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engines/scumm/players/player_mac_intern.h
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269
engines/scumm/players/player_mac_intern.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCUMM_PLAYERS_PLAYER_MAC_INTERN_H
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#define SCUMM_PLAYERS_PLAYER_MAC_INTERN_H
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#include "engines/scumm/players/mac_sound_lowlevel.h"
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#include "common/serializer.h"
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namespace Scumm {
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class LegacyMusicDriver;
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class ScummEngine;
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class Indy3MacSnd final : public VblTaskClientDriver {
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private:
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Indy3MacSnd(ScummEngine *vm, Audio::Mixer *mixer);
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public:
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~Indy3MacSnd();
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static Common::SharedPtr<Indy3MacSnd> open(ScummEngine *scumm, Audio::Mixer *mixer);
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bool startDevices(uint32 outputRate, uint32 pcmDeviceRate, uint32 feedBufferSize, bool enableInterpolation, bool stereo, bool internal16Bit);
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void setMusicVolume(int vol);
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void setSfxVolume(int vol);
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void startSound(int id);
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void stopSound(int id);
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void stopAllSounds();
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int getMusicTimer();
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int getSoundStatus(int id) const;
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void setQuality(int qual);
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void saveLoadWithSerializer(Common::Serializer &ser);
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void restoreAfterLoad();
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void toggleMusic(bool enable);
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void toggleSoundEffects(bool enable);
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void vblCallback() override;
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void generateData(int8 *dst, uint32 byteSize, Audio::Mixer::SoundType type, bool expectStereo) const override;
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const MacSoundDriver::Status &getDriverStatus(Audio::Mixer::SoundType sndType) const override;
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private:
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void startSong(int id);
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void startSoundEffect(int id);
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void stopSong();
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void stopSoundEffect();
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void stopActiveSound();
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void finishSong();
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void updateSong();
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void updateSoundEffect();
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void checkRestartSoundEffects();
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void endOfTrack();
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bool isSong(int id) const;
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bool isHiQuality() const;
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int _curSound;
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int _curSong;
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int _lastSoundEffectPrio;
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int _soundEffectNumLoops;
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int _songTimer;
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bool _songUnfinished;
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uint _activeChanCount;
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byte _songTimerInternal;
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byte *_soundUsage;
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byte _disableFlags;
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bool _soundEffectPlaying;
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bool _soundEffectReschedule;
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int _qmode;
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bool _16bit;
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bool _qualHi;
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bool _mixerThread;
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MacLowLevelPCMDriver::PCMSound _pcmSnd;
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MacLowLevelPCMDriver::ChanHandle _sfxChan;
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MacPlayerAudioStream *_macstr;
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Audio::SoundHandle _soundHandle;
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MacPlayerAudioStream::CallbackProc _nextTickProc;
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ScummEngine *_vm;
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Audio::Mixer *_mixer;
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static Common::WeakPtr<Indy3MacSnd> *_inst;
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const byte *_musicIDTable;
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int _musicIDTableLen;
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const int _idRangeMax;
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LegacyMusicDriver *_mdrv;
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MacLowLevelPCMDriver *_sdrv;
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Common::Array<MacSoundDriver*> _drivers;
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private:
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class MusicChannel {
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public:
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MusicChannel(Indy3MacSnd *pl);
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~MusicChannel();
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void clear();
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void start(Common::SharedPtr<const byte> &songRes, uint16 offset, bool hq);
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void nextTick();
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void parseNextEvents();
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void noteOn(uint16 duration, uint8 note);
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uint16 checkPeriod() const;
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uint16 _frameLen;
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uint16 _curPos;
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uint16 _freqCur;
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uint16 _freqIncr;
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uint16 _freqEff;
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uint16 _envPhase;
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uint16 _envRate;
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uint16 _tempo;
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uint16 _envSust;
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int16 _transpose;
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uint16 _envAtt;
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uint16 _envShape;
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uint16 _envStep;
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uint16 _envStepLen;
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uint16 _modType;
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uint16 _modState;
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uint16 _modStep;
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uint16 _modSensitivity;
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uint16 _modRange;
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uint16 _localVars[5];
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Common::SharedPtr<const byte> _resource;
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bool _hq;
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private:
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typedef bool (Indy3MacSnd::MusicChannel::*CtrlProc)(const byte *&);
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bool ctrl_setShape(const byte *&pos);
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bool ctrl_modPara(const byte *&pos);
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bool ctrl_init(const byte *&pos);
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bool ctrl_returnFromSubroutine(const byte *&pos);
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bool ctrl_jumpToSubroutine(const byte *&pos);
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bool ctrl_initOther(const byte *&pos);
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bool ctrl_decrJumpIf(const byte *&pos);
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bool ctrl_writeVar(const byte *&pos);
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const CtrlProc *_ctrlProc;
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void limitedClear();
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uint16 &getMemberRef(int pos);
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uint16 **_vars;
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int _numVars;
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uint16 &_savedOffset;
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uint16 _resSize;
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Indy3MacSnd *_player;
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static MusicChannel *_ctrlChan;
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static const uint32 _envShapes[98];
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const uint8 *const &_modShapes;
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const uint32 &_modShapesTableSize;
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bool ctrlProc(int procId, const byte *&arg);
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void setFrameLen(uint8 len);
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};
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MusicChannel **_musicChannels;
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const int _numMusicChannels;
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const int _numMusicTracks;
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public:
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MusicChannel *getMusicChannel(uint8 id) const;
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};
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class MacSndLoader;
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class LoomMonkeyMacSnd final : public VblTaskClientDriver, public MacLowLevelPCMDriver::CallbackClient {
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private:
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LoomMonkeyMacSnd(ScummEngine *vm, Audio::Mixer *mixer);
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public:
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~LoomMonkeyMacSnd();
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static Common::SharedPtr<LoomMonkeyMacSnd> open(ScummEngine *scumm, Audio::Mixer *mixer);
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bool startDevice(uint32 outputRate, uint32 pcmDeviceRate, uint32 feedBufferSize, bool enableInterpolation, bool stereo, bool internal16Bit);
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void setMusicVolume(int vol);
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void setSfxVolume(int vol);
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void startSound(int id, int jumpToTick = 0);
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void stopSound(int id);
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void stopAllSounds();
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int getMusicTimer();
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int getSoundStatus(int id) const;
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void setQuality(int qual);
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void saveLoadWithSerializer(Common::Serializer &ser);
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void restoreAfterLoad();
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void toggleMusic(bool enable);
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void toggleSoundEffects(bool enable);
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void vblCallback() override;
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void generateData(int8 *dst, uint32 byteSize, Audio::Mixer::SoundType type, bool expectStereo) const override;
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const MacSoundDriver::Status &getDriverStatus(Audio::Mixer::SoundType sndType) const override;
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void sndChannelCallback(uint16 arg1, const void *arg2) override;
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private:
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void sendSoundCommands(int timeStamp);
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void stopActiveSound();
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void setupChannels();
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void disposeAllChannels();
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void updateDisabledState();
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void detectQuality();
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bool isSoundCardType10() const;
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int _curSound;
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int _restartSound;
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int _curSoundSaveVar;
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int &_checkSound;
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int _songTimer;
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byte _songTimerInternal;
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byte *_chanConfigTable;
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const int _idRangeMax;
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const byte _saveVersionChange;
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const byte _legacySaveUnits;
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bool _mixerThread;
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int _machineRating;
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int _selectedQuality;
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int _effectiveChanConfig;
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int _defaultChanConfig;
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bool _16bit;
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byte _disableFlags;
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MacLowLevelPCMDriver::ChanHandle _sndChannel;
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MacLowLevelPCMDriver::ChanHandle _musChannels[4];
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MacPlayerAudioStream *_macstr;
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MacSndLoader *_loader;
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MacLowLevelPCMDriver *_sdrv;
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Audio::SoundHandle _soundHandle;
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MacPlayerAudioStream::CallbackProc _vblTskProc;
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MacLowLevelPCMDriver::ChanCallback _chanCbProc;
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ScummEngine *_vm;
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Audio::Mixer *_mixer;
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static Common::WeakPtr<LoomMonkeyMacSnd> *_inst;
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byte _curChanConfig;
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byte _chanUse;
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byte _curSynthType;
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Audio::Mixer::SoundType _curSndType;
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Audio::Mixer::SoundType _lastSndType;
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byte _chanPlaying;
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};
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} // End of namespace Scumm
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#endif
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