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engines/saga2/pclass.r
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engines/saga2/pclass.r
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_PCLASS_R
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#define SAGA2_PCLASS_R
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namespace Saga2 {
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enum {
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protoClassArmor = 1,
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protoClassArrow = 2,
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protoClassBludgeoningWeapon = 4,
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protoClassBookDoc = 5,
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protoClassBottle = 6,
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protoClassBow = 7,
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protoClassEnchantment = 8,
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protoClassEncounterGenerator = 9,
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protoClassFood = 10,
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protoClassIdea = 11,
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protoClassInventory = 13,
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protoClassKey = 14,
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protoClassMap = 16,
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protoClassMemory = 17,
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protoClassMissionGenerator = 19,
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protoClassMonsterGenerator = 20,
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protoClassPhysContainer = 21,
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protoClassPsych = 22,
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protoClassScrollDoc = 24,
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protoClassShield = 25,
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protoClassSkill = 26,
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protoClassSlashingWeapon = 28,
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protoClassTool = 32,
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protoClassWeaponWand = 33,
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// FIXME: Doublecheck these
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protoClassIdeaContainer = 12,
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protoClassMemoryContainer = 18,
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protoClassPsychContainer = 23,
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protoClassSkillContainer = 27
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};
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} // end of namespace Saga2
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#endif
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