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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_SMUSH_CODEC_47_H
#define SCUMM_SMUSH_CODEC_47_H
#include "common/scummsys.h"
namespace Scumm {
class SmushDeltaGlyphsDecoder {
private:
int32 _deltaSize;
byte *_deltaBufs[2];
byte *_deltaBuf;
byte *_curBuf;
int32 _prevSeqNb;
int _lastTableWidth;
const byte *_dSrc, *_paramPtr;
int _dPitch;
int32 _offset1, _offset2;
byte *_tableBig;
byte *_tableSmall;
int16 _table[256];
int32 _frameSize;
int _width, _height;
void makeTablesInterpolation(int param);
void makeCodecTables(int width);
void level1(byte *d_dst);
void level2(byte *d_dst);
void level3(byte *d_dst);
void decode2(byte *dst, const byte *src, int width, int height, const byte *param_ptr);
public:
SmushDeltaGlyphsDecoder(int width, int height);
~SmushDeltaGlyphsDecoder();
bool decode(byte *dst, const byte *src);
};
} // End of namespace Scumm
#endif