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engines/saga2/towerfta.h
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117
engines/saga2/towerfta.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* aint32 with this program; if not, write to the Free Software
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_TOWERFTA_H
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#define SAGA2_TOWERFTA_H
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#include "saga2/tower.h"
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namespace Saga2 {
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INITIALIZER(initSystemConfig);
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// uses null cleanup
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INITIALIZER(initPlayIntro);
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TERMINATOR(termPlayOutro);
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TERMINATOR(termSystemTimer);
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TERMINATOR (termAudio);
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INITIALIZER(initResourceFiles);
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TERMINATOR(termResourceFiles);
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INITIALIZER(initResourceServers);
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TERMINATOR(termResourceServers);
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INITIALIZER(initPathFinders);
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TERMINATOR(termPathFinders);
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INITIALIZER(initSAGAInterpreter);
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TERMINATOR(termSAGAInterpreter);
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INITIALIZER(initAudioChannels);
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TERMINATOR(termAudioChannels);
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INITIALIZER(initResourceHandles);
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TERMINATOR(termResourceHandles);
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INITIALIZER(initPalettes);
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TERMINATOR(termPalettes);
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INITIALIZER(initDisplayPort);
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TERMINATOR(termDisplayPort);
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INITIALIZER(initPanelSystem);
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TERMINATOR(termPanelSystem);
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INITIALIZER(initMainWindow);
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TERMINATOR(termMainWindow);
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INITIALIZER(initGUIMessagers);
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TERMINATOR(termGUIMessagers);
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INITIALIZER(initMousePointer);
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TERMINATOR(termMousePointer);
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INITIALIZER(initDisplay);
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TERMINATOR(termDisplay);
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INITIALIZER(initGameMaps);
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TERMINATOR(termGameMaps);
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INITIALIZER(initRouteData);
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TERMINATOR(termRouteData);
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INITIALIZER(initActorSprites);
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TERMINATOR(termActorSprites);
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INITIALIZER(initWeaponData);
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TERMINATOR(termWeaponData);
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INITIALIZER(initSpellData);
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TERMINATOR(termSpellData);
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INITIALIZER(initObjectSoundFX);
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TERMINATOR(termObjectSoundFX);
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INITIALIZER(initObjectPrototypes);
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TERMINATOR(termObjectPrototypes);
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INITIALIZER(initDynamicGameData);
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TERMINATOR(termDynamicGameData);
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INITIALIZER(initGameMode);
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TERMINATOR(termGameMode);
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INITIALIZER(initTop);
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TERMINATOR(termTop);
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INITIALIZER(initProcessResources);
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TERMINATOR(termProcessResources);
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} // end of namespace Saga2
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#endif
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