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engines/stark/gfx/opengl.h
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79
engines/stark/gfx/opengl.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef STARK_GFX_OPENGL_H
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#define STARK_GFX_OPENGL_H
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#include "common/system.h"
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#include "math/vector3d.h"
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#if defined(USE_OPENGL_GAME)
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#include "engines/stark/gfx/driver.h"
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#include "engines/stark/gfx/renderentry.h"
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#include "graphics/opengl/system_headers.h"
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namespace Stark {
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namespace Gfx {
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class OpenGLDriver : public Driver {
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public:
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OpenGLDriver();
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~OpenGLDriver();
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void init() override;
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void setScreenViewport(bool noScaling) override;
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void setViewport(const Common::Rect &rect) override;
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void clearScreen() override;
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void flipBuffer() override;
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Texture *createTexture() override;
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Bitmap *createBitmap(const Graphics::Surface *surface = nullptr, const byte *palette = nullptr) override;
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VisualActor *createActorRenderer() override;
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VisualProp *createPropRenderer() override;
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SurfaceRenderer *createSurfaceRenderer() override;
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FadeRenderer *createFadeRenderer() override;
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void start2DMode();
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void end2DMode();
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void set3DMode() override;
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bool computeLightsEnabled() override;
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Common::Rect getViewport() const;
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Common::Rect getUnscaledViewport() const;
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void setupLights(const LightEntryArray &lights);
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Graphics::Surface *getViewportScreenshot() const override;
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private:
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Common::Rect _viewport;
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Common::Rect _unscaledViewport;
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};
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} // End of namespace Gfx
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} // End of namespace Stark
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#endif // defined(USE_OPENGL_GAME)
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#endif // STARK_GFX_OPENGL_H
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