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engines/stark/ui/menu/settingsmenu.h
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188
engines/stark/ui/menu/settingsmenu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef STARK_UI_MENU_SETTINGS_MENU_H
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#define STARK_UI_MENU_SETTINGS_MENU_H
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#include "engines/stark/ui/menu/locationscreen.h"
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#include "engines/stark/services/services.h"
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#include "engines/stark/services/settings.h"
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namespace Stark {
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class VisualImageXMG;
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/**
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* Manager of test sound
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*/
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class TestSoundManager {
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public:
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TestSoundManager();
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~TestSoundManager() {}
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/** Load sounds **/
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void load();
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/** Close the sound manager and reset pointers **/
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void close();
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/** play a specific sound in a loop */
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void play(int index);
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/** request to end the playing loop */
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void endLoop();
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/** stop any currently playing sound */
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void stop();
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/** update on game frame */
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void update();
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private:
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Resources::Sound *_currentSound;
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Resources::Sound *_sounds[3];
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bool _isLopping;
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};
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/**
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* The setting menu of the game
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*/
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class SettingsMenuScreen : public StaticLocationScreen {
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public:
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SettingsMenuScreen(Gfx::Driver *gfx, Cursor *cursor);
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virtual ~SettingsMenuScreen();
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// StaticLocationScreen API
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void open() override;
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void close() override;
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void onGameLoop() override;
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void handleMouseUp();
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private:
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enum HelpTextIndex {
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kHighRes = 5,
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kSubtitles = 7,
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kSpecialFX = 9,
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kShadows = 11,
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kHighResFMV = 13,
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kVoice = 16,
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kMusic = 18,
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kSfx = 20,
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kAllowFF = 22
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};
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enum WidgetIndex {
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kWidgetVoice = 15,
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kWidgetMusic = 17,
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kWidgetSfx = 19
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};
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template<HelpTextIndex N>
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void textHandler(StaticLocationWidget &widget, const Common::Point &mousePos);
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template<Settings::BoolSettingIndex N>
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void flipSettingHandler();
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void backHandler();
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private:
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const Gfx::Color _textColorHovered = Gfx::Color(0x1E, 0x1E, 0x96);
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const Gfx::Color _textColorDefault = Gfx::Color(0x00, 0x00, 0x00);
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TestSoundManager _soundManager;
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};
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/**
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* Widget with a checkbox
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*/
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class CheckboxWidget : public StaticLocationWidget {
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public:
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CheckboxWidget(const char *renderEntryName, bool isChecked,
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WidgetOnClickCallback *onClickCallback,
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WidgetOnMouseMoveCallback *onMouseMoveCallback);
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virtual ~CheckboxWidget() {};
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// StaticLocationWidget API
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void render() override;
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bool isMouseInside(const Common::Point &mousePos) const override;
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void onClick() override;
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private:
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VisualImageXMG *_currentImage;
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VisualImageXMG *_checkBoxImage[2];
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Common::Point _position;
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int _checkboxWidth, _checkboxHeight;
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bool _isChecked;
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bool isMouseInsideCheckbox(const Common::Point &mousePos) const;
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};
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/**
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* Widget with a dragged slider for twisting the volume
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*/
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class VolumeWidget : public StaticLocationWidget {
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public:
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VolumeWidget(const char *renderEntryName, Cursor *cursor,
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TestSoundManager &soundManager, int soundIndex,
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Settings::IntSettingIndex settingIndex,
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WidgetOnMouseMoveCallback *onMouseMoveCallback);
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virtual ~VolumeWidget() {};
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// StaticLocationWidget API
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void render() override;
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bool isMouseInside(const Common::Point &mousePos) const override;
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void onClick() override;
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void onMouseMove(const Common::Point &mousePos) override;
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void onMouseUp() override;
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private:
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const Gfx::Color _textColorBgHovered = Gfx::Color(0xFF, 0xFF, 0xFF);
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static const int _maxVolume = 256;
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VisualImageXMG *_sliderImage;
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VisualImageXMG *_bgImage;
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Cursor *_cursor;
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TestSoundManager &_soundManager;
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const int _soundIndex;
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Common::Point _sliderPosition, _bgPosition;
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int _bgWidth, _bgHeight, _sliderWidth, _minX, _maxX;
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bool _isDragged;
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const Settings::IntSettingIndex _settingIndex;
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bool isMouseInsideBg(const Common::Point &mousePos) const;
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int volumeToX(int volume) {
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return volume * (_maxX - _minX) / _maxVolume + _minX;
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}
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int xToVolume(int x) {
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return (x - _minX) * _maxVolume / (_maxX - _minX);
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}
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};
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} // End of namespace Stark
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#endif // STARK_UI_MENU_SETTING_MENU_H
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