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311
engines/stark/resources/object.cpp
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311
engines/stark/resources/object.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/stark/resources/object.h"
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#include "common/debug-channels.h"
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#include "common/streamdebug.h"
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#include "common/util.h"
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#include "engines/stark/debug.h"
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#include "engines/stark/formats/xrc.h"
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namespace Stark {
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namespace Resources {
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Type::Type(ResourceType type) {
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_type = type;
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}
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Type::Type() {
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_type = kInvalid;
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}
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const char *Type::getName() const {
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static const struct {
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Type::ResourceType type;
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const char *name;
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} typeNames[] = {
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{ Type::kInvalid, "Invalid" },
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{ Type::kRoot, "Root" },
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{ Type::kLevel, "Level" },
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{ Type::kLocation, "Location" },
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{ Type::kLayer, "Layer" },
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{ Type::kCamera, "Camera" },
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{ Type::kFloor, "Floor" },
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{ Type::kFloorFace, "FloorFace" },
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{ Type::kItem, "Item" },
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{ Type::kScript, "Script" },
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{ Type::kAnimHierarchy, "AnimHierarchy" },
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{ Type::kAnim, "Anim" },
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{ Type::kDirection, "Direction" },
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{ Type::kImage, "Image" },
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{ Type::kAnimScript, "AnimScript" },
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{ Type::kAnimScriptItem, "AnimScriptItem" },
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{ Type::kSoundItem, "SoundItem" },
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{ Type::kPath, "Path" },
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{ Type::kFloorField, "FloorField" },
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{ Type::kBookmark, "Bookmark" },
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{ Type::kKnowledgeSet, "KnowledgeSet" },
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{ Type::kKnowledge, "Knowledge" },
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{ Type::kCommand, "Command" },
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{ Type::kPATTable, "PATTable" },
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{ Type::kContainer, "Container" },
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{ Type::kDialog, "Dialog" },
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{ Type::kSpeech, "Speech" },
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{ Type::kLight, "Light" },
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{ Type::kCursor, "Cursor" },
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{ Type::kBonesMesh, "BonesMesh" },
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{ Type::kScroll, "Scroll" },
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{ Type::kFMV, "FMV" },
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{ Type::kLipSync, "LipSynch" },
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{ Type::kAnimSoundTrigger, "AnimSoundTrigger" },
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{ Type::kString, "String" },
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{ Type::kTextureSet, "TextureSet" }
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};
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for (uint i = 0; i < ARRAYSIZE(typeNames); i++) {
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if (typeNames[i].type == _type) {
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return typeNames[i].name;
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}
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}
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return nullptr;
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}
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Type::ResourceType Type::get() const {
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return _type;
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}
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Object::Object(Object *parent, byte subType, uint16 index, const Common::String &name) :
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_parent(parent),
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_type(Type::kInvalid),
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_subType(subType),
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_index(index),
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_name(name) {
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}
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Object::~Object() {
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// Delete the children resources
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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delete *i;
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i++;
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}
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}
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void Object::readData(Formats::XRCReadStream *stream) {
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}
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void Object::printData() {
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}
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void Object::saveLoad(ResourceSerializer *serializer) {
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}
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void Object::saveLoadCurrent(ResourceSerializer *serializer) {
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}
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void Object::onPostRead() {
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}
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void Object::onAllLoaded() {
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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(*i)->onAllLoaded();
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i++;
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}
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}
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void Object::onEnterLocation() {
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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(*i)->onEnterLocation();
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i++;
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}
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}
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void Object::onGameLoop() {
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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(*i)->onGameLoop();
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i++;
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}
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}
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void Object::onEnginePause(bool pause) {
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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(*i)->onEnginePause(pause);
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i++;
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}
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}
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void Object::onExitLocation() {
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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(*i)->onExitLocation();
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i++;
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}
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}
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void Object::onPreDestroy() {
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Common::Array<Object *>::iterator i = _children.begin();
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while (i != _children.end()) {
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(*i)->onPreDestroy();
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i++;
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}
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}
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void Object::print(uint depth) {
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printDescription(depth);
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printData();
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// Recursively print the children resources
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for (uint i = 0; i < _children.size(); i++) {
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_children[i]->print(depth + 1);
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}
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}
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void Object::printDescription(uint depth) const {
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// Build the resource type string
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Common::String type(_type.getName());
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if (type.empty()) {
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type = Common::String::format("%d", _type.get());
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}
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// Build the resource description
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Common::String description = Common::String::format("%s - %s - (sub=%d, index=%d)", type.c_str(), _name.c_str(), _subType, _index);
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printWithDepth(depth, description);
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}
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void Object::printWithDepth(uint depth, const Common::String &string) const {
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Common::String prefix;
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for (uint i = 0; i < depth; i++) {
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prefix += "-";
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}
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debug("%s %s", prefix.c_str(), string.c_str());
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}
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Object *Object::findChildWithIndex(Type type, uint16 index, int subType) const {
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for (uint i = 0; i < _children.size(); i++) {
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if (_children[i]->getType() == type
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&& (_children[i]->getSubType() == subType || subType == -1)
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&& _children[i]->getIndex() == index) {
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// Found a matching child
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return _children[i];
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}
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}
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return nullptr;
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}
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Object *Object::findChildWithOrder(Type type, uint16 order, int subType) const {
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uint16 count = 0;
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for (uint i = 0; i < _children.size(); i++) {
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if (_children[i]->getType() == type
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&& (_children[i]->getSubType() == subType || subType == -1)) {
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if (count == order) {
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// Found a matching child
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return _children[i];
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}
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count++;
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}
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}
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return nullptr;
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}
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Object *Object::findChildWithName(Type type, const Common::String &name, int subType) const {
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for (uint i = 0; i < _children.size(); ++i) {
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if (_children[i]->getType() == type
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&& (_children[i]->getSubType() == subType || subType == -1)
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&& _children[i]->getName() == name) {
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// Found a matching child
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return _children[i];
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}
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}
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return nullptr;
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}
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template<>
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Object *Object::cast<Object>(Object *resource) {
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// No type check when asking for the abstract resource
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return resource;
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}
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template<>
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Common::Array<Object *> Object::listChildren<Object>(int subType) const {
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assert(subType == -1);
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Common::Array<Object *> list;
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for (uint i = 0; i < _children.size(); i++) {
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list.push_back(_children[i]);
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}
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return list;
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}
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template<>
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Object *Object::findParent() {
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return _parent;
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}
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void Object::addChild(Object *child) {
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_children.push_back(child);
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}
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UnimplementedResource::UnimplementedResource(Object *parent, Type type, byte subType, uint16 index, const Common::String &name) :
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Object(parent, subType, index, name),
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_dataLength(0),
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_data(nullptr) {
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_type = type;
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}
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UnimplementedResource::~UnimplementedResource() {
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// Delete this resource's data
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delete[] _data;
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}
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void UnimplementedResource::readData(Formats::XRCReadStream *stream) {
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// Read the data
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_dataLength = stream->size();
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_data = new byte[_dataLength];
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uint32 bytesRead = stream->read(_data, _dataLength);
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// Verify the whole array could be read
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if (bytesRead != _dataLength) {
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error("Stark::UnimplementedResource: data length mismatch (%d != %d)", bytesRead, _dataLength);
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}
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}
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void UnimplementedResource::printData() {
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// Print the resource data
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if (_data) {
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Common::hexdump(_data, _dataLength);
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}
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}
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} // End of namespace Resources
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} // End of namespace Stark
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