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engines/qdengine/system/graphics/gr_font.h
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engines/qdengine/system/graphics/gr_font.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QDENGINE_SYSTEM_GRAPHICS_GR_FONT_H
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#define QDENGINE_SYSTEM_GRAPHICS_GR_FONT_H
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#include "common/path.h"
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#include "qdengine/system/graphics/gr_screen_region.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace QDEngine {
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class grFont {
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public:
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grFont();
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~grFont();
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bool load(const Common::Path &fname);
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bool load_index(Common::SeekableReadStream *fh);
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bool load_alpha(Common::SeekableReadStream *fh);
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int size_x() const {
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return _size_x;
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}
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int size_y() const {
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return _size_y;
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}
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int alpha_buffer_size_x() const {
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return _alpha_buffer_sx;
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}
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int alpha_buffer_size_y() const {
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return _alpha_buffer_sy;
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}
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const byte *alpha_buffer() const {
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return _alpha_buffer;
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}
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const grScreenRegion find_char(int code) const {
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grFontCharVector::const_iterator it = Common::find(_chars.begin(), _chars.end(), code);
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if (it != _chars.end()) return it->_region;
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return grScreenRegion_EMPTY;
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}
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int char_width(int code) const {
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return code == ' ' ? size_x() / 2 : find_char(code).size_x();
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}
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private:
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int _size_x;
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int _size_y;
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int _alpha_buffer_sx;
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int _alpha_buffer_sy;
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byte *_alpha_buffer;
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struct grFontChar {
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grFontChar() : _code(-1) { }
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int _code;
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grScreenRegion _region;
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bool operator == (int code) const {
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return (_code == code);
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}
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};
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typedef Std::vector<grFontChar> grFontCharVector;
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grFontCharVector _chars;
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};
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} // namespace QDEngine
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#endif // QDENGINE_SYSTEM_GRAPHICS_GR_FONT_H
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