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engines/saga2/document.h
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177
engines/saga2/document.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* aint32 with this program; if not, write to the Free Software
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_DOCUMENT_H
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#define SAGA2_DOCUMENT_H
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#include "saga2/modal.h"
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namespace Saga2 {
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// prototypes
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void appendBookText(char *string = NULL);
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void appendScrollText(char *string = NULL);
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int16 openBook(uint16);
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int16 openScroll(uint16);
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int16 openParchment(uint16);
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// constants
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const uint32 kBookGroupID = MKTAG('B', 'O', 'O', 'K');
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const int kMaxVisiblePages = 2;
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enum {
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kPageLeft = 0,
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kPageRight,
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kPageUp,
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kPageDown
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};
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enum pageOrientation {
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kPageOrientVertical = 0,
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kPageOrientHorizontal
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};
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struct CDocumentAppearance {
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StaticRect windowPos; // Position of window on screen
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int16 numPages; // Number of visible pages
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int16 orientation; // Orientation of pages
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uint8 *textColors; // Text color array
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StaticRect pageRect[kMaxVisiblePages];// Array of visible page rects
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StaticRect closeRect; // Close-box rectangle
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StaticWindow *decoList; // List of decorator panels
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int16 numDecos; // Number of decorator panels
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hResID groupID; // Resource ID for decoration group
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hResID decoID; // Resource ID for decorations
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};
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// Base class for scrolls, books, and parchments
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class CDocument : public ModalWindow {
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friend class CScroll;
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friend class CBook;
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private:
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enum {
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kMaxPages = 32,
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kMaxLines = 32,
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kMaxChars = 32,
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kTextPictureOffset = 1
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};
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struct ImageHeader {
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Point16 size;
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int16 compress;
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int8 data[2];
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};
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CDocumentAppearance &_app;
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// image poiner array
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void *_images[kMaxPages];
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uint16 _currentPage,
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_lineWidth,
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_pageHeight,
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_totalLines,
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_totalPages;
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gFont *_textFont;
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uint16 _textHeight;
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uint16 _pages;
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uint16 _numLines[kMaxPages];
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uint16 _lineLen[kMaxPages][kMaxLines];
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uint16 _lineOffset[kMaxPages];
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Extent16 _imageSizes[kMaxPages];
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bool _pageBreakSet;
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char *_scan; // for parsing book text.
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// string sizes
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uint16 _maxSize;
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uint16 _textSize;
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// image context
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hResContext *_illustrationCon;
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private:
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bool activate(gEventType why); // activate the control
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void deactivate();
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void pointerMove(gPanelMessage &msg);
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bool pointerHit(gPanelMessage &msg);
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void pointerDrag(gPanelMessage &msg);
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void pointerRelease(gPanelMessage &msg);
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bool keyStroke(gPanelMessage &msg);
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protected:
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void drawClipped(
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gPort &port,
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const Point16 &offset,
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const Rect16 &clipRect);
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void draw(); // redraw the window
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void renderText();
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void makePages();
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bool checkForPageBreak(char *string,
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uint16 index,
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int32 &offset);
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bool checkForImage(char *string,
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uint16 index,
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uint16 pageIndex,
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int32 &offset);
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gPanel *keyTest(int16 key);
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public:
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char *origText; // the original text string
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char *text; // the working text string
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public:
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CDocument(CDocumentAppearance &app,
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char *buffer, // buffer to edit
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gFont *font, // font of the text
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uint16 ident, // control ID
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AppFunc *cmd = NULL); // application command func
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~CDocument();
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void gotoPage(int8 page);
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APPFUNCV(cmdDocumentEsc);
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APPFUNCV(cmdDocumentLt);
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APPFUNCV(cmdDocumentRt);
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APPFUNCV(cmdDocumentUp);
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APPFUNCV(cmdDocumentDn);
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// void setText( char *text );
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// void appendText( char *string );
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};
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} // end of namespace Saga2
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#endif
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