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176
engines/sludge/moreio.cpp
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176
engines/sludge/moreio.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "sludge/newfatal.h"
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namespace Sludge {
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bool allowAnyFilename = true;
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void writeString(Common::String s, Common::WriteStream *stream) {
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int a, len = s.size();
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stream->writeUint16BE(len);
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for (a = 0; a < len; a++) {
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stream->writeByte(s[a] + 1);
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}
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}
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Common::String readString(Common::SeekableReadStream *stream) {
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int len = stream->readUint16BE();
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Common::String res = "";
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for (int a = 0; a < len; a++) {
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res += (char)(stream->readByte() - 1);
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}
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return res;
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}
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Common::String encodeFilename(const Common::String &nameIn) {
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Common::String newName = "";
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if (nameIn.empty())
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return newName;
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if (allowAnyFilename) {
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for (uint i = 0; i < nameIn.size(); ++i) {
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switch (nameIn[i]) {
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case '<':
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newName += '_';
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newName += 'L';
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break;
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case '>':
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newName += '_';
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newName += 'G';
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break;
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case '|':
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newName += '_';
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newName += 'P';
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break;
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case '_':
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newName += '_';
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newName += 'U';
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break;
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case '\"':
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newName += '_';
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newName += 'S';
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break;
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case '\\':
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newName += '_';
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newName += 'B';
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break;
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case '/':
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newName += '_';
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newName += 'F';
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break;
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case ':':
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newName += '_';
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newName += 'C';
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break;
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case '*':
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newName += '_';
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newName += 'A';
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break;
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case '?':
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newName += '_';
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newName += 'Q';
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break;
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default:
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newName += nameIn[i];
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break;
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}
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}
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} else {
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newName.clear();
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newName = nameIn;
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for (uint i = 0; i < newName.size(); ++i) {
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if (newName[i] == '\\')
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newName.setChar('/', i);
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}
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}
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return newName;
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}
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Common::String decodeFilename(const Common::String &nameIn) {
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Common::String newName ="";
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if (allowAnyFilename) {
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for (uint i = 0; i < nameIn.size(); ++i) {
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if (nameIn[i] == '_') {
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++i;
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switch (nameIn[i]) {
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case 'L':
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newName += '<';
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break;
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case 'G':
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newName += '>';
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break;
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case 'P':
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newName += '|';
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break;
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case 'U':
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newName += '_';
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break;
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case 'S':
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newName += '\"';
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break;
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case 'B':
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newName += '\\';
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break;
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case 'F':
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newName += '/';
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break;
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case 'C':
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newName += ':';
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break;
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case 'A':
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newName += '*';
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break;
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case 'Q':
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newName += '?';
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break;
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default:
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newName += '_';
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--i;
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break;
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}
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} else {
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newName += nameIn[i];
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}
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}
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return newName;
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} else {
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newName.clear();
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newName = nameIn;
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}
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return newName;
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}
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char *createCString(const Common::String &s) {
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uint n = s.size() + 1;
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char *res = new char[n];
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if (!checkNew(res)) {
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fatal("createCString : Unable to copy String");
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return NULL;
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}
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memcpy(res, s.c_str(), n);
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return res;
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}
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} // End of namespace Sludge
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