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engines/sci/graphics/maccursor32.cpp
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101
engines/sci/graphics/maccursor32.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/system.h" // for OSystem, g_system
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#include "graphics/cursorman.h" // for CursorMan
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#include "graphics/maccursor.h" // for MacCursor
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#include "sci/graphics/maccursor32.h"
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namespace Sci {
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void GfxMacCursor32::setMacCursorRemapList(int cursorCount, reg_t *cursors) {
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for (int i = 0; i < cursorCount; i++) {
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_macCursorRemap.push_back(cursors[i].toUint16());
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}
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}
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void GfxMacCursor32::setView(const GuiResourceId viewId, const int16 loopNo, const int16 celNo) {
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_cursorInfo.resourceId = viewId;
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_cursorInfo.loopNo = loopNo;
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_cursorInfo.celNo = celNo;
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GuiResourceId viewNum = viewId;
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// Remap cursor view based on what the scripts have given us.
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for (uint32 i = 0; i < _macCursorRemap.size(); i++) {
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if (viewNum == _macCursorRemap[i]) {
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viewNum = (i + 1) * 0x100 + loopNo * 0x10 + celNo;
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break;
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}
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}
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_cursorInfo.resourceId = viewNum;
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Resource *resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeCursor, viewNum), false);
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if (!resource) {
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// The cursor resources often don't exist, this is normal behavior
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debug(0, "Mac cursor %d not found", viewNum);
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return;
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}
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Common::MemoryReadStream resStream(resource->toStream());
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Graphics::MacCursor *macCursor = new Graphics::MacCursor();
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if (!macCursor->readFromStream(resStream)) {
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warning("Failed to load Mac cursor %d", viewNum);
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delete macCursor;
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return;
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}
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hide();
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CursorMan.disableCursorPalette(false);
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CursorMan.replaceCursor(macCursor);
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delete macCursor;
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unhide();
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}
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void GfxMacCursor32::hide() {
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if (_hideCount++) {
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return;
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}
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CursorMan.showMouse(false);
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}
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void GfxMacCursor32::unhide() {
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if (_hideCount == 0 || --_hideCount) {
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return;
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}
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CursorMan.showMouse(true);
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}
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void GfxMacCursor32::show() {
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if (_hideCount) {
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CursorMan.showMouse(true);
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_hideCount = 0;
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}
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}
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} // End of namespace Sci
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