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74
engines/scumm/imuse_digi/dimuse_files.h
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74
engines/scumm/imuse_digi/dimuse_files.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if !defined(SCUMM_IMUSE_DIGI_FILES_H) && defined(ENABLE_SCUMM_7_8)
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#define SCUMM_IMUSE_DIGI_FILES_H
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#include "common/scummsys.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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#include "scumm/resource.h"
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#include "scumm/file.h"
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#include "scumm/imuse_digi/dimuse_bndmgr.h"
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#include "scumm/imuse_digi/dimuse_sndmgr.h"
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namespace Scumm {
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class IMuseDigiFilesHandler {
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private:
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IMuseDigital *_engine;
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ImuseDigiSndMgr *_sound;
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ScummEngine_v7 *_vm;
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Common::Mutex _mutex;
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IMuseDigiSndBuffer _soundBuffers[4];
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char _currentSpeechFilename[60] = {};
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ScummFile *_ftSpeechFile;
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char _ftSpeechFilename[160] = {};
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int _ftSpeechSubFileOffset;
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int _ftSpeechFileSize;
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int _ftSpeechFileCurPos;
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void getFilenameFromSoundId(int soundId, char *fileName, size_t size);
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public:
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IMuseDigiFilesHandler(IMuseDigital *engine, ScummEngine_v7 *vm);
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~IMuseDigiFilesHandler();
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uint8 *getSoundAddrData(int soundId);
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int getSoundAddrDataSize(int soundId, bool hasStream);
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int getNextSound(int soundId);
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int seek(int soundId, int32 offset, int mode, int bufId);
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int read(int soundId, uint8 *buf, int32 size, int bufId);
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IMuseDigiSndBuffer *getBufInfo(int bufId);
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int openSound(int soundId);
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void closeSound(int soundId);
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void closeAllSounds();
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void allocSoundBuffer(int bufId, int32 size, int32 loadSize, int32 criticalSize);
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void deallocSoundBuffer(int bufId);
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void flushSounds();
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int setCurrentSpeechFilename(const char *fileName);
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void setCurrentFtSpeechFile(const char *fileName, ScummFile *file, uint32 offset, uint32 size);
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void closeSoundImmediatelyById(int soundId);
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void saveLoad(Common::Serializer &ser);
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};
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} // End of namespace Scumm
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#endif
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