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187
engines/scumm/imuse_digi/dimuse_utils.cpp
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187
engines/scumm/imuse_digi/dimuse_utils.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "scumm/imuse_digi/dimuse_engine.h"
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namespace Scumm {
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int IMuseDigital::addTrackToList(IMuseDigiTrack **listPtr, IMuseDigiTrack *listPtr_Item) {
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Common::StackLock lock(*_mutex);
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// [0] is ->prev, [1] is ->next
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if (!listPtr_Item || listPtr_Item->prev || listPtr_Item->next) {
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debug(5, "IMuseDigital::addTrackToList(): ERROR: arguments might be null");
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return -5;
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} else {
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// Set item's next element to the list
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listPtr_Item->next = *listPtr;
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if (*listPtr) {
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// If the list is empty, use this item as the list
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(*listPtr)->prev = listPtr_Item;
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}
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// Set the previous element of the item as nullptr,
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// effectively making the item the first element of the list
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listPtr_Item->prev = nullptr;
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// Update the list with the new data
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*listPtr = listPtr_Item;
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}
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return 0;
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}
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int IMuseDigital::removeTrackFromList(IMuseDigiTrack **listPtr, IMuseDigiTrack *listPtr_Item) {
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Common::StackLock lock(*_mutex);
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IMuseDigiTrack *currentTrack = *listPtr;
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IMuseDigiTrack *nextTrack;
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if (listPtr_Item && currentTrack) {
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do {
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if (currentTrack == listPtr_Item)
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break;
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currentTrack = currentTrack->next;
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} while (currentTrack);
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if (currentTrack) {
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nextTrack = listPtr_Item->next;
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if (nextTrack)
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nextTrack->prev = listPtr_Item->prev;
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if (listPtr_Item->prev) {
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listPtr_Item->prev->next = listPtr_Item->next;
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} else {
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*listPtr = listPtr_Item->next;
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}
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listPtr_Item->prev = nullptr;
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listPtr_Item->next = nullptr;
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return 0;
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} else {
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debug(5, "IMuseDigital::removeTrackFromList(): ERROR: item not on list");
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return -3;
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}
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} else {
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debug(5, "IMuseDigital::removeTrackFromList(): ERROR: arguments might be null");
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return -5;
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}
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}
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int IMuseDigital::addStreamZoneToList(IMuseDigiStreamZone **listPtr, IMuseDigiStreamZone *listPtr_Item) {
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if (!listPtr_Item || listPtr_Item->prev || listPtr_Item->next) {
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debug(5, "IMuseDigital::addStreamZoneToList(): ERROR: arguments might be null");
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return -5;
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} else {
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// Set item's next element to the list
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listPtr_Item->next = *listPtr;
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if (*listPtr) {
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// If the list is empty, use this item as the list
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(*listPtr)->prev = listPtr_Item;
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}
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// Set the previous element of the item as nullptr,
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// effectively making the item the first element of the list
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listPtr_Item->prev = nullptr;
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// Update the list with the new data
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*listPtr = listPtr_Item;
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}
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return 0;
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}
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int IMuseDigital::removeStreamZoneFromList(IMuseDigiStreamZone **listPtr, IMuseDigiStreamZone *listPtr_Item) {
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IMuseDigiStreamZone *currentStrZone = *listPtr;
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IMuseDigiStreamZone *nextStrZone;
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if (listPtr_Item && currentStrZone) {
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do {
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if (currentStrZone == listPtr_Item)
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break;
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currentStrZone = currentStrZone->next;
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} while (currentStrZone);
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if (currentStrZone) {
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nextStrZone = listPtr_Item->next;
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if (nextStrZone)
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nextStrZone->prev = listPtr_Item->prev;
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if (listPtr_Item->prev) {
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listPtr_Item->prev->next = listPtr_Item->next;
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} else {
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*listPtr = listPtr_Item->next;
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}
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listPtr_Item->prev = nullptr;
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listPtr_Item->next = nullptr;
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return 0;
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} else {
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debug(5, "IMuseDigital::removeStreamZoneFromList(): ERROR: item not on list");
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return -3;
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}
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} else {
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debug(5, "IMuseDigital::removeStreamZoneFromList(): ERROR: arguments might be null");
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return -5;
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}
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}
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int IMuseDigital::clampNumber(int value, int minValue, int maxValue) {
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if (value < minValue)
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return minValue;
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if (value > maxValue)
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return maxValue;
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return value;
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}
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int IMuseDigital::clampTuning(int value, int minValue, int maxValue) {
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if (minValue > value) {
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value += (12 * ((minValue - value) + 11) / 12);
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}
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if (maxValue < value) {
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value -= (12 * ((value - maxValue) + 11) / 12);
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}
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return value;
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}
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int IMuseDigital::checkHookId(int &trackHookId, int sampleHookId) {
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if (sampleHookId) {
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if (trackHookId == sampleHookId) {
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trackHookId = 0;
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return 0;
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} else {
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return -1;
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}
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} else if (trackHookId == 128) {
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trackHookId = 0;
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return -1;
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} else {
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return 0;
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}
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}
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} // End of namespace Scumm
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