Initial commit
This commit is contained in:
99
engines/stark/visual/effects/fish.h
Normal file
99
engines/stark/visual/effects/fish.h
Normal file
@@ -0,0 +1,99 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef STARK_VISUAL_EFFECTS_FISH_H
|
||||
#define STARK_VISUAL_EFFECTS_FISH_H
|
||||
|
||||
#include "engines/stark/visual/effects/effect.h"
|
||||
|
||||
#include "common/array.h"
|
||||
#include "common/rect.h"
|
||||
|
||||
namespace Stark {
|
||||
|
||||
namespace Gfx {
|
||||
class Driver;
|
||||
class SurfaceRenderer;
|
||||
}
|
||||
|
||||
/**
|
||||
* A visual effect for drawing a group of fish swimming around on top of the scene
|
||||
*/
|
||||
class VisualEffectFish : public VisualEffect {
|
||||
public:
|
||||
static const VisualType TYPE = Visual::kEffectFish;
|
||||
|
||||
explicit VisualEffectFish(Gfx::Driver *gfx, const Common::Point &size);
|
||||
~VisualEffectFish() override;
|
||||
|
||||
/** Set the effect's parameters using the string based data format found in the game data files */
|
||||
void setParams(const Common::String ¶ms);
|
||||
|
||||
/** Draw the effect at the designated position */
|
||||
void render(const Common::Point &position);
|
||||
|
||||
private:
|
||||
|
||||
struct Frame {
|
||||
float weight1;
|
||||
float weight2;
|
||||
float weight3;
|
||||
float weight4;
|
||||
};
|
||||
|
||||
struct Fish {
|
||||
Common::Point currentPosition;
|
||||
Common::Point previousPosition;
|
||||
Common::Point point1;
|
||||
Common::Point point2;
|
||||
Common::Point point3;
|
||||
Common::Point point4;
|
||||
};
|
||||
|
||||
// Parameters
|
||||
uint _fishCount;
|
||||
int _fishPathWidthRatio;
|
||||
int _fishPathHeightRatio;
|
||||
int _fishPathWidth;
|
||||
int _fishPathHeight;
|
||||
int _masterPathWidth;
|
||||
int _masterPathHeight;
|
||||
byte _mainColorR;
|
||||
byte _mainColorG;
|
||||
byte _mainColorB;
|
||||
uint32 _mainColor;
|
||||
uint32 _otherColor;
|
||||
uint _numFrames;
|
||||
uint _maxRadius;
|
||||
|
||||
// State
|
||||
uint32 _currentFrame;
|
||||
Common::Array<Frame> _frames;
|
||||
Common::Array<Fish> _fishList;
|
||||
Fish _masterPath;
|
||||
|
||||
void update();
|
||||
void drawFish(const Fish &fish);
|
||||
};
|
||||
|
||||
} // End of namespace Stark
|
||||
|
||||
#endif // STARK_VISUAL_EFFECTS_FISH_H
|
||||
Reference in New Issue
Block a user