Initial commit
This commit is contained in:
161
engines/scumm/he/moonbase/ai_pattern.h
Normal file
161
engines/scumm/he/moonbase/ai_pattern.h
Normal file
@@ -0,0 +1,161 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SCUMM_HE_MOONBASE_AI_PATTERN_H
|
||||
#define SCUMM_HE_MOONBASE_AI_PATTERN_H
|
||||
|
||||
namespace Scumm {
|
||||
|
||||
const int NO_PATTERN = 0;
|
||||
const int PATTERN_FOUND = 1;
|
||||
|
||||
class patternInstance {
|
||||
private:
|
||||
int _sourceHub;
|
||||
int _unit;
|
||||
int _power;
|
||||
int _angle;
|
||||
|
||||
public:
|
||||
patternInstance() {
|
||||
_sourceHub = 0;
|
||||
_unit = 0;
|
||||
_power = 0;
|
||||
_angle = 0;
|
||||
}
|
||||
|
||||
patternInstance(int sh, int unit, int power, int angle) {
|
||||
setSourceHub(sh);
|
||||
setUnit(unit);
|
||||
setPower(power);
|
||||
setAngle(angle);
|
||||
}
|
||||
|
||||
void setSourceHub(int sh) { _sourceHub = sh; }
|
||||
void setUnit(int unit) { _unit = unit; }
|
||||
|
||||
void setPower(int power) {
|
||||
if (power < 300)
|
||||
_power = 1;
|
||||
else if (power < 480)
|
||||
_power = 2;
|
||||
else
|
||||
_power = 3;
|
||||
}
|
||||
|
||||
void setAngle(int angle) {
|
||||
int tempAngle = angle % 360;
|
||||
|
||||
if ((tempAngle >= 0) && (tempAngle < 90))
|
||||
_angle = 1;
|
||||
|
||||
if ((tempAngle >= 90) && (tempAngle < 180))
|
||||
_angle = 2;
|
||||
|
||||
if ((tempAngle >= 180) && (tempAngle < 270))
|
||||
_angle = 3;
|
||||
|
||||
if ((tempAngle >= 270))
|
||||
_angle = 4;
|
||||
}
|
||||
|
||||
int getSourceHub() const { return _sourceHub; }
|
||||
int getUnit() const { return _unit; }
|
||||
int getPowerIndex() const { return _power; }
|
||||
int getAngleIndex() const { return _angle; }
|
||||
|
||||
static int comparePatterns(patternInstance *p1, patternInstance *p2) {
|
||||
if (p1->getSourceHub() != p2->getSourceHub())
|
||||
return 0;
|
||||
|
||||
if (p1->getUnit() != p2->getUnit())
|
||||
return 0;
|
||||
|
||||
if (p1->getUnit() == -999)
|
||||
return 0;
|
||||
|
||||
int temp = abs(p1->getPowerIndex() - p2->getPowerIndex());
|
||||
|
||||
if (temp > 1)
|
||||
return 0;
|
||||
|
||||
temp = abs(p1->getAngleIndex() - p2->getAngleIndex());
|
||||
|
||||
if (temp > 1 && temp < 3)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
};
|
||||
|
||||
class patternList {
|
||||
private:
|
||||
patternInstance *theList[10];
|
||||
int listIndex;
|
||||
|
||||
public:
|
||||
patternList() {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
theList[i] = new patternInstance();
|
||||
}
|
||||
|
||||
listIndex = 0;
|
||||
}
|
||||
~patternList() {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
delete theList[i];
|
||||
}
|
||||
}
|
||||
|
||||
void addPattern(int sh, int unit, int power, int angle) {
|
||||
theList[listIndex]->setSourceHub(sh);
|
||||
theList[listIndex]->setUnit(unit);
|
||||
theList[listIndex]->setPower(power);
|
||||
theList[listIndex]->setAngle(angle);
|
||||
|
||||
listIndex++;
|
||||
|
||||
if (listIndex > 9)
|
||||
listIndex = 0;
|
||||
}
|
||||
|
||||
int evaluatePattern(int sh, int unit, int power, int angle) {
|
||||
patternInstance *patternToMatch = new patternInstance(sh, unit, power, angle);
|
||||
int matchCount = 0;
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
if (patternInstance::comparePatterns(theList[i], patternToMatch)) {
|
||||
matchCount++;
|
||||
}
|
||||
}
|
||||
|
||||
delete patternToMatch;
|
||||
|
||||
if (matchCount > 2)
|
||||
return PATTERN_FOUND;
|
||||
|
||||
return NO_PATTERN;
|
||||
}
|
||||
};
|
||||
|
||||
} // End of namespace Scumm
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user