Initial commit
This commit is contained in:
90
engines/startrek/text.h
Normal file
90
engines/startrek/text.h
Normal file
@@ -0,0 +1,90 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef STARTREK_TEXT_H
|
||||
#define STARTREK_TEXT_H
|
||||
|
||||
#include "common/language.h"
|
||||
|
||||
namespace StarTrek {
|
||||
|
||||
// The type to use for text references (values of "GameStringIDs" enum).
|
||||
// NOTE: if this typedef is changed, certain lines in "saveload.cpp" would also need to be
|
||||
// changed. Better to leave this as-is.
|
||||
typedef int32 TextRef;
|
||||
|
||||
// Text that's loaded from "GROUND.TXT". First 0x40 pieces of text are for items.
|
||||
// TODO: Floppy version has different numbers for this.
|
||||
enum GroundTextIDs {
|
||||
// Generic "perform undefined action" text (ie. look at nothing, talk to wall)
|
||||
GROUNDTX_LOOK_KIRK = 0x49,
|
||||
GROUNDTX_LOOK_SPOCK = 0x4a,
|
||||
GROUNDTX_LOOK_MCCOY = 0x4b,
|
||||
GROUNDTX_LOOK_REDSHIRT = 0x4c,
|
||||
GROUNDTX_LOOK_ANYWHERE = 0x4d,
|
||||
GROUNDTX_TALK_TO_CREWMAN = 0x4e,
|
||||
GROUNDTX_NO_RESPONSE = 0x4f,
|
||||
|
||||
GROUNDTX_KIRK_USE = 0x50,
|
||||
GROUNDTX_SPOCK_USE = 0x51,
|
||||
GROUNDTX_MCCOY_USE = 0x52,
|
||||
GROUNDTX_REDSHIRT_USE = 0x53,
|
||||
GROUNDTX_SPOCK_SCAN = 0x54,
|
||||
GROUNDTX_MCCOY_SCAN = 0x55,
|
||||
GROUNDTX_USE_MEDKIT = 0x56,
|
||||
|
||||
GROUNDTX_PHASER_ON_MCCOY = 0x57, // 8 variations
|
||||
GROUNDTX_PHASER_ON_SPOCK = 0x5f, // 8 variations
|
||||
GROUNDTX_PHASER_ON_REDSHIRT = 0x67, // 8 variations
|
||||
GROUNDTX_PHASER_ANYWHERE = 0x6f, // 7 variations
|
||||
|
||||
GROUNDTX_USE_COMMUNICATOR = 0x76,
|
||||
GROUNDTX_NOTHING_HAPPENS = 0x77,
|
||||
GROUNDTX_FAIL_TO_OBTAIN_ANYTHING = 0x78
|
||||
};
|
||||
|
||||
enum GlobalGameStringIDs {
|
||||
TX_END = -2,
|
||||
TX_EMPTY = -1
|
||||
};
|
||||
|
||||
Common::String patchRoomMessage(const char *text);
|
||||
|
||||
struct RoomTextOffsets {
|
||||
int16 id;
|
||||
uint16 offsetEnglishCD;
|
||||
uint16 offsetEnglishFloppy;
|
||||
uint16 offsetFrenchCD;
|
||||
uint16 offsetGermanCD;
|
||||
};
|
||||
|
||||
struct RoomText {
|
||||
int16 id;
|
||||
Common::Language language;
|
||||
const char *text;
|
||||
};
|
||||
|
||||
// defined in text.cpp
|
||||
extern const char *const g_gameStrings[];
|
||||
|
||||
} // End of namespace StarTrek
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user