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engines/sky/disk.h
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73
engines/sky/disk.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SKY_DISK_H
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#define SKY_DISK_H
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#include "common/scummsys.h"
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#include "common/compression/rnc_deco.h"
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#define MAX_FILES_IN_LIST 60
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namespace Common {
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class File;
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}
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namespace Sky {
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class Disk {
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public:
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Disk();
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~Disk();
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uint8 *loadFile(uint16 fileNr);
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uint16 *loadScriptFile(uint16 fileNr);
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bool fileExists(uint16 fileNr);
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uint32 determineGameVersion();
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uint32 _lastLoadedFileSize;
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void fnMiniLoad(uint16 fileNum);
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void fnCacheFast(uint16 *fList);
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void fnCacheChip(uint16 *fList);
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void fnCacheFiles();
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void fnFlushBuffers();
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uint32 *giveLoadedFilesList() { return _loadedFilesList; }
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void refreshFilesList(uint32 *list);
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protected:
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uint8 *getFileInfo(uint16 fileNr);
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void dumpFile(uint16 fileNr);
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uint32 _dinnerTableEntries;
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uint8 *_dinnerTableArea;
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Common::File *_dataDiskHandle;
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Common::RncDecoder _rncDecoder;
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uint16 _buildList[MAX_FILES_IN_LIST];
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uint32 _loadedFilesList[MAX_FILES_IN_LIST];
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};
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} // End of namespace Sky
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#endif
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