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368
engines/sci/graphics/lists32.h
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368
engines/sci/graphics/lists32.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCI_GRAPHICS_LISTS32_H
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#define SCI_GRAPHICS_LISTS32_H
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#include "common/array.h"
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namespace Sci {
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/**
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* StablePointerArray holds pointers in a fixed-size array that maintains
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* position of erased items until `pack` is called. It is used by RectList
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* and ScreenItemList. StablePointerArray takes ownership of all pointers
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* that are passed to it and deletes them when calling `erase` or when
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* destroying the StablePointerArray.
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*
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* StablePointerArray used to be used for DrawList, until it was discovered
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* that an LSL7 room with many screen items can overflow the fixed array.
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* StablePointerDynamicArray was created below to handle DrawList, while
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* StablePointerArray keeps the performance advantages of fixed arrays on
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* the stack when rendering frames.
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*/
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template<class T, uint N>
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class StablePointerArray {
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uint _size;
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T *_items[N];
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public:
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typedef T **iterator;
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typedef T *const *const_iterator;
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typedef T *value_type;
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typedef uint size_type;
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StablePointerArray() : _size(0), _items() {}
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StablePointerArray(const StablePointerArray &other) : _size(other._size) {
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for (size_type i = 0; i < _size; ++i) {
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if (other._items[i] == nullptr) {
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_items[i] = nullptr;
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} else {
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_items[i] = new T(*other._items[i]);
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}
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}
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}
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StablePointerArray(StablePointerArray &&other) : _size(other._size) {
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other._size = 0;
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for (size_type i = 0; i < _size; ++i) {
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_items[i] = other._items[i];
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other._items[i] = nullptr;
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}
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}
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~StablePointerArray() {
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for (size_type i = 0; i < _size; ++i) {
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delete _items[i];
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}
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}
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void operator=(const StablePointerArray &other) {
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clear();
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_size = other._size;
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for (size_type i = 0; i < _size; ++i) {
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if (other._items[i] == nullptr) {
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_items[i] = nullptr;
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} else {
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_items[i] = new T(*other._items[i]);
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}
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}
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}
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void operator=(StablePointerArray &&other) {
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clear();
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_size = other._size;
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other._size = 0;
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for (size_type i = 0; i < _size; ++i) {
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_items[i] = other._items[i];
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other._items[i] = nullptr;
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}
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}
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T *const &operator[](size_type index) const {
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assert(index < _size);
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return _items[index];
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}
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T *&operator[](size_type index) {
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assert(index < _size);
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return _items[index];
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}
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/**
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* Adds a new pointer to the array.
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*/
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void add(T *item) {
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assert(_size < N);
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_items[_size++] = item;
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}
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iterator begin() {
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return _items;
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}
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const_iterator begin() const {
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return _items;
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}
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void clear() {
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for (size_type i = 0; i < _size; ++i) {
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delete _items[i];
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_items[i] = nullptr;
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}
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_size = 0;
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}
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iterator end() {
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return _items + _size;
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}
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const_iterator end() const {
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return _items + _size;
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}
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/**
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* Erases the object pointed to by the given iterator.
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*/
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void erase(T *item) {
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for (iterator it = begin(); it != end(); ++it) {
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if (*it == item) {
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delete *it;
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*it = nullptr;
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break;
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}
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}
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}
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/**
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* Erases the object pointed to by the given iterator.
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*/
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void erase(iterator &it) {
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assert(it >= _items && it < _items + _size);
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delete *it;
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*it = nullptr;
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}
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/**
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* Erases the object pointed to at the given index.
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*/
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void erase_at(size_type index) {
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assert(index < _size);
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delete _items[index];
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_items[index] = nullptr;
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}
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/**
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* Removes freed pointers from the pointer list.
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*/
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size_type pack() {
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iterator freePtr = begin();
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size_type newSize = 0;
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for (iterator it = begin(), last = end(); it != last; ++it) {
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if (*it != nullptr) {
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*freePtr = *it;
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++freePtr;
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++newSize;
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}
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}
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_size = newSize;
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return newSize;
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}
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/**
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* The maximum number of elements the container is able to hold.
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*/
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size_type max_size() const {
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return N;
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}
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/**
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* The number of populated slots in the array. The size
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* of the array will only go down once `pack` is called.
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*/
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size_type size() const {
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return _size;
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}
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};
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/**
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* StablePointerDynamicArray is like StablePointerArray above, except that
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* it uses a Common::Array for storage instead of a fixed array.
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* It is only used by DrawList, and was created upon discovering that LSL7
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* room 301 can overflow DrawList when displaying a large menu. Bug #14632
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*/
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template<class T, uint N>
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class StablePointerDynamicArray {
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Common::Array<T *> _items;
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public:
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typedef T **iterator;
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typedef T *const *const_iterator;
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typedef T *value_type;
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typedef uint size_type;
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StablePointerDynamicArray() {
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_items.reserve(N);
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}
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StablePointerDynamicArray(const StablePointerDynamicArray &other) {
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_items.reserve(MAX(N, other.size()));
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for (size_type i = 0; i < other.size(); ++i) {
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if (other._items[i] == nullptr) {
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_items.push_back(nullptr);
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} else {
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_items.push_back(new T(*other._items[i]));
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}
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}
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}
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StablePointerDynamicArray(StablePointerDynamicArray &&other) {
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_items = Common::move(other._items);
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}
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~StablePointerDynamicArray() {
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for (size_type i = 0; i < _items.size(); ++i) {
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delete _items[i];
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}
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}
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void operator=(StablePointerDynamicArray &other) {
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clear();
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for (size_type i = 0; i < other.size(); ++i) {
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if (other._items[i] == nullptr) {
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_items.push_back(nullptr);
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} else {
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_items.push_back(new T(*other._items[i]));
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}
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}
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}
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void operator=(StablePointerDynamicArray &&other) {
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clear();
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_items = Common::move(other._items);
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}
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T *const &operator[](size_type index) const {
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return _items[index];
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}
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T *&operator[](size_type index) {
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return _items[index];
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}
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/**
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* Adds a new pointer to the array.
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*/
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void add(T *item) {
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_items.push_back(item);
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}
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iterator begin() {
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return _items.begin();
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}
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const_iterator begin() const {
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return _items.begin();
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}
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void clear() {
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for (size_type i = 0; i < _items.size(); ++i) {
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delete _items[i];
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}
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_items.resize(0);
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}
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iterator end() {
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return _items.end();
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}
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const_iterator end() const {
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return _items.end();
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}
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/**
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* Erases the object pointed to by the given iterator.
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*/
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void erase(T *item) {
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for (iterator it = begin(); it != end(); ++it) {
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if (*it == item) {
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delete *it;
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*it = nullptr;
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break;
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}
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}
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}
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/**
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* Erases the object pointed to by the given iterator.
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*/
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void erase(iterator &it) {
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assert(it >= begin() && it < end());
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delete *it;
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*it = nullptr;
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}
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/**
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* Erases the object pointed to at the given index.
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*/
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void erase_at(size_type index) {
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delete _items[index];
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_items[index] = nullptr;
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}
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/**
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* Removes freed pointers from the pointer list.
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*/
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size_type pack() {
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iterator freePtr = begin();
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size_type newSize = 0;
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for (iterator it = begin(), last = end(); it != last; ++it) {
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if (*it != nullptr) {
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*freePtr = *it;
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++freePtr;
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++newSize;
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}
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}
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_items.resize(newSize);
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return newSize;
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}
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/**
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* The number of populated slots in the array. The size
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* of the array will only go down once `pack` is called.
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*/
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size_type size() const {
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return _items.size();
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}
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};
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template<typename T>
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class FindByObject {
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const reg_t &_object;
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public:
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FindByObject(const reg_t &object) : _object(object) {}
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bool operator()(const T entry) const {
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return entry && entry->_object == _object;
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}
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};
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} // End of namespace Sci
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#endif // SCI_GRAPHICS_LISTS32_H
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