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engines/sky/music/adlibmusic.h
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60
engines/sky/music/adlibmusic.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SKY_MUSIC_ADLIBMUSIC_H
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#define SKY_MUSIC_ADLIBMUSIC_H
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#include "sky/music/musicbase.h"
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namespace Audio {
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class Mixer;
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}
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namespace OPL {
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class OPL;
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}
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namespace Sky {
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class AdLibMusic : public MusicBase {
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public:
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AdLibMusic(Audio::Mixer *pMixer, Disk *pDisk);
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~AdLibMusic() override;
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// AudioStream API
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void setVolume(uint16 param) override;
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private:
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OPL::OPL *_opl;
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uint8 *_initSequence;
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uint32 _sampleRate;
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void setupPointers() override;
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void setupChannels(uint8 *channelData) override;
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void startDriver() override;
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void premixerCall(int16 *buf, uint len);
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void onTimer();
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};
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} // End of namespace Sky
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#endif //ADLIBMUSIC_H
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