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engines/sci/engine/kmovement.cpp
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527
engines/sci/engine/kmovement.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "sci/sci.h"
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#include "sci/resource/resource.h"
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#include "sci/engine/features.h"
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#include "sci/engine/state.h"
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#include "sci/engine/selector.h"
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#include "sci/engine/kernel.h"
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#include "sci/graphics/animate.h"
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#include "sci/graphics/screen.h"
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namespace Sci {
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/**
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* Compute "velocity" vector (xStep,yStep)=(vx,vy) for a jump from (0,0) to
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* (dx,dy), with gravity constant gy. The gravity is assumed to be non-negative.
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*
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* If this was ordinary continuous physics, we would compute the desired
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* (floating point!) velocity vector (vx,vy) as follows, under the assumption
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* that vx and vy are linearly correlated by a constant c, i.e., vy = c * vx:
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* dx = t * vx
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* dy = t * vy + gy * t^2 / 2
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* => dy = c * dx + gy * (dx/vx)^2 / 2
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* => |vx| = sqrt( gy * dx^2 / (2 * (dy - c * dx)) )
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* Here, the sign of vx must be chosen equal to the sign of dx, obviously.
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*
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* This square root only makes sense in our context if the denominator is
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* positive, or equivalently, (dy - c * dx) must be positive. For simplicity
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* and by symmetry along the x-axis, we assume dx to be positive for all
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* computations, and only adjust for its sign in the end. Switching the sign of
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* c appropriately, we set tmp := (dy + c * dx) and compute c so that this term
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* becomes positive.
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*
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* Remark #1: If the jump is straight up, i.e. dx == 0, then we should not
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* assume the above linear correlation vy = c * vx of the velocities (as vx
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* will be 0, but vy shouldn't be, unless we drop down).
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*
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* Remark #2: We are actually in a discrete setup. The motion is computed
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* iteratively: each iteration, we add vx and vy to the position, then add gy
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* to vy. So the real formula is the following (where t ideally is close to an int):
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*
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* dx = t * vx
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* dy = t * vy + gy * t*(t-1) / 2
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*
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* But the solution resulting from that is a lot more complicated, so we use
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* the above approximation instead.
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*
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* Still, what we compute in the end is of course not a real velocity anymore,
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* but an integer approximation, used in an iterative stepping algorithm.
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*/
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reg_t kSetJump(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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// Input data
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reg_t object = argv[0];
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int dx = argv[1].toSint16();
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int dy = argv[2].toSint16();
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int gy = argv[3].toSint16();
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// Derived data
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int c;
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int tmp;
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int vx = 0; // x velocity
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int vy = 0; // y velocity
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int dxWasNegative = (dx < 0);
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dx = ABS(dx);
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assert(gy >= 0);
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if (dx == 0) {
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// Upward jump. Value of c doesn't really matter
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c = 1;
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} else {
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// Compute a suitable value for c respectively tmp.
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// The important thing to consider here is that we want the resulting
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// *discrete* x/y velocities to be not-too-big integers, for a smooth
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// curve (i.e. we could just set vx=dx, vy=dy, and be done, but that
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// is hardly what you would call a parabolic jump, would ya? ;-).
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//
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// So, we make sure that 2.0*tmp will be bigger than dx (that way,
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// we ensure vx will be less than sqrt(gy * dx)).
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if (dx + dy < 0) {
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// dy is negative and |dy| > |dx|
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c = (2 * ABS(dy)) / dx;
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//tmp = ABS(dy); // ALMOST the resulting value, except for obvious rounding issues
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} else {
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// dy is either positive, or |dy| <= |dx|
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c = (dx * 3 / 2 - dy) / dx;
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// We force c to be strictly positive
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if (c < 1)
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c = 1;
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//tmp = dx * 3 / 2; // ALMOST the resulting value, except for obvious rounding issues
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// FIXME: Where is the 3 coming from? Maybe they hard/coded, by "accident", that usually gy=3 ?
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// Then this choice of scalar will make t equal to roughly sqrt(dx)
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}
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}
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// POST: c >= 1
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tmp = c * dx + dy;
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// POST: (dx != 0) ==> ABS(tmp) > ABS(dx)
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// POST: (dx != 0) ==> ABS(tmp) ~>=~ ABS(dy)
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debugC(kDebugLevelBresen, "c: %d, tmp: %d", c, tmp);
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// Compute x step
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if (tmp != 0 && dx != 0)
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vx = (int16)((float)(dx * sqrt(gy / (2.0 * tmp))));
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else
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vx = 0;
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// Restore the left/right direction: dx and vx should have the same sign.
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if (dxWasNegative)
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vx = -vx;
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if ((dy < 0) && (vx == 0)) {
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// Special case: If this was a jump (almost) straight upward, i.e. dy < 0 (upward),
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// and vx == 0 (i.e. no horizontal movement, at least not after rounding), then we
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// compute vy directly.
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// For this, we drop the assumption on the linear correlation of vx and vy (obviously).
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// FIXME: This choice of vy makes t roughly (2+sqrt(2))/gy * sqrt(dy);
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// so if gy==3, then t is roughly sqrt(dy)...
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vy = (int)sqrt((float)gy * ABS(2 * dy)) + 1;
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} else {
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// As stated above, the vertical direction is correlated to the horizontal by the
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// (non-zero) factor c.
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// Strictly speaking, we should probably be using the value of vx *before* rounding
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// it to an integer... Ah well
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vy = c * vx;
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}
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// Always force vy to be upwards
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vy = -ABS(vy);
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debugC(kDebugLevelBresen, "SetJump for object at %04x:%04x", PRINT_REG(object));
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debugC(kDebugLevelBresen, "xStep: %d, yStep: %d", vx, vy);
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writeSelectorValue(segMan, object, SELECTOR(xStep), vx);
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writeSelectorValue(segMan, object, SELECTOR(yStep), vy);
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return s->r_acc;
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}
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reg_t kInitBresen(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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reg_t mover = argv[0];
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reg_t client = readSelector(segMan, mover, SELECTOR(client));
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int16 stepFactor = (argc >= 2) ? argv[1].toUint16() : 1;
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int16 mover_x = readSelectorValue(segMan, mover, SELECTOR(x));
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int16 mover_y = readSelectorValue(segMan, mover, SELECTOR(y));
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int16 client_xStep = readSelectorValue(segMan, client, SELECTOR(xStep)) * stepFactor;
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int16 client_yStep = readSelectorValue(segMan, client, SELECTOR(yStep)) * stepFactor;
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int16 client_step;
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if (client_xStep < client_yStep)
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client_step = client_yStep * 2;
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else
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client_step = client_xStep * 2;
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int16 deltaX = mover_x - readSelectorValue(segMan, client, SELECTOR(x));
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int16 deltaY = mover_y - readSelectorValue(segMan, client, SELECTOR(y));
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int16 mover_dx = 0;
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int16 mover_dy = 0;
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int16 mover_i1 = 0;
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int16 mover_i2 = 0;
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int16 mover_di = 0;
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int16 mover_incr = 0;
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int16 mover_xAxis = 0;
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while (1) {
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mover_dx = client_xStep;
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mover_dy = client_yStep;
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mover_incr = 1;
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if (ABS(deltaX) >= ABS(deltaY)) {
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mover_xAxis = 1;
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if (deltaX < 0)
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mover_dx = -mover_dx;
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mover_dy = deltaX ? mover_dx * deltaY / deltaX : 0;
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mover_i1 = ((mover_dx * deltaY) - (mover_dy * deltaX)) * 2;
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if (deltaY < 0) {
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mover_incr = -1;
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mover_i1 = -mover_i1;
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}
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mover_i2 = mover_i1 - (deltaX * 2);
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mover_di = mover_i1 - deltaX;
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if (deltaX < 0) {
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mover_i1 = -mover_i1;
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mover_i2 = -mover_i2;
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mover_di = -mover_di;
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}
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} else {
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mover_xAxis = 0;
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if (deltaY < 0)
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mover_dy = -mover_dy;
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mover_dx = deltaY ? mover_dy * deltaX / deltaY : 0;
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mover_i1 = ((mover_dy * deltaX) - (mover_dx * deltaY)) * 2;
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if (deltaX < 0) {
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mover_incr = -1;
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mover_i1 = -mover_i1;
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}
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mover_i2 = mover_i1 - (deltaY * 2);
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mover_di = mover_i1 - deltaY;
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if (deltaY < 0) {
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mover_i1 = -mover_i1;
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mover_i2 = -mover_i2;
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mover_di = -mover_di;
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}
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break;
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}
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if (client_xStep <= client_yStep)
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break;
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if (!client_xStep)
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break;
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if (client_yStep >= ABS(mover_dy + mover_incr))
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break;
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client_step--;
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if (!client_step)
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error("kInitBresen failed");
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client_xStep--;
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}
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// set mover
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writeSelectorValue(segMan, mover, SELECTOR(dx), mover_dx);
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writeSelectorValue(segMan, mover, SELECTOR(dy), mover_dy);
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writeSelectorValue(segMan, mover, SELECTOR(b_i1), mover_i1);
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writeSelectorValue(segMan, mover, SELECTOR(b_i2), mover_i2);
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writeSelectorValue(segMan, mover, SELECTOR(b_di), mover_di);
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writeSelectorValue(segMan, mover, SELECTOR(b_incr), mover_incr);
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writeSelectorValue(segMan, mover, SELECTOR(b_xAxis), mover_xAxis);
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return s->r_acc;
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}
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reg_t kDoBresen(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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reg_t mover = argv[0];
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reg_t client = readSelector(segMan, mover, SELECTOR(client));
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bool completed = false;
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bool handleMoveCount = g_sci->_features->handleMoveCount();
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if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY) {
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uint client_signal = readSelectorValue(segMan, client, SELECTOR(signal));
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writeSelectorValue(segMan, client, SELECTOR(signal), client_signal & ~kSignalHitObstacle);
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}
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int16 mover_moveCnt = 1;
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int16 client_moveSpeed = 0;
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if (handleMoveCount) {
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mover_moveCnt = readSelectorValue(segMan, mover, SELECTOR(b_movCnt));
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client_moveSpeed = readSelectorValue(segMan, client, SELECTOR(moveSpeed));
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mover_moveCnt++;
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}
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if (client_moveSpeed < mover_moveCnt) {
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mover_moveCnt = 0;
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int16 client_x = readSelectorValue(segMan, client, SELECTOR(x));
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int16 client_y = readSelectorValue(segMan, client, SELECTOR(y));
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int16 mover_x = readSelectorValue(segMan, mover, SELECTOR(x));
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int16 mover_y = readSelectorValue(segMan, mover, SELECTOR(y));
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int16 mover_xAxis = readSelectorValue(segMan, mover, SELECTOR(b_xAxis));
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int16 mover_dx = readSelectorValue(segMan, mover, SELECTOR(dx));
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int16 mover_dy = readSelectorValue(segMan, mover, SELECTOR(dy));
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int16 mover_incr = readSelectorValue(segMan, mover, SELECTOR(b_incr));
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int16 mover_i1 = readSelectorValue(segMan, mover, SELECTOR(b_i1));
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int16 mover_i2 = readSelectorValue(segMan, mover, SELECTOR(b_i2));
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int16 mover_di = readSelectorValue(segMan, mover, SELECTOR(b_di));
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int16 mover_org_i1 = mover_i1;
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int16 mover_org_i2 = mover_i2;
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int16 mover_org_di = mover_di;
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if ((getSciVersion() >= SCI_VERSION_1_EGA_ONLY)) {
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// save current position into mover
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writeSelectorValue(segMan, mover, SELECTOR(xLast), client_x);
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writeSelectorValue(segMan, mover, SELECTOR(yLast), client_y);
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}
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// Store backups of all client selector variables. We will restore them
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// in case of a collision.
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Object* clientObject = segMan->getObject(client);
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uint clientVarNum = clientObject->getVarCount();
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reg_t* clientBackup = new reg_t[clientVarNum];
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for (uint i = 0; i < clientVarNum; ++i)
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clientBackup[i] = clientObject->getVariable(i);
|
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if ((getSciVersion() <= SCI_VERSION_1_EGA_ONLY)) {
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if (mover_xAxis) {
|
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if (ABS(mover_x - client_x) < ABS(mover_dx))
|
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completed = true;
|
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} else {
|
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if (ABS(mover_y - client_y) < ABS(mover_dy))
|
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completed = true;
|
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}
|
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} else {
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// SCI1EARLY+ code
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if (mover_xAxis) {
|
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if (ABS(mover_x - client_x) <= ABS(mover_dx))
|
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completed = true;
|
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} else {
|
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if (ABS(mover_y - client_y) <= ABS(mover_dy))
|
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completed = true;
|
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}
|
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}
|
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if (completed) {
|
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client_x = mover_x;
|
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client_y = mover_y;
|
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} else {
|
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client_x += mover_dx;
|
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client_y += mover_dy;
|
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if (mover_di < 0) {
|
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mover_di += mover_i1;
|
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} else {
|
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mover_di += mover_i2;
|
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if (mover_xAxis == 0) {
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client_x += mover_incr;
|
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} else {
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client_y += mover_incr;
|
||||
}
|
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}
|
||||
}
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writeSelectorValue(segMan, client, SELECTOR(x), client_x);
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writeSelectorValue(segMan, client, SELECTOR(y), client_y);
|
||||
|
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// Now call client::canBeHere/client::cantBehere to check for collisions
|
||||
bool collision = false;
|
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// adding this here for hoyle 3 to get happy. CantBeHere is a dummy in hoyle 3 and acc is != 0 so we would
|
||||
// get a collision otherwise. Resetting the result was always done in SSCI
|
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s->r_acc = NULL_REG;
|
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if (SELECTOR(cantBeHere) != -1) {
|
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invokeSelector(s, client, SELECTOR(cantBeHere), argc, argv);
|
||||
if (!s->r_acc.isNull())
|
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collision = true;
|
||||
} else {
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invokeSelector(s, client, SELECTOR(canBeHere), argc, argv);
|
||||
if (s->r_acc.isNull())
|
||||
collision = true;
|
||||
}
|
||||
|
||||
if (collision) {
|
||||
// We restore the backup of the client variables
|
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for (uint i = 0; i < clientVarNum; ++i)
|
||||
clientObject->getVariableRef(i) = clientBackup[i];
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||||
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mover_i1 = mover_org_i1;
|
||||
mover_i2 = mover_org_i2;
|
||||
mover_di = mover_org_di;
|
||||
|
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uint16 client_signal = readSelectorValue(segMan, client, SELECTOR(signal));
|
||||
writeSelectorValue(segMan, client, SELECTOR(signal), client_signal | kSignalHitObstacle);
|
||||
}
|
||||
delete[] clientBackup;
|
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writeSelectorValue(segMan, mover, SELECTOR(b_i1), mover_i1);
|
||||
writeSelectorValue(segMan, mover, SELECTOR(b_i2), mover_i2);
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||||
writeSelectorValue(segMan, mover, SELECTOR(b_di), mover_di);
|
||||
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||||
if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY) {
|
||||
// In sci1egaonly this block of code was outside of the main if,
|
||||
// but client_x/client_y aren't set there, so it was an
|
||||
// uninitialized read in SSCI. (This issue was fixed in sci1early.)
|
||||
if (handleMoveCount)
|
||||
writeSelectorValue(segMan, mover, SELECTOR(b_movCnt), mover_moveCnt);
|
||||
// We need to compare directly in here, complete may have happened during
|
||||
// the current move
|
||||
if ((client_x == mover_x) && (client_y == mover_y))
|
||||
invokeSelector(s, mover, SELECTOR(moveDone), argc, argv);
|
||||
return s->r_acc;
|
||||
}
|
||||
}
|
||||
|
||||
if (handleMoveCount)
|
||||
writeSelectorValue(segMan, mover, SELECTOR(b_movCnt), mover_moveCnt);
|
||||
|
||||
return s->r_acc;
|
||||
}
|
||||
|
||||
extern void kDirLoopWorker(reg_t obj, uint16 angle, EngineState *s, int argc, reg_t *argv);
|
||||
extern uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2);
|
||||
|
||||
reg_t kDoAvoider(EngineState *s, int argc, reg_t *argv) {
|
||||
SegManager *segMan = s->_segMan;
|
||||
reg_t avoider = argv[0];
|
||||
int16 timesStep = argc > 1 ? argv[1].toUint16() : 1;
|
||||
|
||||
// Note: the avoider must be an object but it may already have been freed.
|
||||
// Avoid:doit calls kDoAvoider multiple times and any of these calls might
|
||||
// result in the avoider being disposed when invoking mover:doit.
|
||||
// This can happen in kq4 early when captured by a witch in room 57.
|
||||
if (!s->_segMan->isObject(avoider)) {
|
||||
error("DoAvoider() where avoider %04x:%04x is not an object", PRINT_REG(avoider));
|
||||
return SIGNAL_REG;
|
||||
}
|
||||
|
||||
reg_t client = readSelector(segMan, avoider, SELECTOR(client));
|
||||
reg_t mover = readSelector(segMan, client, SELECTOR(mover));
|
||||
if (mover.isNull())
|
||||
return SIGNAL_REG;
|
||||
|
||||
// call mover::doit
|
||||
invokeSelector(s, mover, SELECTOR(doit), argc, argv);
|
||||
|
||||
// Read mover again
|
||||
mover = readSelector(segMan, client, SELECTOR(mover));
|
||||
if (mover.isNull())
|
||||
return SIGNAL_REG;
|
||||
|
||||
int16 clientX = readSelectorValue(segMan, client, SELECTOR(x));
|
||||
int16 clientY = readSelectorValue(segMan, client, SELECTOR(y));
|
||||
int16 moverX = readSelectorValue(segMan, mover, SELECTOR(x));
|
||||
int16 moverY = readSelectorValue(segMan, mover, SELECTOR(y));
|
||||
int16 avoiderHeading = readSelectorValue(segMan, avoider, SELECTOR(heading));
|
||||
|
||||
// call client::isBlocked
|
||||
invokeSelector(s, client, SELECTOR(isBlocked), argc, argv);
|
||||
|
||||
if (s->r_acc.isNull()) {
|
||||
// not blocked
|
||||
if (avoiderHeading == -1)
|
||||
return SIGNAL_REG;
|
||||
avoiderHeading = -1;
|
||||
|
||||
uint16 angle = kGetAngleWorker(clientX, clientY, moverX, moverY);
|
||||
|
||||
reg_t clientLooper = readSelector(segMan, client, SELECTOR(looper));
|
||||
if (clientLooper.isNull()) {
|
||||
kDirLoopWorker(client, angle, s, argc, argv);
|
||||
} else {
|
||||
// call looper::doit
|
||||
reg_t params[2] = { make_reg(0, angle), client };
|
||||
invokeSelector(s, clientLooper, SELECTOR(doit), argc, argv, 2, params);
|
||||
}
|
||||
s->r_acc = SIGNAL_REG;
|
||||
|
||||
} else {
|
||||
// is blocked
|
||||
if (avoiderHeading == -1)
|
||||
avoiderHeading = g_sci->getRNG().getRandomBit() ? 45 : -45;
|
||||
int16 clientHeading = readSelectorValue(segMan, client, SELECTOR(heading));
|
||||
clientHeading = (clientHeading / 45) * 45;
|
||||
|
||||
int16 clientXstep = readSelectorValue(segMan, client, SELECTOR(xStep)) * timesStep;
|
||||
int16 clientYstep = readSelectorValue(segMan, client, SELECTOR(yStep)) * timesStep;
|
||||
int16 newHeading = clientHeading;
|
||||
|
||||
while (1) {
|
||||
int16 newX = clientX;
|
||||
int16 newY = clientY;
|
||||
switch (newHeading) {
|
||||
case 45:
|
||||
case 90:
|
||||
case 135:
|
||||
newX += clientXstep;
|
||||
break;
|
||||
case 225:
|
||||
case 270:
|
||||
case 315:
|
||||
newX -= clientXstep;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (newHeading) {
|
||||
case 0:
|
||||
case 45:
|
||||
case 315:
|
||||
newY -= clientYstep;
|
||||
break;
|
||||
case 135:
|
||||
case 180:
|
||||
case 225:
|
||||
newY += clientYstep;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
writeSelectorValue(segMan, client, SELECTOR(x), newX);
|
||||
writeSelectorValue(segMan, client, SELECTOR(y), newY);
|
||||
|
||||
// call client::canBeHere
|
||||
invokeSelector(s, client, SELECTOR(canBeHere), argc, argv);
|
||||
|
||||
if (!s->r_acc.isNull()) {
|
||||
s->r_acc = make_reg(0, newHeading);
|
||||
break; // break out
|
||||
}
|
||||
|
||||
newHeading += avoiderHeading;
|
||||
if (newHeading >= 360)
|
||||
newHeading -= 360;
|
||||
if (newHeading < 0)
|
||||
newHeading += 360;
|
||||
if (newHeading == clientHeading) {
|
||||
// tried everything
|
||||
writeSelectorValue(segMan, client, SELECTOR(x), clientX);
|
||||
writeSelectorValue(segMan, client, SELECTOR(y), clientY);
|
||||
s->r_acc = SIGNAL_REG;
|
||||
break; // break out
|
||||
}
|
||||
}
|
||||
}
|
||||
writeSelectorValue(segMan, avoider, SELECTOR(heading), avoiderHeading);
|
||||
return s->r_acc;
|
||||
}
|
||||
|
||||
} // End of namespace Sci
|
||||
Reference in New Issue
Block a user