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engines/scumm/he/cup_player_he.h
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110
engines/scumm/he/cup_player_he.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if !defined(SCUMM_HE_CUP_PLAYER_HE_H) && defined(ENABLE_HE)
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#define SCUMM_HE_CUP_PLAYER_HE_H
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#include "common/stream.h"
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namespace Scumm {
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struct CUP_Sfx {
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int16 num;
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uint32 flags;
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};
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struct CUP_SfxChannel {
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Audio::SoundHandle handle;
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int16 sfxNum;
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uint32 flags;
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};
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class CUP_Player {
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public:
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enum {
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kSfxFlagLoop = 1 << 0,
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kSfxFlagRestart = 1 << 1
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};
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enum {
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kSfxChannels = 8,
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kSfxQueueSize = 16,
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kDefaultPlaybackRate = 66,
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kDefaultVideoWidth = 640,
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kDefaultVideoHeight = 480
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};
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CUP_Player(OSystem *sys, ScummEngine_vCUPhe *vm, Audio::Mixer *mixer);
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bool open(const char *filename);
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void close();
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void play();
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void copyRectToScreen(const Common::Rect &r);
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void updateScreen();
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void updateSfx();
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void waitForSfxChannel(int channel);
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bool parseNextHeaderTag(Common::SeekableReadStream &dataStream);
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bool parseNextBlockTag(Common::SeekableReadStream &dataStream);
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void handleHEAD(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleSFXB(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleRGBS(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleFRAM(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleSRLE(Common::SeekableReadStream &dataStream, uint32 dataSize);
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bool handleLZSS(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleRATE(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleSNDE(Common::SeekableReadStream &dataStream, uint32 dataSize);
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void handleTOIL(Common::SeekableReadStream &dataStream, uint32 dataSize);
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protected:
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ScummEngine_vCUPhe *_vm;
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Audio::Mixer *_mixer;
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OSystem *_system;
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Common::File _fileStream;
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int _playbackRate = 0;
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int _width = 0, _height = 0;
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uint8 _paletteData[256 * 3] = {};
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bool _paletteChanged = false;
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uint8 *_offscreenBuffer = nullptr;
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uint8 *_inLzssBufData = nullptr;
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uint32 _inLzssBufSize = 0;
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uint8 *_outLzssBufData = nullptr;
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uint32 _outLzssBufSize = 0;
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uint32 _dataSize = 0;
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int _sfxCount = 0;
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uint8 *_sfxBuffer = nullptr;
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CUP_SfxChannel _sfxChannels[kSfxChannels] = {};
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CUP_Sfx _sfxQueue[kSfxQueueSize] = {};
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int _sfxQueuePos = 0;
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int _lastSfxChannel = 0;
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};
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} // End of namespace Scumm
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#endif
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