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engines/stark/ui/menu/mainmenu.h
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76
engines/stark/ui/menu/mainmenu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef STARK_UI_MENU_MAIN_MENU_H
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#define STARK_UI_MENU_MAIN_MENU_H
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#include "engines/stark/ui/menu/locationscreen.h"
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namespace Stark {
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/**
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* The main menu of the game when it is opened
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*/
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class MainMenuScreen : public StaticLocationScreen {
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public:
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MainMenuScreen(Gfx::Driver *gfx, Cursor *cursor);
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virtual ~MainMenuScreen();
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// StaticLocationScreen API
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void open() override;
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private:
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enum HelpTextIndex {
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kNewGame = 7,
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kContinue = 8,
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kOption = 6,
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kBox = 9,
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kQuit = 10,
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kCredits = 12
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};
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template<HelpTextIndex N>
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void helpTextHandler(StaticLocationWidget &widget, const Common::Point &mousePos);
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void newGameHandler();
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void loadHandler();
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void creditsHandler();
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void settingsHandler();
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void boxHandler();
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void quitHandler();
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};
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/**
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* The version info text
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*/
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class VersionInfoText : public StaticLocationWidget {
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public:
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VersionInfoText();
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virtual ~VersionInfoText() {}
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private:
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static const char _copyrightSymbol = char(0xA9);
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static const int _posX = 16, _posY = 419;
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};
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} // End of namespace Stark
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#endif // STARK_UI_MENU_MAIN_MENU_H
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