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engines/qdengine/system/graphics/gr_tile_sprite.cpp
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211
engines/qdengine/system/graphics/gr_tile_sprite.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "graphics/managed_surface.h"
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#include "qdengine/system/graphics/gr_dispatcher.h"
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#include "qdengine/system/graphics/gr_tile_sprite.h"
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#include "qdengine/qdcore/util/LZ77.h"
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namespace QDEngine {
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uint32 grTileSprite::_comprasionTolerance = 2;
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namespace tile_compress {
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const uint32 RLE_SEQUENCE_MASK = 1 << (GR_TILE_SPRITE_SIZE_SHIFT * 2 + 1);
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uint32 encodeRLE(const uint32 *in_data, uint32 *out_data) {
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uint32 size = 0;
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int count = 0;
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while (count < GR_TILE_SPRITE_SIZE) {
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int index = count;
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uint32 pixel = in_data[index++];
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while (index < GR_TILE_SPRITE_SIZE && in_data[index] == pixel)
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index++;
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if (index - count == 1) {
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while (index < GR_TILE_SPRITE_SIZE && (in_data[index] != in_data[index - 1] || (index > 1 && in_data[index] != in_data[index - 2])))
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index++;
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while (index < GR_TILE_SPRITE_SIZE && in_data[index] == in_data[index - 1])
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index --;
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out_data[size] = index - count;
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out_data[size] |= RLE_SEQUENCE_MASK;
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size++;
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for (int i = count; i < index; i++)
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out_data[size++] = in_data[i];
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} else {
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out_data[size++] = index - count;
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out_data[size++] = pixel;
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}
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count = index;
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assert(index < GR_TILE_SPRITE_SIZE * 4);
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}
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return size;
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}
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bool decodeRLE(const uint32 *in_data, uint32 *out_data) {
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const uint32 *in_buf = in_data;
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uint32 *out_buf = out_data;
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int out_size = 0;
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while (out_size < GR_TILE_SPRITE_SIZE) {
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uint32 count = *in_buf++;
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if (count & RLE_SEQUENCE_MASK) {
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count ^= RLE_SEQUENCE_MASK;
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for (uint i = 0; i < count; i++)
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*out_buf++ = *in_buf++;
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} else {
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uint32 color = *in_buf++;
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for (uint i = 0; i < count; i++)
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*out_buf++ = color;
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}
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out_size += count;
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}
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return true;
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}
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} // namespace tile_compress
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void grDispatcher::putTileSpr(int x, int y, const grTileSprite &sprite, bool has_alpha, int mode, Graphics::ManagedSurface *surf, bool clip) {
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int px = 0;
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int py = 0;
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int psx = GR_TILE_SPRITE_SIZE_X;
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int psy = GR_TILE_SPRITE_SIZE_Y;
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if (clip && !clip_rectangle(x, y, px, py, psx, psy))
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return;
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int dx = -2;
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int dy = -1;
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if (mode & GR_FLIP_HORIZONTAL) {
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x += psx - 1;
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px = GR_TILE_SPRITE_SIZE_X - px - psx;
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} else
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dx = 2;
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if (_pixel_format == GR_RGBA8888)
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dx *= 2;
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if (mode & GR_FLIP_VERTICAL) {
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y += psy - 1;
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py = GR_TILE_SPRITE_SIZE_Y - py - psy;
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} else
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dy = 1;
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if (!surf)
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surf = _screenBuf;
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const byte *data_ptr = (const byte *)(sprite.data() + px + py * GR_TILE_SPRITE_SIZE_X);
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for (int i = 0; i < psy; i++) {
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byte *scr_buf = reinterpret_cast<byte *>(surf->getBasePtr(x, y));
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const byte *data_line = data_ptr;
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for (int j = 0; j < psx; j++) {
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uint32 a = data_line[3];
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if (a != 255) {
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if (_pixel_format == GR_RGB565) {
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if (a)
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setPixelFast(scr_buf, alpha_blend_565(make_rgb565u(data_line[2], data_line[1], data_line[0]), *(uint16 *)scr_buf, a));
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else
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setPixelFast(scr_buf, make_rgb565u(data_line[2], data_line[1], data_line[0]));
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} else {
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if (a) {
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scr_buf[1] = data_line[0] + ((a * scr_buf[1]) >> 8);
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scr_buf[2] = data_line[1] + ((a * scr_buf[2]) >> 8);
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scr_buf[3] = data_line[2] + ((a * scr_buf[3]) >> 8);
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} else {
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scr_buf[1] = data_line[0];
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scr_buf[2] = data_line[1];
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scr_buf[3] = data_line[2];
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}
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}
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}
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scr_buf += dx;
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data_line += 4;
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}
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data_ptr += GR_TILE_SPRITE_SIZE_X * 4;
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y += dy;
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}
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}
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grTileSprite::grTileSprite(const uint32 *data_ptr) : _data(data_ptr) {
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}
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bool grTileSprite::operator == (const grTileSprite &sprite) const {
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if (isEmpty() || sprite.isEmpty())
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return (isEmpty() && sprite.isEmpty());
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const byte *ptr0 = (const byte *)_data;
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const byte *ptr1 = (const byte *)sprite._data;
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for (int i = 0; i < GR_TILE_SPRITE_SIZE_BYTES; i++, ptr0++, ptr1++) {
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if ((uint)abs(*ptr0 - *ptr1) > _comprasionTolerance)
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return false;
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}
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return true;
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}
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uint32 grTileSprite::compress(const uint32 *in_data, uint32 *out_data, grTileCompressionMethod compress_method) {
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if (compress_method == TILE_COMPRESS_RLE) {
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return tile_compress::encodeRLE(in_data, out_data);
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} else if (compress_method == TILE_COMPRESS_LZ77) {
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CLZ77 encoder;
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int32 len = 0;
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encoder.encode((byte *)(out_data + 1), len, (const byte *)in_data, GR_TILE_SPRITE_SIZE_BYTES);
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assert(len);
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out_data[0] = len;
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return len / 4 + 2;
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}
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return 0;
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}
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bool grTileSprite::uncompress(const uint32 *in_data, uint32 in_data_length, uint32 *out_data, grTileCompressionMethod compress_method) {
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if (compress_method == TILE_COMPRESS_RLE) {
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return tile_compress::decodeRLE(in_data, out_data);
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} else if (compress_method == TILE_COMPRESS_LZ77) {
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CLZ77 decoder;
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int32 len = 0;
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in_data_length = in_data[0];
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decoder.decode((byte *)out_data, len, (const byte *)(in_data + 1), in_data_length);
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return true;
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}
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return false;
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}
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} // namespace QDEngine
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