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engines/sci/graphics/macfont.cpp
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164
engines/sci/graphics/macfont.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/macresman.h"
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#include "graphics/fontman.h"
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#include "graphics/fonts/macfont.h"
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#include "graphics/macgui/macfontmanager.h"
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#include "graphics/macgui/macwindowmanager.h"
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#include "sci/graphics/macfont.h"
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namespace Sci {
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GfxMacFontManager::GfxMacFontManager(Common::MacResManager *macExecutable) :
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_defaultFont(nullptr) {
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if (macExecutable != nullptr) {
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// Load fonts from mac executable.
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// Use kWMModeForceBuiltinFonts to prevent MacFontManager from attempting
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// to load fonts from classicmacfonts.dat, as we don't use them and it
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// will produce a warning() when it's not present.
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_usesSystemFonts = false;
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uint32 mode = Graphics::MacGUIConstants::kWMModeForceBuiltinFonts;
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_macFontManager = new Graphics::MacFontManager(mode, Common::Language::UNK_LANG);
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_macFontManager->loadFonts(macExecutable);
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// Register each font family that was loaded from the executable so that
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// their Graphics::Font can be retrieved through FontManager::getFontByName().
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const Common::Array<Graphics::MacFontFamily *> &fontFamilies = _macFontManager->getFontFamilies();
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for (uint i = 0; i < fontFamilies.size(); ++i) {
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_macFontManager->registerFontName(fontFamilies[i]->getName(), fontFamilies[i]->getFontFamilyId());
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}
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if (!initFromFontTable(macExecutable)) {
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_macFonts.clear(true);
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_defaultFont = nullptr;
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}
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} else {
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// Load fonts from classicmacfonts.dat. This logs a warning if it can't be found.
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_usesSystemFonts = true;
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_macFontManager = new Graphics::MacFontManager(0, Common::Language::UNK_LANG);
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// Load Palatino. These values were hard-coded in the interpreter in SciToMacFont.
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const Graphics::Font *palatinoSmall = getMacFont(Graphics::kMacFontPalatino, 10);
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const Graphics::Font *palatinoLarge = getMacFont(Graphics::kMacFontPalatino, 18);
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if (palatinoSmall == nullptr || palatinoLarge == nullptr) {
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return;
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}
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// Map all fonts to Palatino.
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_defaultFont = new MacFontItem { palatinoSmall, palatinoLarge };
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_macFonts.setVal(0, _defaultFont);
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}
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}
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GfxMacFontManager::~GfxMacFontManager() {
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for (Common::HashMap<GuiResourceId, MacFontItem *>::iterator it = _macFonts.begin(); it != _macFonts.end(); ++it) {
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delete it->_value;
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}
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delete _macFontManager;
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}
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// The font mapping table is a small binary resource with id 128 and type `ftbl`
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bool GfxMacFontManager::initFromFontTable(Common::MacResManager *macExecutable) {
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Common::String macExecutableName = macExecutable->getBaseFileName().baseName();
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Common::ScopedPtr<Common::SeekableReadStream> table(
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macExecutable->getResource(MKTAG('f', 't', 'b', 'l'), 128)
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);
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if (!table) {
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warning("Mac font table not found in \"%s\"", macExecutableName.c_str());
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return false;
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}
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// Table header is 4 bytes followed by entries of 10 bytes each
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uint16 defaultFontIndex = table->readUint16BE();
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uint16 numberOfFonts = table->readUint16BE();
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if (table->eos() || table->size() < 4 + numberOfFonts * 10) {
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warning("Invalid mac font table in \"%s\"", macExecutableName.c_str());
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return false;
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}
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for (uint16 i = 0; i < numberOfFonts; ++i) {
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uint16 sciFontId = table->readUint16BE();
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if (_macFonts.contains(sciFontId)) {
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warning("Duplicate Mac font table entry for %d in \"%s\"", sciFontId, macExecutableName.c_str());
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return false;
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}
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uint16 macFontId = table->readUint16BE();
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uint16 smallFontSize = table->readUint16BE();
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uint16 mediumFontSize = table->readUint16BE(); // large in KQ5 (not supported yet)
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uint16 largeFontSize = table->readUint16BE();
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const Graphics::Font *smallFont = getMacFont(macFontId, smallFontSize);
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const Graphics::Font *largeFont = getMacFont(macFontId, MAX(mediumFontSize, largeFontSize));
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if (smallFont == nullptr || largeFont == nullptr) {
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warning("Mac font %d not found in \"%s\"", macFontId, macExecutableName.c_str());
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return false;
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}
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MacFontItem *font = new MacFontItem { smallFont, largeFont };
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_macFonts.setVal(sciFontId, font);
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if (i == defaultFontIndex) {
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_defaultFont = font;
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}
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}
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return true;
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}
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const Graphics::Font *GfxMacFontManager::getMacFont(int macFontId, int size) {
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// Is this font in MacFontManager? This logs a warning if it isn't.
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if (_macFontManager->getFontName(macFontId).empty()) {
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return nullptr;
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}
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// Build a MacFont to get the full font name for this size and style (regular)
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Graphics::MacFont macFont(macFontId, size, 0);
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Common::String fontName = _macFontManager->getFontName(macFont);
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// Get the font through the regular FontManager through which MacFontManager
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// registered it when loading fonts. MacFontManager::getFont() does lots of
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// extra stuff and fallback handling which we're not interested in.
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// We just want the font if it's there and nullptr if it isn't. Our fallback
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// behavior if we can't get the mac fonts is to use SCI fonts.
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return FontMan.getFontByName(fontName);
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}
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bool GfxMacFontManager::hasFonts() {
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return _defaultFont != nullptr;
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}
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bool GfxMacFontManager::usesSystemFonts() {
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return _usesSystemFonts;
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}
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const Graphics::Font *GfxMacFontManager::getSmallFont(GuiResourceId sciFontId) {
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MacFontItem *item = _macFonts.getValOrDefault(sciFontId, _defaultFont);
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return item->smallFont;
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}
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const Graphics::Font *GfxMacFontManager::getLargeFont(GuiResourceId sciFontId) {
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MacFontItem *item = _macFonts.getValOrDefault(sciFontId, _defaultFont);
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return item->largeFont;
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}
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} // End of namespace Sci
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