Initial commit
This commit is contained in:
305
engines/saga/resource.h
Normal file
305
engines/saga/resource.h
Normal file
@@ -0,0 +1,305 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
// RSC Resource file management header file
|
||||
|
||||
#ifndef SAGA_RESOURCE_H
|
||||
#define SAGA_RESOURCE_H
|
||||
|
||||
#include "common/array.h"
|
||||
#include "common/file.h"
|
||||
#include "common/list.h"
|
||||
#include "common/macresman.h"
|
||||
|
||||
namespace Saga {
|
||||
|
||||
#define RSC_TABLEINFO_SIZE 8
|
||||
#define RSC_TABLEENTRY_SIZE 8
|
||||
|
||||
#define RSC_MIN_FILESIZE (RSC_TABLEINFO_SIZE + RSC_TABLEENTRY_SIZE + 1)
|
||||
|
||||
class SagaEngine;
|
||||
class ByteArray;
|
||||
|
||||
class PatchData {
|
||||
private:
|
||||
Common::SeekableReadStream *_patchFile;
|
||||
const char *_fileName;
|
||||
bool _deletePatchFile;
|
||||
bool _patchFileOpened;
|
||||
|
||||
public:
|
||||
PatchData(const char *fileName): _fileName(fileName), _deletePatchFile(true), _patchFile(nullptr), _patchFileOpened(false) {
|
||||
}
|
||||
PatchData(Common::SeekableReadStream *patchFile, const char *fileName): _patchFile(patchFile), _fileName(fileName), _deletePatchFile(false), _patchFileOpened(true) {
|
||||
}
|
||||
|
||||
Common::SeekableReadStream *getStream() {
|
||||
if (_patchFileOpened)
|
||||
return _patchFile;
|
||||
|
||||
Common::File *file = new Common::File();
|
||||
_patchFileOpened = true;
|
||||
if (!file->open(_fileName)) {
|
||||
_patchFile = nullptr;
|
||||
delete file;
|
||||
return nullptr;
|
||||
}
|
||||
_patchFile = file;
|
||||
return _patchFile;
|
||||
}
|
||||
|
||||
void closeStream() {
|
||||
if (_deletePatchFile && _patchFileOpened) {
|
||||
delete _patchFile;
|
||||
_patchFile = nullptr;
|
||||
_patchFileOpened = false;
|
||||
}
|
||||
}
|
||||
|
||||
~PatchData() {
|
||||
if (_deletePatchFile) {
|
||||
delete _patchFile;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct ResourceData {
|
||||
size_t offset;
|
||||
size_t size;
|
||||
int diskNum; // -1 = without disk id. -2 = mac res fork
|
||||
PatchData *patchData;
|
||||
|
||||
ResourceData() :
|
||||
offset(0), size(0), patchData(NULL), diskNum(-1) {
|
||||
}
|
||||
|
||||
~ResourceData() {
|
||||
if (patchData) {
|
||||
delete patchData;
|
||||
patchData = NULL;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
typedef Common::Array<ResourceData> ResourceDataArray;
|
||||
|
||||
class ResourceContext {
|
||||
friend class Resource;
|
||||
public:
|
||||
|
||||
ResourceContext():
|
||||
_fileName(NULL), _fileType(0), _isCompressed(false), _serial(0),
|
||||
_isBigEndian(false),
|
||||
_fileSize(0), _tombstone(false) {
|
||||
}
|
||||
|
||||
virtual ~ResourceContext() { }
|
||||
|
||||
bool isCompressed() const { return _isCompressed; }
|
||||
uint16 fileType() const { return _fileType; }
|
||||
int32 fileSize() const { return _fileSize; }
|
||||
int serial() const { return _serial; }
|
||||
bool isBigEndian() const { return _isBigEndian; }
|
||||
const char * fileName() const { return _fileName; }
|
||||
|
||||
Common::SeekableReadStream *getFile(ResourceData *resourceData) {
|
||||
if (resourceData && resourceData->patchData != NULL) {
|
||||
return resourceData->patchData->getStream();
|
||||
} else {
|
||||
if (!_file && !_tombstone)
|
||||
_file.reset(Common::MacResManager::openFileOrDataFork(_fileName));
|
||||
if (!_file)
|
||||
_tombstone = true;
|
||||
|
||||
return _file.get();
|
||||
}
|
||||
}
|
||||
|
||||
bool validResourceId(uint32 resourceId) const {
|
||||
return (resourceId < _table.size());
|
||||
}
|
||||
|
||||
ResourceData *getResourceData(uint32 resourceId) {
|
||||
if (resourceId >= _table.size()) {
|
||||
error("ResourceContext::getResourceData() wrong resourceId %d", resourceId);
|
||||
}
|
||||
return &_table[resourceId];
|
||||
}
|
||||
|
||||
void closeFile() {
|
||||
_file.reset();
|
||||
}
|
||||
|
||||
protected:
|
||||
const char *_fileName;
|
||||
uint16 _fileType;
|
||||
bool _isCompressed;
|
||||
int _serial; // IHNM speech files
|
||||
|
||||
bool _isBigEndian;
|
||||
ResourceDataArray _table;
|
||||
Common::ScopedPtr<Common::SeekableReadStream> _file;
|
||||
Common::ScopedPtr<Common::MacResManager> _macRes;
|
||||
int32 _fileSize;
|
||||
bool _tombstone;
|
||||
|
||||
bool load(SagaEngine *_vm, Resource *resource);
|
||||
bool loadResV1();
|
||||
bool loadResIteAmiga(SagaEngine *_vm, int type, bool isFloppy);
|
||||
bool loadResIteAmigaSound(SagaEngine *_vm, int type);
|
||||
|
||||
virtual bool loadRes(SagaEngine *_vm, int type) = 0;
|
||||
virtual void processPatches(Resource *resource, const GamePatchDescription *patchFiles) { }
|
||||
};
|
||||
|
||||
typedef Common::List<ResourceContext *> ResourceContextList;
|
||||
|
||||
struct MetaResource {
|
||||
int16 sceneIndex;
|
||||
int16 objectCount;
|
||||
int32 objectsStringsResourceID;
|
||||
int32 inventorySpritesID;
|
||||
int32 mainSpritesID;
|
||||
int32 objectsResourceID;
|
||||
int16 actorCount;
|
||||
int32 actorsStringsResourceID;
|
||||
int32 actorsResourceID;
|
||||
int32 protagFaceSpritesID;
|
||||
int32 field_22;
|
||||
int16 field_26;
|
||||
int16 protagStatesCount;
|
||||
int32 protagStatesResourceID;
|
||||
int32 cutawayListResourceID;
|
||||
int32 songTableID;
|
||||
|
||||
MetaResource() {
|
||||
memset(this, 0, sizeof(*this));
|
||||
}
|
||||
};
|
||||
|
||||
class Resource {
|
||||
public:
|
||||
Resource(SagaEngine *vm);
|
||||
virtual ~Resource();
|
||||
bool createContexts();
|
||||
void clearContexts();
|
||||
void loadResource(ResourceContext *context, uint32 resourceId, ByteArray &resourceBuffer);
|
||||
|
||||
virtual uint32 convertResourceId(uint32 resourceId) = 0;
|
||||
virtual void loadGlobalResources(int chapter, int actorsEntrance) = 0;
|
||||
|
||||
ResourceContext *getContext(uint16 fileType, int serial = 0);
|
||||
virtual MetaResource* getMetaResource() = 0;
|
||||
protected:
|
||||
SagaEngine *_vm;
|
||||
ResourceContextList _contexts;
|
||||
char _voicesFileName[8][256];
|
||||
char _musicFileName[256];
|
||||
char _soundFileName[256];
|
||||
|
||||
void addContext(const char *fileName, uint16 fileType, bool isCompressed = false, int serial = 0);
|
||||
virtual ResourceContext *createContext() = 0;
|
||||
};
|
||||
|
||||
// ITE
|
||||
class ResourceContext_RSC: public ResourceContext {
|
||||
protected:
|
||||
bool loadRes(SagaEngine *_vm, int type) override {
|
||||
return loadResV1();
|
||||
}
|
||||
void processPatches(Resource *resource, const GamePatchDescription *patchFiles) override;
|
||||
};
|
||||
|
||||
class ResourceContext_RSC_ITE_Amiga: public ResourceContext {
|
||||
public:
|
||||
ResourceContext_RSC_ITE_Amiga(bool isFloppy) : _isFloppy(isFloppy) {}
|
||||
|
||||
protected:
|
||||
bool loadRes(SagaEngine *_vm, int type) override {
|
||||
return loadResIteAmiga(_vm, type, _isFloppy);
|
||||
}
|
||||
|
||||
bool _isFloppy;
|
||||
};
|
||||
|
||||
class Resource_RSC : public Resource {
|
||||
public:
|
||||
Resource_RSC(SagaEngine *vm) : Resource(vm) {}
|
||||
uint32 convertResourceId(uint32 resourceId) override {
|
||||
return _vm->isMacResources() ? resourceId - 2 : resourceId;
|
||||
}
|
||||
void loadGlobalResources(int chapter, int actorsEntrance) override {}
|
||||
MetaResource* getMetaResource() override {
|
||||
MetaResource *dummy = 0;
|
||||
return dummy;
|
||||
}
|
||||
protected:
|
||||
ResourceContext *createContext() override {
|
||||
if (_vm->getPlatform() == Common::kPlatformAmiga && _vm->getGameId() == GID_ITE) {
|
||||
return new ResourceContext_RSC_ITE_Amiga(_vm->getFeatures() & GF_ITE_FLOPPY);
|
||||
}
|
||||
return new ResourceContext_RSC();
|
||||
}
|
||||
};
|
||||
|
||||
#ifdef ENABLE_IHNM
|
||||
// IHNM
|
||||
class ResourceContext_RES: public ResourceContext {
|
||||
protected:
|
||||
bool loadRes(SagaEngine *_vm, int type) override {
|
||||
return loadResV1();
|
||||
}
|
||||
|
||||
void processPatches(Resource *resource, const GamePatchDescription *patchFiles) override;
|
||||
};
|
||||
|
||||
// TODO: move load routines from sndres
|
||||
class VoiceResourceContext_RES: public ResourceContext {
|
||||
protected:
|
||||
bool loadRes(SagaEngine *_vm, int type) override {
|
||||
return false;
|
||||
}
|
||||
public:
|
||||
VoiceResourceContext_RES() : ResourceContext() {
|
||||
_fileType = GAME_VOICEFILE;
|
||||
_isBigEndian = true;
|
||||
}
|
||||
};
|
||||
|
||||
class Resource_RES : public Resource {
|
||||
public:
|
||||
Resource_RES(SagaEngine *vm) : Resource(vm) {}
|
||||
uint32 convertResourceId(uint32 resourceId) override { return resourceId; }
|
||||
void loadGlobalResources(int chapter, int actorsEntrance) override;
|
||||
MetaResource* getMetaResource() override { return &_metaResource; }
|
||||
protected:
|
||||
ResourceContext *createContext() override {
|
||||
return new ResourceContext_RES();
|
||||
}
|
||||
private:
|
||||
MetaResource _metaResource;
|
||||
};
|
||||
#endif
|
||||
|
||||
} // End of namespace Saga
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user