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engines/sci/graphics/controls16.h
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87
engines/sci/graphics/controls16.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCI_GRAPHICS_CONTROLS16_H
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#define SCI_GRAPHICS_CONTROLS16_H
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namespace Sci {
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enum controlStateFlags {
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SCI_CONTROLS_STYLE_ENABLED = 0x0001, ///< enabled buttons
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SCI_CONTROLS_STYLE_DISABLED = 0x0004, ///< grayed out buttons
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SCI_CONTROLS_STYLE_SELECTED = 0x0008, ///< widgets surrounded by a frame
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SCI_CONTROLS_STYLE_MAC_INVERTED = 0x0040 ///< control is inverted (mac-only for hi-res fonts)
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};
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// Control types and flags
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enum {
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SCI_CONTROLS_TYPE_BUTTON = 1,
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SCI_CONTROLS_TYPE_TEXT = 2,
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SCI_CONTROLS_TYPE_TEXTEDIT = 3,
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SCI_CONTROLS_TYPE_ICON = 4,
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SCI_CONTROLS_TYPE_LIST = 6,
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SCI_CONTROLS_TYPE_LIST_ALIAS = 7,
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SCI_CONTROLS_TYPE_DUMMY = 10
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};
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class GfxPorts;
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class GfxPaint16;
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class Font;
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class GfxText16;
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class GfxScreen;
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/**
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* Controls class, handles drawing of controls in SCI16 (SCI0-SCI1.1) games
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*/
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class GfxControls16 {
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public:
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GfxControls16(SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen);
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~GfxControls16();
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void kernelDrawButton(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 style, bool hilite);
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void kernelDrawText(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, TextAlignment alignment, int16 style, bool hilite);
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void kernelDrawTextEdit(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
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void kernelDrawIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, int16 loopNo, int16 celNo, int16 priority, int16 style, bool hilite);
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void kernelDrawList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite);
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void kernelTexteditChange(reg_t controlObject, reg_t eventObject);
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private:
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void texteditSetBlinkTime();
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void drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 upperPos, int16 cursorPos, bool isAlias);
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void texteditCursorDraw(Common::Rect rect, const char *text, uint16 curPos);
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void texteditCursorErase();
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int getPicNotValid();
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SegManager *_segMan;
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GfxPorts *_ports;
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GfxPaint16 *_paint16;
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GfxText16 *_text16;
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GfxScreen *_screen;
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// Textedit-Control related
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Common::Rect _texteditCursorRect;
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bool _texteditCursorVisible;
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uint32 _texteditBlinkTime;
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};
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} // End of namespace Sci
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#endif // SCI_GRAPHICS_CONTROLS16_H
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