Initial commit
This commit is contained in:
60
engines/stark/movement/stringpullingpath.h
Normal file
60
engines/stark/movement/stringpullingpath.h
Normal file
@@ -0,0 +1,60 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef STARK_MOVEMENT_STRING_PULLING_PATH_H
|
||||
#define STARK_MOVEMENT_STRING_PULLING_PATH_H
|
||||
|
||||
#include "common/array.h"
|
||||
|
||||
#include "math/vector3d.h"
|
||||
|
||||
namespace Stark {
|
||||
|
||||
/**
|
||||
* Store a path and allow to walk along it smoothly
|
||||
*
|
||||
* The base principle of the string pulling algorithm is to skip steps
|
||||
* if it is possible to walk directly to a later step in straight line.
|
||||
*/
|
||||
class StringPullingPath {
|
||||
public:
|
||||
StringPullingPath();
|
||||
|
||||
/** Append a step to the path */
|
||||
void addStep(const Math::Vector3d &position);
|
||||
|
||||
/** Reset the steps, and the current target on the path */
|
||||
void reset();
|
||||
|
||||
/** Move the walk target forward according to the position */
|
||||
Math::Vector3d computeWalkTarget(const Math::Vector3d &fromPosition);
|
||||
|
||||
/** Returns true if this path is not degenerated (empty or single point) */
|
||||
bool hasSteps() const;
|
||||
|
||||
private:
|
||||
Common::Array<Math::Vector3d> _steps;
|
||||
uint32 _targetStep;
|
||||
};
|
||||
|
||||
} // End of namespace Stark
|
||||
|
||||
#endif // STARK_MOVEMENT_STRING_PULLING_PATH_H
|
||||
Reference in New Issue
Block a user