|
||||
for (uint i = 0; i < numRows; ++i) {
|
||||
renderText(row[i], x, y, textColor);
|
||||
y += 9;
|
||||
}
|
||||
|
||||
_messageShown = true;
|
||||
}
|
||||
|
||||
void Screen::removeMessage() {
|
||||
if (_messageShown) {
|
||||
restoreScreen();
|
||||
_messageShown = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Screen::renderBox(int x, int y, int width, int height, byte color) {
|
||||
_vm->_system->fillScreen(Common::Rect(x, y, x + width, y + height), color);
|
||||
}
|
||||
|
||||
void Screen::renderBox(const GuiElement &guiElement) {
|
||||
renderBox(guiElement.left, guiElement.top, guiElement.width(),
|
||||
guiElement.height(), guiElement.getBackgroundColor());
|
||||
}
|
||||
|
||||
void Screen::initPalette() {
|
||||
g_system->getPaletteManager()->setPalette(initVGAPalette, 0, 256);
|
||||
}
|
||||
|
||||
void Screen::paletteBrightness() {
|
||||
byte palette[768];
|
||||
|
||||
_vm->_system->getPaletteManager()->grabPalette(palette, 0, 255);
|
||||
for (uint i = 0; i < 48; ++i) {
|
||||
palette[i] = (initVGAPalette[i] * _guiBrightness) >> 8;
|
||||
}
|
||||
for (uint i = 0; i < 717; ++i) {
|
||||
const byte *imagePalette;
|
||||
if (_currentImage && _currentImage->hasPalette()) {
|
||||
imagePalette = _currentImage->getPalette().data();
|
||||
} else {
|
||||
imagePalette = palette + 48;
|
||||
}
|
||||
palette[i + 48] = (imagePalette[i] * _viewportBrightness) >> 8;
|
||||
}
|
||||
_vm->_system->getPaletteManager()->setPalette(palette, 0, 255);
|
||||
}
|
||||
|
||||
void Screen::paletteFadeOut(int minBrightness) {
|
||||
while (_guiBrightness > minBrightness + 10) {
|
||||
_guiBrightness -= 10;
|
||||
if (_viewportBrightness > _guiBrightness)
|
||||
_viewportBrightness = _guiBrightness;
|
||||
paletteBrightness();
|
||||
_vm->_system->updateScreen();
|
||||
_vm->_system->delayMillis(_vm->_delay);
|
||||
}
|
||||
_guiBrightness = minBrightness;
|
||||
_viewportBrightness = minBrightness;
|
||||
paletteBrightness();
|
||||
_vm->_system->updateScreen();
|
||||
}
|
||||
|
||||
void Screen::paletteFadeIn(int maxViewportBrightness) {
|
||||
while (_guiBrightness < 245) {
|
||||
if (_viewportBrightness < maxViewportBrightness)
|
||||
_viewportBrightness += 10;
|
||||
_guiBrightness += 10;
|
||||
paletteBrightness();
|
||||
_vm->_system->updateScreen();
|
||||
_vm->_system->delayMillis(_vm->_delay);
|
||||
}
|
||||
_guiBrightness = 255;
|
||||
_viewportBrightness = maxViewportBrightness;
|
||||
paletteBrightness();
|
||||
_vm->_system->updateScreen();
|
||||
}
|
||||
|
||||
void Screen::setColor63(byte value) {
|
||||
byte color[3] = {value, value, value};
|
||||
_vm->_system->getPaletteManager()->setPalette(color, 63, 1);
|
||||
}
|
||||
|
||||
void Screen::changeCursor(ResourceManager::CursorId id) {
|
||||
CursorMan.replaceCursor(_resMan->getCursor(id),
|
||||
16, 16, 0, 0, kColorCursorTransparent);
|
||||
CursorMan.replaceCursorPalette(initVGAPalette, 0, 16);
|
||||
CursorMan.showMouse(true);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user