Initial commit
This commit is contained in:
62
engines/saga2/dice.h
Normal file
62
engines/saga2/dice.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* Based on the original sources
|
||||
* Faery Tale II -- The Halls of the Dead
|
||||
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
|
||||
*/
|
||||
|
||||
#ifndef SAGA2_DICE_H
|
||||
#define SAGA2_DICE_H
|
||||
|
||||
namespace Saga2 {
|
||||
|
||||
inline int32 RANDOM(int32 minV, int32 maxV) {
|
||||
return (maxV - minV + 1) ? g_vm->_rnd->getRandomNumber(ABS(maxV - minV)) + minV : 0;
|
||||
}
|
||||
|
||||
inline int32 diceRoll(int dice, int sides, int perDieMod, int base) {
|
||||
int32 rv = base;
|
||||
if (dice)
|
||||
for (int i = 0; i < ABS(dice); i++)
|
||||
rv += (RANDOM(1, sides) + perDieMod * (dice > 0 ? 1 : -1));
|
||||
return rv;
|
||||
}
|
||||
|
||||
class RandomDice {
|
||||
int8 _dice, _side;
|
||||
public:
|
||||
RandomDice(int8 d, int8 s) {
|
||||
_dice = d;
|
||||
_side = s;
|
||||
}
|
||||
RandomDice() {
|
||||
_dice = 1;
|
||||
_side = 1;
|
||||
}
|
||||
|
||||
int32 roll(int32 resist = 0) {
|
||||
return diceRoll(_dice, _side, resist, 0);
|
||||
}
|
||||
};
|
||||
|
||||
} // end of namespace Saga2
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user