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engines/sherlock/scalpel/drivers/mididriver.h
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engines/sherlock/scalpel/drivers/mididriver.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SHERLOCK_SCALPEL_DRIVERS_MIDIDRIVER_H
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#define SHERLOCK_SCALPEL_DRIVERS_MIDIDRIVER_H
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#include "sherlock/sherlock.h"
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#include "audio/mididrv.h"
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#include "common/error.h"
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namespace Sherlock {
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extern MidiDriver *MidiDriver_SH_AdLib_create();
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extern void MidiDriver_SH_AdLib_newMusicData(MidiDriver *driver, byte *musicData, int32 musicDataSize);
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extern MidiDriver *MidiDriver_MT32_create();
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extern void MidiDriver_MT32_uploadPatches(MidiDriver *driver, byte *driverData, int32 driverSize);
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extern void MidiDriver_MT32_newMusicData(MidiDriver *driver, byte *musicData, int32 musicDataSize);
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} // End of namespace Sherlock
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#endif // SHERLOCK_SCALPEL_DRIVERS_MIDIDRIVER_H
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