Initial commit
This commit is contained in:
138
engines/sludge/sludge.h
Normal file
138
engines/sludge/sludge.h
Normal file
@@ -0,0 +1,138 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SLUDGE_SLUDGE_H
|
||||
#define SLUDGE_SLUDGE_H
|
||||
|
||||
#include "common/hash-str.h"
|
||||
|
||||
#include "engines/engine.h"
|
||||
|
||||
namespace Common {
|
||||
class RandomSource;
|
||||
}
|
||||
|
||||
namespace Graphics {
|
||||
struct PixelFormat;
|
||||
}
|
||||
|
||||
namespace Sludge {
|
||||
|
||||
class CursorManager;
|
||||
class EventManager;
|
||||
class FatalMsgManager;
|
||||
class FloorManager;
|
||||
class GraphicsManager;
|
||||
class LanguageManager;
|
||||
class ObjectManager;
|
||||
class PeopleManager;
|
||||
class ResourceManager;
|
||||
class RegionManager;
|
||||
class SoundManager;
|
||||
class SpeechManager;
|
||||
class StatusBarManager;
|
||||
class TextManager;
|
||||
class Timer;
|
||||
|
||||
struct SludgeGameDescription;
|
||||
|
||||
#define IN_THE_CENTRE 65535
|
||||
|
||||
// debug channels
|
||||
enum {
|
||||
kSludgeDebugFatal = 1,
|
||||
kSludgeDebugDataLoad,
|
||||
kSludgeDebugStackMachine,
|
||||
kSludgeDebugBuiltin,
|
||||
kSludgeDebugGraphics,
|
||||
kSludgeDebugZBuffer,
|
||||
kSludgeDebugSound,
|
||||
};
|
||||
|
||||
class SludgeEngine: public Engine {
|
||||
protected:
|
||||
// Engine APIs
|
||||
Common::Error run() override;
|
||||
|
||||
public:
|
||||
// global String variables
|
||||
Common::String launchNext;
|
||||
Common::String loadNow;
|
||||
Common::String gamePath;
|
||||
|
||||
// timer
|
||||
Timer *_timer;
|
||||
|
||||
// managers
|
||||
ResourceManager *_resMan;
|
||||
LanguageManager *_languageMan;
|
||||
ObjectManager *_objMan;
|
||||
GraphicsManager *_gfxMan;
|
||||
EventManager *_evtMan;
|
||||
SoundManager *_soundMan;
|
||||
TextManager *_txtMan;
|
||||
CursorManager *_cursorMan;
|
||||
SpeechManager *_speechMan;
|
||||
RegionManager *_regionMan;
|
||||
PeopleManager *_peopleMan;
|
||||
FloorManager *_floorMan;
|
||||
FatalMsgManager *_fatalMan;
|
||||
StatusBarManager *_statusBar;
|
||||
|
||||
bool _dumpScripts;
|
||||
|
||||
SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc);
|
||||
~SludgeEngine() override;
|
||||
|
||||
uint getLanguageID() const;
|
||||
const char *getGameId() const;
|
||||
uint32 getFeatures() const;
|
||||
Common::String getTargetName() const { return _targetName; }
|
||||
Common::Language getLanguage() const;
|
||||
Graphics::PixelFormat *getScreenPixelFormat() const;
|
||||
Graphics::PixelFormat *getOrigPixelFormat() const;
|
||||
Common::RandomSource *getRandomSource() const { return _rnd; };
|
||||
|
||||
const char *getGameFile() const;
|
||||
|
||||
bool hasFeature(EngineFeature f) const override;
|
||||
|
||||
bool canLoadGameStateCurrently(Common::U32String *msg = nullptr) override;
|
||||
bool canSaveGameStateCurrently(Common::U32String *msg = nullptr) override;
|
||||
|
||||
Common::Error saveGameState(int slot, const Common::String &desc, bool isAutosave) override;
|
||||
Common::Error loadGameState(int slot) override;
|
||||
|
||||
const SludgeGameDescription *_gameDescription;
|
||||
|
||||
Common::HashMap<Common::String, int> _saveNameToSlot;
|
||||
|
||||
private:
|
||||
Common::RandomSource *_rnd;
|
||||
Graphics::PixelFormat *_pixelFormat;
|
||||
Graphics::PixelFormat *_origFormat;
|
||||
};
|
||||
|
||||
extern SludgeEngine *g_sludge;
|
||||
|
||||
} // End of namespace Sludge
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user