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engines/sky/music/gmchannel.h
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82
engines/sky/music/gmchannel.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SKY_MUSIC_GMCHANNEL_H
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#define SKY_MUSIC_GMCHANNEL_H
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#include "sky/music/musicbase.h"
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class MidiDriver;
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namespace Sky {
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typedef struct {
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uint16 eventDataPtr;
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int32 nextEventTime;
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uint16 loopPoint;
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uint8 midiChannelNumber;
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uint8 note;
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bool channelActive;
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} MidiChannelType;
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class GmChannel : public ChannelBase {
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public:
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GmChannel(uint8 *pMusicData, uint16 startOfData, MidiDriver *pMidiDrv, const byte *pInstMap, const byte *veloTab);
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~GmChannel() override;
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virtual void stopNote();
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uint8 process(uint16 aktTime) override;
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void updateVolume(uint16 pVolume) override;
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bool isActive() override;
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private:
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const byte *_instMap;
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const byte *_veloTab;
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MidiDriver *_midiDrv;
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uint8 *_musicData;
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uint16 _musicVolume;
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MidiChannelType _channelData;
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uint8 _currentChannelVolume;
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//- normal subs
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void setRegister(uint8 regNum, uint8 value);
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int32 getNextEventTime();
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uint16 getNextNote(uint8 param);
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void adlibSetupInstrument();
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void setupInstrument(uint8 opcode);
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void setupChannelVolume(uint8 volume);
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//- Streamfunctions from Command90hTable
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void com90_caseNoteOff(); // 0
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void com90_stopChannel(); // 1
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void com90_setupInstrument(); // 2
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uint8 com90_updateTempo(); // 3
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//void com90_dummy(); // 4
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void com90_getPitch(); // 5
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void com90_getChannelVolume(); // 6
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//void com90_skipTremoVibro(); // 7
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void com90_loopMusic(); // 8
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void com90_keyOff(); // 9
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//void com90_error(); // 10
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void com90_getChannelPanValue(); // 11
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void com90_setLoopPoint(); // 12
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void com90_getChannelControl(); // 13
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};
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} // End of namespace Sky
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#endif //SKYGMCHANNEL_H
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