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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
#include "scumm/he/moonbase/moonbase.h"
#include "scumm/he/moonbase/ai_main.h"
#ifdef USE_ENET
#include "scumm/he/net/net_main.h"
#include "scumm/he/net/net_defines.h"
#endif
namespace Scumm {
/**
* Logic code for:
* Moonbase Commander
*/
class LogicHEmoonbase : public LogicHE {
public:
LogicHEmoonbase(ScummEngine_v100he *vm) : LogicHE(vm) { _vm1 = vm; }
int versionID() override;
int startOfFrame() override;
int32 dispatch(int op, int numArgs, int32 *args) override;
bool userCodeProcessWizImageCmd(const WizImageCommand *icmdPtr) override;
bool overrideImageHitTest(int *outValue, int globNum, int state, int x, int y, int32 flags) override;
bool overrideImagePixelHitTest(int *outValue, int globNum, int state, int x, int y, int32 flags) override;
private:
int op_create_multi_state_wiz(int op, int numArgs, int32 *args);
int op_load_multi_channel_wiz(int op, int numArgs, int32 *args);
int op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args);
void op_dos_command(int op, int numArgs, int32 *args);
void op_set_fow_sentinel(int32 *args);
void op_set_fow_information(int op, int numArgs, int32 *args);
int op_set_fow_image(int op, int numArgs, int32 *args);
void op_ai_test_kludge(int op, int numArgs, int32 *args);
int op_ai_master_control_program(int op, int numArgs, int32 *args);
void op_ai_reset(int op, int numArgs, int32 *args);
void op_ai_set_type(int op, int numArgs, int32 *args);
void op_ai_clean_up(int op, int numArgs, int32 *args);
#ifdef USE_ENET
void op_net_remote_start_script(int op, int numArgs, int32 *args);
void op_net_remote_send_array(int op, int numArgs, int32 *args);
int op_net_remote_start_function(int op, int numArgs, int32 *args);
int op_net_do_init_all(int op, int numArgs, int32 *args);
int op_net_do_init_provider(int op, int numArgs, int32 *args);
int op_net_do_init_session(int op, int numArgs, int32 *args);
int op_net_do_init_user(int op, int numArgs, int32 *args);
int op_net_query_providers(int op, int numArgs, int32 *args);
int op_net_get_provider_name(int op, int numArgs, int32 *args);
int op_net_set_provider(int op, int numArgs, int32 *args);
int op_net_close_provider(int op, int numArgs, int32 *args);
int op_net_start_query_sessions(int op, int numArgs, int32 *args);
int op_net_update_query_sessions(int op, int numArgs, int32 *args);
int op_net_stop_query_sessions(int op, int numArgs, int32 *args);
int op_net_query_sessions(int op, int numArgs, int32 *args);
int op_net_get_session_name(int op, int numArgs, int32 *args);
int op_net_get_session_player_count(int op, int numArgs, int32 *args);
int op_net_destroy_player(int op, int numArgs, int32 *args);
int op_net_get_player_long_name(int op, int numArgs, int32 *args);
int op_net_get_player_short_name(int op, int numArgs, int32 *args);
int op_net_create_session(int op, int numArgs, int32 *args);
int op_net_join_session(int op, int numArgs, int32 *args);
int op_net_end_session(int op, int numArgs, int32 *args);
int op_net_disable_session_player_join(int op, int numArgs, int32 *args);
int op_net_enable_session_player_join(int op, int numArgs, int32 *args);
int op_net_set_ai_player_count(int op, int numArgs, int32 *args);
int op_net_add_user(int op, int numArgs, int32 *args);
int op_net_remove_user(int op, int numArgs, int32 *args);
int op_net_who_sent_this(int op, int numArgs, int32 *args);
int op_net_who_am_i(int op, int numArgs, int32 *args);
int op_net_set_provider_by_name(int op, int numArgs, int32 *args);
void op_net_set_fake_latency(int op, int numArgs, int32 *args);
int op_net_get_host_name(int op, int numArgs, int32 *args);
int op_net_get_ip_from_name(int op, int numArgs, int32 *args);
int op_net_host_tcpip_game(int op, int numArgs, int32 *args);
int op_net_join_tcpip_game(int op, int numArgs, int32 *args);
#endif
private:
ScummEngine_v100he *_vm1;
};
int LogicHEmoonbase::versionID() {
if (_vm->_game.features & GF_DEMO)
return -100;
else if (strcmp(_vm->_game.variant, "1.1") == 0)
return 110;
else
return 100;
}
#define OP_CREATE_MULTI_STATE_WIZ 100
#define OP_LOAD_MULTI_CHANNEL_WIZ 101
#define OP_WIZ_FROM_MULTI_CHANNEL_WIZ 102
#define OP_DOS_COMMAND 103
#define OP_SET_FOW_SENTINEL 104
#define OP_SET_FOW_INFORMATION 105
#define OP_SET_FOW_IMAGE 106
#define OP_AI_TEST_KLUDGE 10000
#define OP_AI_MASTER_CONTROL_PROGRAM 10001
#define OP_AI_RESET 10002
#define OP_AI_SET_TYPE 10003
#define OP_AI_CLEAN_UP 10004
#define OP_NET_REMOTE_START_SCRIPT 1492
#define OP_NET_DO_INIT_ALL 1493
#define OP_NET_DO_INIT_PROVIDER 1494
#define OP_NET_DO_INIT_SESSION 1495
#define OP_NET_DO_INIT_USER 1496
#define OP_NET_QUERY_PROVIDERS 1497
#define OP_NET_GET_PROVIDER_NAME 1498
#define OP_NET_SET_PROVIDER 1499
#define OP_NET_CLOSE_PROVIDER 1500
#define OP_NET_QUERY_SESSIONS 1501
#define OP_NET_GET_SESSION_NAME 1502
#define OP_NET_CREATE_SESSION 1503
#define OP_NET_JOIN_SESSION 1504
#define OP_NET_END_SESSION 1505
#define OP_NET_ADD_USER 1506
#define OP_NET_REMOVE_USER 1507
#define OP_NET_WHO_SENT_THIS 1508
#define OP_NET_REMOTE_SEND_ARRAY 1509
#define OP_NET_WHO_AM_I 1510
#define OP_NET_REMOTE_START_FUNCTION 1511
#define OP_NET_GET_PLAYER_LONG_NAME 1512
#define OP_NET_GET_PLAYER_SHORT_NAME 1513
#define OP_NET_SET_PROVIDER_BY_NAME 1516
#define OP_NET_HOST_TCPIP_GAME 1517
#define OP_NET_JOIN_TCPIP_GAME 1518
#define OP_NET_SET_FAKE_LAG 1555
#define OP_NET_SET_FAKE_LATENCY 1555 /* SET_FAKE_LAG is a valid alias for backwards compatibility */
#define OP_NET_GET_HOST_NAME 1556
#define OP_NET_GET_IP_FROM_NAME 1557
#define OP_NET_GET_SESSION_PLAYER_COUNT 1558
#define OP_NET_DISABLE_SESSION_PLAYER_JOIN 1559
#define OP_NET_START_QUERY_SESSIONS 1560
#define OP_NET_UPDATE_QUERY_SESSIONS 1561
#define OP_NET_STOP_QUERY_SESSIONS 1562
#define OP_NET_DESTROY_PLAYER 1563
#define OP_NET_ENABLE_SESSION_PLAYER_JOIN 1564
#define OP_NET_SET_AI_PLAYER_COUNT 1565
int LogicHEmoonbase::startOfFrame() {
#ifdef USE_ENET
_vm1->_net->doNetworkOnceAFrame(15); // Value should be passed in...
#endif
return 0;
}
int32 LogicHEmoonbase::dispatch(int op, int numArgs, int32 *args) {
switch (op) {
// Development kludge commands which are called within a room
// which is not compiled into the final game files
case OP_CREATE_MULTI_STATE_WIZ:
return op_create_multi_state_wiz(op, numArgs, args);
case OP_LOAD_MULTI_CHANNEL_WIZ:
return op_load_multi_channel_wiz(op, numArgs, args);
case OP_WIZ_FROM_MULTI_CHANNEL_WIZ:
return op_wiz_from_multi_channel_wiz(op, numArgs, args);
case OP_DOS_COMMAND:
op_dos_command(op, numArgs, args);
break;
// "Fog of war" commands
case OP_SET_FOW_SENTINEL:
op_set_fow_sentinel(args);
break;
case OP_SET_FOW_INFORMATION:
op_set_fow_information(op, numArgs, args);
break;
case OP_SET_FOW_IMAGE:
return op_set_fow_image(op, numArgs, args);
// AI commands
case OP_AI_TEST_KLUDGE:
op_ai_test_kludge(op, numArgs, args);
break;
case OP_AI_MASTER_CONTROL_PROGRAM:
return op_ai_master_control_program(op, numArgs, args);
case OP_AI_RESET:
op_ai_reset(op, numArgs, args);
break;
case OP_AI_SET_TYPE:
op_ai_set_type(op, numArgs, args);
break;
case OP_AI_CLEAN_UP:
op_ai_clean_up(op, numArgs, args);
break;
#ifdef USE_ENET
// Network commands
case OP_NET_REMOTE_START_SCRIPT:
op_net_remote_start_script(op, numArgs, args);
break;
case OP_NET_REMOTE_SEND_ARRAY:
op_net_remote_send_array(op, numArgs, args);
break;
case OP_NET_REMOTE_START_FUNCTION:
return op_net_remote_start_function(op, numArgs, args);
case OP_NET_DO_INIT_ALL:
return op_net_do_init_all(op, numArgs, args);
case OP_NET_DO_INIT_PROVIDER:
return op_net_do_init_provider(op, numArgs, args);
case OP_NET_DO_INIT_SESSION:
return op_net_do_init_session(op, numArgs, args);
case OP_NET_DO_INIT_USER:
return op_net_do_init_user(op, numArgs, args);
case OP_NET_QUERY_PROVIDERS:
return op_net_query_providers(op, numArgs, args);
case OP_NET_GET_PROVIDER_NAME:
return op_net_get_provider_name(op, numArgs, args);
case OP_NET_SET_PROVIDER:
return op_net_set_provider(op, numArgs, args);
case OP_NET_CLOSE_PROVIDER:
return op_net_close_provider(op, numArgs, args);
case OP_NET_START_QUERY_SESSIONS:
return op_net_start_query_sessions(op, numArgs, args);
case OP_NET_UPDATE_QUERY_SESSIONS:
return op_net_update_query_sessions(op, numArgs, args);
case OP_NET_STOP_QUERY_SESSIONS:
return op_net_stop_query_sessions(op, numArgs, args);
case OP_NET_QUERY_SESSIONS:
return op_net_query_sessions(op, numArgs, args);
case OP_NET_GET_SESSION_NAME:
return op_net_get_session_name(op, numArgs, args);
case OP_NET_GET_SESSION_PLAYER_COUNT:
return op_net_get_session_player_count(op, numArgs, args);
case OP_NET_DESTROY_PLAYER:
return op_net_destroy_player(op, numArgs, args);
case OP_NET_GET_PLAYER_LONG_NAME:
return op_net_get_player_long_name(op, numArgs, args);
case OP_NET_GET_PLAYER_SHORT_NAME:
return op_net_get_player_short_name(op, numArgs, args);
case OP_NET_CREATE_SESSION:
return op_net_create_session(op, numArgs, args);
case OP_NET_JOIN_SESSION:
return op_net_join_session(op, numArgs, args);
case OP_NET_END_SESSION:
return op_net_end_session(op, numArgs, args);
case OP_NET_DISABLE_SESSION_PLAYER_JOIN:
return op_net_disable_session_player_join(op, numArgs, args);
case OP_NET_ENABLE_SESSION_PLAYER_JOIN:
return op_net_enable_session_player_join(op, numArgs, args);
case OP_NET_SET_AI_PLAYER_COUNT:
return op_net_set_ai_player_count(op, numArgs, args);
case OP_NET_ADD_USER:
return op_net_add_user(op, numArgs, args);
case OP_NET_REMOVE_USER:
return op_net_remove_user(op, numArgs, args);
case OP_NET_WHO_SENT_THIS:
return op_net_who_sent_this(op, numArgs, args);
case OP_NET_WHO_AM_I:
return op_net_who_am_i(op, numArgs, args);
case OP_NET_SET_PROVIDER_BY_NAME:
return op_net_set_provider_by_name(op, numArgs, args);
case OP_NET_SET_FAKE_LATENCY: // SET_FAKE_LAG is a valid alias for backwards compatibility
op_net_set_fake_latency(op, numArgs, args);
break;
case OP_NET_GET_HOST_NAME:
return op_net_get_host_name(op, numArgs, args);
case OP_NET_GET_IP_FROM_NAME:
return op_net_get_ip_from_name(op, numArgs, args);
case OP_NET_HOST_TCPIP_GAME:
return op_net_host_tcpip_game(op, numArgs, args);
case OP_NET_JOIN_TCPIP_GAME:
return op_net_join_tcpip_game(op, numArgs, args);
#endif
default:
LogicHE::dispatch(op, numArgs, args);
}
return 0;
}
bool LogicHEmoonbase::userCodeProcessWizImageCmd(const WizImageCommand *params) {
// Make sure there is a imgcmd struct and it's a render operation
if (!params) {
return false;
}
if (params->actionType != kWADraw) {
return false;
}
// If there are special rendering bits bail
if (params->flags & kWRFSpecialRenderBitMask) {
return false;
}
// Check to see if the caller wants to use a source buffer
int sourceBufferImage = 0;
if (params->actionFlags & kWAFSourceImage) {
sourceBufferImage = params->sourceImage;
}
// Check to see if the caller wants to render into another image.
int destImage = 0;
if (params->actionFlags & kWAFDestImage) {
destImage = params->destImageNumber;
}
// Get the glob address and state number
byte *globPtr = _vm->getResourceAddress(rtImage, params->image);
if (!globPtr) {
error("LogicHEmoonbase::userCodeProcessWizImageCmd(): Image %d not on heap?", params->image);
return false;
}
int state = (params->actionFlags & kWAFState) ? params->state : 0;
// Make sure the dest buffer is one we can handle (Background or foreground)
WizMultiTypeBitmap mappedMultiBM;
bool drawIntoBackground = ((params->flags & kWRFBackground) == kWRFBackground);
if (destImage) {
if (!_vm->_wiz->dwGetMultiTypeBitmapFromImageState(destImage, 0, &mappedMultiBM)) {
return false;
}
} else {
if (!_vm->_wiz->pgGetMultiTypeBitmapFromDrawBuffer(&mappedMultiBM, drawIntoBackground)) {
return false;
}
}
Common::Rect clipRect, bitmapLimitsRect;
bitmapLimitsRect.left = 0;
bitmapLimitsRect.top = 0;
bitmapLimitsRect.right = (mappedMultiBM.width - 1);
bitmapLimitsRect.bottom = (mappedMultiBM.height - 1);
if (params->actionFlags & kWAFRect) {
clipRect.left = params->box.left;
clipRect.top = params->box.top;
clipRect.right = params->box.right;
clipRect.bottom = params->box.bottom;
if (!_vm->_wiz->findRectOverlap(&clipRect, &bitmapLimitsRect)) {
return true;
}
} else {
clipRect = bitmapLimitsRect;
}
// Validate source image if requested
byte *altSourceData = nullptr;
if (sourceBufferImage) {
WizMultiTypeBitmap sourceMultiBM;
if (!_vm->_wiz->dwGetMultiTypeBitmapFromImageState(sourceBufferImage, 0, &sourceMultiBM)) {
return false;
}
if ((sourceMultiBM.width != mappedMultiBM.width) ||
(sourceMultiBM.height != mappedMultiBM.height) ||
(sourceMultiBM.stride != mappedMultiBM.stride) ||
(sourceMultiBM.format != mappedMultiBM.format) ||
(sourceMultiBM.bpp != mappedMultiBM.bpp)) {
return false;
}
altSourceData = sourceMultiBM.data;
}
// Convert the icmd struct to useful info for the renderer
int32 locationX, locationY;
if (params->actionFlags & kWAFSpot) {
locationX = params->xPos;
locationY = params->yPos;
} else {
locationX = 0;
locationY = 0;
}
int32 wizDrawFlags;
if (params->actionFlags & kWAFFlags) {
wizDrawFlags = params->flags;
} else {
wizDrawFlags = 0;
}
// Get any palette specified
byte *paletteData;
if (params->actionFlags & kWAFPalette) {
paletteData = _vm->getHEPaletteSlot(params->palette);
} else {
paletteData = _vm->getHEPaletteSlot(1);
}
// Finally call the renderer (returns false if not handled or error)
if ((_vm1->_moonbase->_fowSentinelImage != params->image) ||
(_vm1->_moonbase->_fowSentinelState != state) ||
(_vm1->_moonbase->_fowSentinelConditionBits != (uint32)params->extendedRenderInfo.conditionBits)) {
if (!_vm->_wiz->drawMoonbaseLayeredWiz(
mappedMultiBM.data,
mappedMultiBM.width, mappedMultiBM.height,
mappedMultiBM.stride, mappedMultiBM.format, mappedMultiBM.bpp,
globPtr, locationX, locationY, state,
clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
wizDrawFlags, params->extendedRenderInfo.conditionBits,
paletteData, altSourceData)) {
return false;
}
} else {
_vm1->_moonbase->renderFOW(&mappedMultiBM);
}
if (destImage) {
_vm->_res->setModified(rtImage, destImage);
} else {
Common::Rect updateRectangle = clipRect;
if (drawIntoBackground) {
_vm->backgroundToForegroundBlit(updateRectangle);
} else {
_vm->markRectAsDirty(kMainVirtScreen, updateRectangle);
}
}
return true;
}
bool LogicHEmoonbase::overrideImageHitTest(int *outValue, int globNum, int state, int x, int y, int32 flags) {
// Make sure this is a hit-test operation is a type we can handle
byte *globPtr = _vm->getResourceAddress(rtImage, globNum);
if (!globPtr) {
warning("LogicHEmoonbase::overrideImageHitTest(): Image %d not on heap", globNum);
return false;
}
int32 actualValue = 0;
int32 eatValue = 0;
if (!_vm->_wiz->moonbaseLayeredWizHitTest(&eatValue, &actualValue, globPtr, state, x, y, flags, (uint32)0)) {
return false;
}
*outValue = (int)eatValue;
return true;
}
bool LogicHEmoonbase::overrideImagePixelHitTest(int *outValue, int globNum, int state, int x, int y, int32 flags) {
// Make sure this is a hit-test operation is a type we can handle
byte *globPtr = _vm->getResourceAddress(rtImage, globNum);
if (!globPtr) {
warning("LogicHEmoonbase::overrideImagePixelHitTest(): Image %d not on heap", globNum);
return false;
}
int32 actualValue = ~0;
int32 eatValue = 0;
if (!_vm->_wiz->moonbaseLayeredWizHitTest(&eatValue, &actualValue, globPtr, state, x, y, flags, (uint32)0)) {
return false;
}
*outValue = (int)actualValue;
return true;
}
int LogicHEmoonbase::op_create_multi_state_wiz(int op, int numArgs, int32 *params) {
debug("LogicHEmoonbase::op_create_multi_state_wiz(): Unused development command called by a script non compiled in the final game files, ignoring");
LogicHE::dispatch(op, numArgs, params);
return 1;
}
int LogicHEmoonbase::op_load_multi_channel_wiz(int op, int numArgs, int32 *params) {
debug("LogicHEmoonbase::op_load_multi_channel_wiz(): Unused development command called by a script non compiled in the final game files, ignoring");
LogicHE::dispatch(op, numArgs, params);
return 1;
}
int LogicHEmoonbase::op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *params) {
debug("LogicHEmoonbase::op_wiz_from_multi_channel_wiz(): Unused development command called by a script non compiled in the final game files, ignoring");
LogicHE::dispatch(op, numArgs, params);
return 1;
}
void LogicHEmoonbase::op_dos_command(int op, int numArgs, int32 *params) {
debug("LogicHEmoonbase::op_dos_command(): Unused development command called by a script non compiled in the final game files, ignoring");
LogicHE::dispatch(op, numArgs, params);
}
void LogicHEmoonbase::op_set_fow_sentinel(int32 *args) {
debug(2, "op_set_fow_sentinel(%d, %d, %d)", args[0], args[1], args[2]);
_vm1->_moonbase->_fowSentinelImage = args[0];
_vm1->_moonbase->_fowSentinelState = args[1];
_vm1->_moonbase->_fowSentinelConditionBits = args[2];
}
void LogicHEmoonbase::op_set_fow_information(int op, int numArgs, int32 *args) {
Common::String str;
str = Common::String::format("op_set_fow_information(%d", args[0]);
for (int i = 1; i < numArgs; i++) {
str += Common::String::format(", %d", args[i]);
}
str += ")";
debug(2, "%s", str.c_str());
_vm1->_moonbase->setFOWInfo(
args[0], // array
args[1], // array down dimension
args[2], // array across dimension
args[3], // logical view X coordinate
args[4], // logical view Y coordinate
args[5], // screen draw clip rect x1
args[6], // screen draw clip rect y1
args[7], // screen draw clip rect x2
args[8], // screen draw clip rect y2
args[9], // techinque
args[10] // frame
);
}
int LogicHEmoonbase::op_set_fow_image(int op, int numArgs, int32 *args) {
debug(2, "op_set_fow_image(%d)", args[0]);
return _vm1->_moonbase->setFOWImage(args[0]) ? 1 : 0;
}
void LogicHEmoonbase::op_ai_test_kludge(int op, int numArgs, int32 *args) {
warning("STUB: op_ai_test_kludge()");
LogicHE::dispatch(op, numArgs, args);
}
int LogicHEmoonbase::op_ai_master_control_program(int op, int numArgs, int32 *args) {
debugC(DEBUG_MOONBASE_AI, "op_ai_master_control_program()");
return _vm1->_moonbase->_ai->masterControlProgram(numArgs, args);
}
void LogicHEmoonbase::op_ai_reset(int op, int numArgs, int32 *args) {
debugC(DEBUG_MOONBASE_AI, "op_ai_reset())");
_vm1->_moonbase->_ai->resetAI();
}
void LogicHEmoonbase::op_ai_set_type(int op, int numArgs, int32 *args) {
debugC(DEBUG_MOONBASE_AI, "op_ai_set_type()");
_vm1->_moonbase->_ai->setAIType(numArgs, args);
}
void LogicHEmoonbase::op_ai_clean_up(int op, int numArgs, int32 *args) {
debugC(DEBUG_MOONBASE_AI, "op_ai_clean_up()");
_vm1->_moonbase->_ai->cleanUpAI();
}
#ifdef USE_ENET
void LogicHEmoonbase::op_net_remote_start_script(int op, int numArgs, int32 *args) {
_vm1->_net->remoteStartScript(args[0], args[1], args[2], numArgs - 3, &args[3]);
}
void LogicHEmoonbase::op_net_remote_send_array(int op, int numArgs, int32 *args) {
_vm1->_net->remoteSendArray(args[0], args[1], args[2], args[3]);
}
int LogicHEmoonbase::op_net_remote_start_function(int op, int numArgs, int32 *args) {
return _vm1->_net->remoteStartScriptFunction(args[0], args[1], args[2], args[3], numArgs - 4, &args[4]);
}
int LogicHEmoonbase::op_net_do_init_all(int op, int numArgs, int32 *args) {
return _vm1->_net->initAll();
}
int LogicHEmoonbase::op_net_do_init_provider(int op, int numArgs, int32 *args) {
return _vm1->_net->initProvider();
}
int LogicHEmoonbase::op_net_do_init_session(int op, int numArgs, int32 *args) {
return _vm1->_net->initSession();
}
int LogicHEmoonbase::op_net_do_init_user(int op, int numArgs, int32 *args) {
return _vm1->_net->initUser();
}
int LogicHEmoonbase::op_net_query_providers(int op, int numArgs, int32 *args) {
return _vm1->_net->queryProviders();
}
int LogicHEmoonbase::op_net_get_provider_name(int op, int numArgs, int32 *args) {
char name[MAX_PROVIDER_NAME];
_vm1->_net->getProviderName(args[0] - 1, name, sizeof(name));
return _vm1->setupStringArrayFromString(name);
}
int LogicHEmoonbase::op_net_set_provider(int op, int numArgs, int32 *args) {
return _vm1->_net->setProvider(args[0] - 1);
}
int LogicHEmoonbase::op_net_close_provider(int op, int numArgs, int32 *args) {
return _vm1->_net->closeProvider();
}
int LogicHEmoonbase::op_net_start_query_sessions(int op, int numArgs, int32 *args) {
return _vm1->_net->startQuerySessions();
}
int LogicHEmoonbase::op_net_update_query_sessions(int op, int numArgs, int32 *args) {
return _vm1->_net->updateQuerySessions();
}
int LogicHEmoonbase::op_net_stop_query_sessions(int op, int numArgs, int32 *args) {
_vm1->_net->stopQuerySessions();
return 1;
}
int LogicHEmoonbase::op_net_query_sessions(int op, int numArgs, int32 *args) {
return _vm1->_net->querySessions();
}
int LogicHEmoonbase::op_net_get_session_name(int op, int numArgs, int32 *args) {
char name[MAX_PROVIDER_NAME];
_vm1->_net->getSessionName(args[0] - 1, name, sizeof(name));
return _vm1->setupStringArrayFromString(name);
}
int LogicHEmoonbase::op_net_get_session_player_count(int op, int numArgs, int32 *args) {
return _vm1->_net->getSessionPlayerCount(args[0] - 1);
}
int LogicHEmoonbase::op_net_destroy_player(int op, int numArgs, int32 *args) {
return _vm1->_net->destroyPlayer(args[0]);
}
int LogicHEmoonbase::op_net_get_player_long_name(int op, int numArgs, int32 *args) {
return _vm1->setupStringArrayFromString("long name"); // TODO: gdefMultiPlay.playername1
}
int LogicHEmoonbase::op_net_get_player_short_name(int op, int numArgs, int32 *args) {
return _vm1->setupStringArrayFromString("short"); // TODO: gdefMultiPlay.playername2
}
int LogicHEmoonbase::op_net_create_session(int op, int numArgs, int32 *args) {
char name[MAX_SESSION_NAME];
_vm1->getStringFromArray(args[0], name, sizeof(name));
return _vm1->_net->createSession(name);
}
int LogicHEmoonbase::op_net_join_session(int op, int numArgs, int32 *args) {
return _vm1->_net->joinSession(args[0] - 1);
}
int LogicHEmoonbase::op_net_end_session(int op, int numArgs, int32 *args) {
return _vm1->_net->endSession();
}
int LogicHEmoonbase::op_net_disable_session_player_join(int op, int numArgs, int32 *args) {
_vm1->_net->disableSessionJoining();
return 1;
}
int LogicHEmoonbase::op_net_enable_session_player_join(int op, int numArgs, int32 *args) {
_vm1->_net->enableSessionJoining();
return 1;
}
int LogicHEmoonbase::op_net_set_ai_player_count(int op, int numArgs, int32 *args) {
_vm1->_net->setBotsCount(args[0]);
return 1;
}
int LogicHEmoonbase::op_net_add_user(int op, int numArgs, int32 *args) {
char userName[MAX_PLAYER_NAME];
_vm1->getStringFromArray(args[0], userName, sizeof(userName));
return _vm1->_net->addUser(userName, userName);
}
int LogicHEmoonbase::op_net_remove_user(int op, int numArgs, int32 *args) {
return _vm1->_net->removeUser();
}
int LogicHEmoonbase::op_net_who_sent_this(int op, int numArgs, int32 *args) {
return _vm1->_net->whoSentThis();
}
int LogicHEmoonbase::op_net_who_am_i(int op, int numArgs, int32 *args) {
return _vm1->_net->whoAmI();
}
int LogicHEmoonbase::op_net_set_provider_by_name(int op, int numArgs, int32 *args) {
// Parameter 1 is the provider name and
// Parameter 2 is the (optional) tcp/ip address
return _vm1->_net->setProviderByName(args[0], args[1]);
}
void LogicHEmoonbase::op_net_set_fake_latency(int op, int numArgs, int32 *args) {
_vm1->_net->setFakeLatency(args[0]);
}
int LogicHEmoonbase::op_net_get_host_name(int op, int numArgs, int32 *args) {
char name[MAX_HOSTNAME_SIZE];
if (_vm1->_net->getHostName(name, MAX_HOSTNAME_SIZE)) {
return _vm1->setupStringArrayFromString(name);
}
return 0;
}
int LogicHEmoonbase::op_net_get_ip_from_name(int op, int numArgs, int32 *args) {
char name[MAX_HOSTNAME_SIZE];
_vm1->getStringFromArray(args[0], name, sizeof(name));
char ip[MAX_IP_SIZE];
if (_vm1->_net->getIPfromName(ip, MAX_IP_SIZE, name)) {
return _vm1->setupStringArrayFromString(ip);
}
return 0;
}
int LogicHEmoonbase::op_net_host_tcpip_game(int op, int numArgs, int32 *args) {
char sessionName[MAX_SESSION_NAME];
char userName[MAX_PLAYER_NAME];
_vm1->getStringFromArray(args[0], sessionName, sizeof(sessionName));
_vm1->getStringFromArray(args[1], userName, sizeof(userName));
return _vm1->_net->hostGame(sessionName, userName);
}
int LogicHEmoonbase::op_net_join_tcpip_game(int op, int numArgs, int32 *args) {
char ip[MAX_IP_SIZE];
char userName[MAX_PLAYER_NAME];
_vm1->getStringFromArray(args[0], ip, sizeof(ip));
_vm1->getStringFromArray(args[1], userName, sizeof(userName));
return _vm1->_net->joinGame(ip, userName);
}
#endif
LogicHE *makeLogicHEmoonbase(ScummEngine_v100he *vm) {
return new LogicHEmoonbase(vm);
}
} // End of namespace Scumm