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engines/qdengine/system/graphics/gr_dispatcher.h
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598
engines/qdengine/system/graphics/gr_dispatcher.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QDENGINE_SYSTEM_GRAPHICS_GR_DISPATCHER_H
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#define QDENGINE_SYSTEM_GRAPHICS_GR_DISPATCHER_H
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#include "common/std/vector.h"
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#include "qdengine/xmath.h"
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#include "qdengine/system/graphics/gr_screen_region.h"
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namespace Graphics {
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class ManagedSurface;
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}
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namespace QDEngine {
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// Directions for LineTo()
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enum GR_LINEDIR {
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GR_LEFT,
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GR_TOP,
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GR_RIGHT,
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GR_BOTTOM
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};
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// Modes for putSpr()
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const int GR_BLACK_FON = 0x01;
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const int GR_CLIPPED = 0x02;
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const int GR_NOCLIP = 0x04;
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const int GR_FLIP_HORIZONTAL = 0x08;
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const int GR_FLIP_VERTICAL = 0x10;
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const int GR_IGNORE_ALPHA = 0x20;
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// Modes for Rectangle()
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const int GR_FILLED = 0x00;
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const int GR_OUTLINED = 0x01;
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// grDispatcher::_flags
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const int GR_INITED = 0x01;
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const int GR_PALETTE = 0x02;
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const int GR_REINIT = 0x04;
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#ifdef _GR_ENABLE_ZBUFFER
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typedef int16 zbuf_t;
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const GR_ZBUFFFER_MASK = 0xFFFF;
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const GR_ZBUFFER_MAX_Z = 30000;
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#endif
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enum grTextAlign {
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GR_ALIGN_LEFT,
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GR_ALIGN_CENTER,
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GR_ALIGN_RIGHT
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};
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enum grPixelFormat {
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GR_RGB565 = 0,
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GR_ARGB1555,
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GR_RGB888,
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GR_ARGB8888,
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GR_RGBA8888
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};
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class grFont;
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class grTileSprite;
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class RLEBuffer;
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class UI_TextParser;
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class grDispatcher {
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public:
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grDispatcher();
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virtual ~grDispatcher();
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static bool sys_init();
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bool init(int sx, int sy, grPixelFormat pixel_format);
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void toggle_reinit() {
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_flags |= GR_REINIT;
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}
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bool is_in_reinit_mode() const {
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return _flags & GR_REINIT;
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}
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void set_flag(int fl) {
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_flags |= fl;
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}
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void drop_flag(int fl) {
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_flags &= ~fl;
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}
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bool check_flag(int fl) {
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if (_flags & fl) return true;
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return false;
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}
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bool finit();
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void *Get_hWnd() const {
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return _hWnd;
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}
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int get_SizeX() const {
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return _sizeX;
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}
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int get_SizeY() const {
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return _sizeY;
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}
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void setClipMode(int m) {
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_clipMode = m;
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}
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int getClipMode() const {
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return _clipMode;
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}
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void setClip() {
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setClip(0, 0, _sizeX, _sizeY);
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}
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void getClip(int &l, int &t, int &r, int &b) const {
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l = _clipCoords[GR_LEFT];
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t = _clipCoords[GR_TOP];
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r = _clipCoords[GR_RIGHT];
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b = _clipCoords[GR_BOTTOM];
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}
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void setClip(int l, int t, int r, int b) {
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if (l < 0) l = 0;
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if (r > _sizeX) r = _sizeX;
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if (t < 0) t = 0;
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if (b > _sizeY) b = _sizeY;
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_clipCoords[GR_LEFT] = l;
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_clipCoords[GR_TOP] = t;
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_clipCoords[GR_RIGHT] = r;
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_clipCoords[GR_BOTTOM] = b;
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}
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void limitClip(int l, int t, int r, int b) {
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if (_clipCoords[GR_LEFT] < l) _clipCoords[GR_LEFT] = l;
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if (_clipCoords[GR_TOP] < t) _clipCoords[GR_TOP] = t;
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if (_clipCoords[GR_RIGHT] > r) _clipCoords[GR_RIGHT] = r;
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if (_clipCoords[GR_BOTTOM] > b) _clipCoords[GR_BOTTOM] = b;
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}
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int clipCheck(int x, int y) {
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if (x >= _clipCoords[GR_LEFT] && x < _clipCoords[GR_RIGHT] && y >= _clipCoords[GR_TOP] && y < _clipCoords[GR_BOTTOM])
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return 1;
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return 0;
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}
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int clipCheck(int x, int y, int sx, int sy) {
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if (x - sx >= _clipCoords[GR_LEFT] && x + sx < _clipCoords[GR_RIGHT] && y - sy >= _clipCoords[GR_TOP] && y + sy < _clipCoords[GR_BOTTOM])
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return 1;
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return 0;
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}
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bool flush(int x, int y, int sx, int sy);
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bool flush();
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bool flushChanges();
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void fill(int val);
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void putSpr(int x, int y, int sx, int sy, const byte *p, int mode, int spriteFormat);
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void putSpr(int x, int y, int sx, int sy, const byte *p, int mode, int spriteFormat, float scale);
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void putSpr_rle(int x, int y, int sx, int sy, const RLEBuffer *p, int mode, bool alpha_flag);
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void putSpr_rle(int x, int y, int sx, int sy, const RLEBuffer *p, int mode, float scale, bool alpha_flag);
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void putSpr_a(int x, int y, int sx, int sy, const byte *p, int mode);
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void putSpr_a(int x, int y, int sx, int sy, const byte *p, int mode, float scale);
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void putSpr_rot(const Vect2i &pos, const Vect2i &size, const byte *data, bool has_alpha, int mode, float angle);
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void putSpr_rot(const Vect2i &pos, const Vect2i &size, const byte *data, bool has_alpha, int mode, float angle, const Vect2f &scale);
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void putSpr_rle_rot(const Vect2i &pos, const Vect2i &size, const RLEBuffer *data, bool has_alpha, int mode, float angle);
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void putSpr_rle_rot(const Vect2i &pos, const Vect2i &size, const RLEBuffer *data, bool has_alpha, int mode, float angle, const Vect2f &scale);
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void putSprMask_rot(const Vect2i &pos, const Vect2i &size, const byte *data, bool has_alpha, uint32 mask_color, int mask_alpha, int mode, float angle);
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void putSprMask_rot(const Vect2i &pos, const Vect2i &size, const byte *data, bool has_alpha, uint32 mask_color, int mask_alpha, int mode, float angle, const Vect2f &scale);
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void putSprMask_rle_rot(const Vect2i &pos, const Vect2i &size, const RLEBuffer *data, bool has_alpha, uint32 mask_color, int mask_alpha, int mode, float angle);
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void putSprMask_rle_rot(const Vect2i &pos, const Vect2i &size, const RLEBuffer *data, bool has_alpha, uint32 mask_color, int mask_alpha, int mode, float angle, const Vect2f &scale);
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void putSprMask(int x, int y, int sx, int sy, const byte *p, uint32 mask_color, int mask_alpha, int mode);
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void putSprMask(int x, int y, int sx, int sy, const byte *p, uint32 mask_color, int mask_alpha, int mode, float scale);
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void putSprMask_rle(int x, int y, int sx, int sy, const RLEBuffer *p, uint32 mask_color, int mask_alpha, int mode, bool alpha_flag);
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void putSprMask_rle(int x, int y, int sx, int sy, const RLEBuffer *p, uint32 mask_color, int mask_alpha, int mode, float scale, bool alpha_flag);
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void putSprMask_a(int x, int y, int sx, int sy, const byte *p, uint32 mask_color, int mask_alpha, int mode);
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void putSprMask_a(int x, int y, int sx, int sy, const byte *p, uint32 mask_color, int mask_alpha, int mode, float scale);
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void putTileSpr(int x, int y, const grTileSprite &sprite, bool has_alpha, int mode, Graphics::ManagedSurface *surface = nullptr, bool clip = true);
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void putChar(int x, int y, uint32 color, int font_sx, int font_sy, const byte *font_alpha, const grScreenRegion &char_region);
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void drawSprContour_a(int x, int y, int sx, int sy, const byte *p, int contour_color, int mode);
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void drawSprContour_a(int x, int y, int sx, int sy, const byte *p, int contour_color, int mode, float scale);
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void drawSprContour(int x, int y, int sx, int sy, const byte *p, int contour_color, int mode);
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void drawSprContour(int x, int y, int sx, int sy, const byte *p, int contour_color, int mode, float scale);
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void drawSprContour(int x, int y, int sx, int sy, const RLEBuffer *p, int contour_color, int mode, bool alpha_flag);
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void drawSprContour(int x, int y, int sx, int sy, const RLEBuffer *p, int contour_color, int mode, float scale, bool alpha_flag);
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bool drawText(int x, int y, uint32 color, const char *str, int hspace = 0, int vspace = 0, const grFont *font = NULL);
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bool drawAlignedText(int x, int y, int sx, int sy, uint32 color, const char *str, grTextAlign align = GR_ALIGN_LEFT, int hspace = 0, int vspace = 0, const grFont *font = NULL);
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bool drawParsedText(int x, int y, int sx, int sy, uint32 color, const UI_TextParser *parser, grTextAlign align = GR_ALIGN_LEFT, const grFont *font = NULL);
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int textWidth(const char *str, int hspace = 0, const grFont *font = NULL, bool first_string_only = false) const;
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int textHeight(const char *str, int vspace = 0, const grFont *font = NULL) const;
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#ifdef _GR_ENABLE_ZBUFFER
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void putSpr_z(int x, int y, int z, int sx, int sy, const byte *p, int mode);
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void putSpr_z(int x, int y, int z, int sx, int sy, const byte *p, int mode, float scale);
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void putSpr_rle_z(int x, int y, int z, int sx, int sy, const RLEBuffer *p, int mode, bool alpha_flag);
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void putSpr_rle_z(int x, int y, int z, int sx, int sy, const RLEBuffer *p, int mode, float scale, bool alpha_flag);
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void putSpr_a_z(int x, int y, int z, int sx, int sy, const byte *p, int mode);
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void putSpr_a_z(int x, int y, int z, int sx, int sy, const byte *p, int mode, float scale);
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#endif
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void erase(int x, int y, int sx, int sy, int col);
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void erase(int x, int y, int sx, int sy, int r, int g, int b);
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void setPixel(int x, int y, int col);
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void setPixelFast(byte *buf, uint32 col);
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void setPixelFast(int x, int y, int col);
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void setPixelFast(int x, int y, int r, int g, int b);
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void setPixel(int x, int y, int r, int g, int b);
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void surfaceOverride(Graphics::ManagedSurface *target);
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void resetSurfaceOverride();
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void getPixel(int x, int y, uint32 &col);
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void getPixel(int x, int y, uint16 &col);
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void getPixel(int x, int y, byte &r, byte &g, byte &b);
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void line(int x1, int y1, int x2, int y2, int col, int line_style = 0, bool inverse_col = false);
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#ifdef _GR_ENABLE_ZBUFFER
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void line_z(int x1, int y1, int z1, int x2, int y2, int z2, int col, int line_style = 0);
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#endif
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void lineTo(int x, int y, int len, int dir, int col, int line_style = 0);
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void rectangle(int x, int y, int sx, int sy, int outcol, int incol, int mode, int line_style = 0);
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void rectangleAlpha(int x, int y, int sx, int sy, uint32 color, int alpha);
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int PalettedMode() const {
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return (_flags & GR_PALETTE);
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}
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grPixelFormat pixel_format() const {
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return _pixel_format;
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}
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void set_pixel_format(grPixelFormat mode) {
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_pixel_format = GR_RGB565;
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}
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inline int bytes_per_pixel() const {
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switch (_pixel_format) {
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case GR_ARGB1555:
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case GR_RGB565:
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return 2;
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case GR_RGB888:
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return 3;
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case GR_ARGB8888:
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case GR_RGBA8888:
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return 4;
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default:
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return 0;
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}
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}
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enum { // маски для high color режимов
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mask_565_r = 0xFFFF & (0x001F << 11),
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mask_565_g = 0xFFFF & (0x003F << 5),
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mask_565_b = 0xFFFF & (0x001F << 0),
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mask_555_r = 0xFFFF & (0x001F << 10),
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mask_555_g = 0xFFFF & (0x001F << 5),
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mask_555_b = 0xFFFF & (0x001F << 0)
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};
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inline uint32 make_rgb(uint32 color) const {
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switch (_pixel_format) {
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case GR_RGB565:
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return make_rgb565u((color >> 0) & 0xFF, (color >> 8) & 0xFF, (color >> 16) & 0xFF);
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case GR_ARGB1555:
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return make_rgb555u((color >> 0) & 0xFF, (color >> 8) & 0xFF, (color >> 16) & 0xFF);
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case GR_RGB888:
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case GR_ARGB8888:
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case GR_RGBA8888:
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return color;
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}
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return 0;
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}
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inline uint32 make_rgb(uint32 r, uint32 g, uint32 b) const {
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switch (_pixel_format) {
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case GR_RGB565:
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return make_rgb565u(r, g, b);
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case GR_ARGB1555:
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return make_rgb555u(r, g, b);
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case GR_RGB888:
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case GR_ARGB8888:
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return ((b << 16) | (g << 8) | r);
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case GR_RGBA8888:
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return ((r << 16) | (g << 8) | b);
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}
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return 0;
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}
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/// Обработчик ввода символа
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typedef bool (*char_input_hanler_t)(int input);
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static char_input_hanler_t set_input_handler(char_input_hanler_t h) {
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char_input_hanler_t old_h = _input_handler;
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_input_handler = h;
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return old_h;
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}
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static bool handle_char_input(int input) {
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if (_input_handler) return (*_input_handler)(input);
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return false;
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}
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static inline uint32 make_rgb888(uint32 r, uint32 g, uint32 b) {
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return ((b << 16) | (g << 8) | r);
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}
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static inline uint16 make_rgb565u(uint32 r, uint32 g, uint32 b) {
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return (((r >> 3) << 11) | ((g >> 2) << 5) | ((b >> 3) << 0));
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}
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static inline uint16 make_rgb555u(uint32 r, uint32 g, uint32 b) {
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return (((r >> 3) << 10) | ((g >> 3) << 5) | ((b >> 3) << 0));
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}
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||||
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||||
static inline void split_rgb565u(uint32 col, byte &r, byte &g, byte &b) {
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r = ((col & mask_565_r) >> 11) << 3;
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g = ((col & mask_565_g) >> 5) << 2;
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b = ((col & mask_565_b) >> 0) << 3;
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}
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static inline void split_rgb555u(uint32 col, byte &r, byte &g, byte &b) {
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r = ((col & mask_555_r) >> 10) << 3;
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g = ((col & mask_555_g) >> 5) << 3;
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b = ((col & mask_555_b) >> 0) << 3;
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}
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static inline void split_rgb888(uint32 col, byte &r, byte &g, byte &b) {
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r = (col >> 0) & 0xFF;
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g = (col >> 8) & 0xFF;
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b = (col >> 16) & 0xFF;
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}
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||||
static inline uint16 make_rgb565(uint32 r, uint32 g, uint32 b) {
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return ((r << 11) | (g << 5) | (b << 0));
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||||
}
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static inline uint16 make_rgb555(uint32 r, uint32 g, uint32 b) {
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return ((r << 10) | (g << 5) | (b << 0));
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||||
}
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||||
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||||
static inline uint16 alpha_blend_565(uint16 pic_col, uint16 scr_col, uint32 a) {
|
||||
if (a != 255) {
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||||
if (a)
|
||||
return pic_col + (((((scr_col & mask_565_r) * a) >> 8) & mask_565_r) |
|
||||
((((scr_col & mask_565_g) * a) >> 8) & mask_565_g) |
|
||||
((((scr_col & mask_565_b) * a) >> 8) & mask_565_b));
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||||
else
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||||
return pic_col;
|
||||
} else
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||||
return scr_col;
|
||||
}
|
||||
|
||||
static inline uint16 alpha_blend_555(uint16 pic_col, uint16 scr_col, uint32 a) {
|
||||
if (a != 255) {
|
||||
if (a)
|
||||
return pic_col + (((((scr_col & mask_555_r) * a) >> 8) & mask_555_r) |
|
||||
((((scr_col & mask_555_g) * a) >> 8) & mask_555_g) |
|
||||
((((scr_col & mask_555_b) * a) >> 8) & mask_555_b));
|
||||
else
|
||||
return pic_col;
|
||||
} else
|
||||
return scr_col;
|
||||
}
|
||||
|
||||
const void *mouse_cursor() const {
|
||||
return _mouse_cursor;
|
||||
}
|
||||
void set_default_mouse_cursor() {
|
||||
_mouse_cursor = _default_mouse_cursor;
|
||||
}
|
||||
void set_null_mouse_cursor() {
|
||||
_mouse_cursor = NULL;
|
||||
}
|
||||
|
||||
static grDispatcher *instance(void *hwnd);
|
||||
|
||||
bool is_mouse_hidden() const {
|
||||
return _hide_mouse;
|
||||
}
|
||||
void hideMouse() {
|
||||
_hide_mouse = true;
|
||||
}
|
||||
void showMouse() {
|
||||
_hide_mouse = false;
|
||||
}
|
||||
|
||||
bool clip_line(int &x0, int &y0, int &x1, int &y1) const;
|
||||
bool clip_line(int &x0, int &y0, int &z0, int &x1, int &y1, int &z1) const;
|
||||
bool clip_rectangle(int &x, int &y, int &pic_x, int &pic_y, int &pic_sx, int &pic_sy) const;
|
||||
|
||||
bool is_rectangle_visible(int x, int y, int sx, int sy) const {
|
||||
if (x + sx < 0 || x >= _sizeX || y + sy < 0 || y >= _sizeY) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool clip_rectangle(int &x, int &y, int &sx, int &sy) const {
|
||||
int x1 = x + sx;
|
||||
int y1 = y + sy;
|
||||
|
||||
if (x < _clipCoords[0]) x = _clipCoords[0];
|
||||
if (x1 >= _clipCoords[2]) x1 = _clipCoords[2] - 1;
|
||||
|
||||
if (y < _clipCoords[1]) y = _clipCoords[1];
|
||||
if (y1 >= _clipCoords[3]) y1 = _clipCoords[3] - 1;
|
||||
|
||||
sx = x1 - x;
|
||||
sy = y1 - y;
|
||||
|
||||
if (sx <= 0 || sy <= 0)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void clear_changes_mask();
|
||||
|
||||
typedef Std::vector<grScreenRegion> regions_container_t;
|
||||
typedef regions_container_t::const_iterator region_iterator;
|
||||
|
||||
const regions_container_t &changed_regions() const {
|
||||
return _changed_regions;
|
||||
}
|
||||
void build_changed_regions();
|
||||
bool invalidate_region(const grScreenRegion ®);
|
||||
|
||||
static inline grDispatcher *instance() {
|
||||
return _dispatcher_ptr;
|
||||
}
|
||||
static inline grDispatcher *set_instance(grDispatcher *p) {
|
||||
grDispatcher *old_p = _dispatcher_ptr;
|
||||
_dispatcher_ptr = p;
|
||||
return old_p;
|
||||
}
|
||||
|
||||
static inline const char *wnd_class_name() {
|
||||
return _wnd_class_name;
|
||||
}
|
||||
|
||||
typedef void (*restore_handler_t)();
|
||||
static restore_handler_t set_restore_handler(restore_handler_t h) {
|
||||
restore_handler_t old_h = _restore_handler;
|
||||
_restore_handler = h;
|
||||
return old_h;
|
||||
}
|
||||
|
||||
static bool is_active() {
|
||||
return _is_active;
|
||||
}
|
||||
static void activate(bool state) {
|
||||
if (state && !_is_active) {
|
||||
if (_restore_handler)
|
||||
(*_restore_handler)();
|
||||
}
|
||||
_is_active = state;
|
||||
}
|
||||
|
||||
char *temp_buffer(int size);
|
||||
|
||||
static bool convert_sprite(grPixelFormat src_fmt, grPixelFormat &dest_fmt, int sx, int sy, byte *data, bool &has_alpha);
|
||||
|
||||
static grFont *load_font(const char *file_name);
|
||||
static void set_default_font(grFont *p) {
|
||||
_default_font = p;
|
||||
}
|
||||
static grFont *get_default_font() {
|
||||
return _default_font;
|
||||
}
|
||||
protected:
|
||||
|
||||
int _flags;
|
||||
|
||||
int _wndPosX;
|
||||
int _wndPosY;
|
||||
int _wndSizeX;
|
||||
int _wndSizeY;
|
||||
|
||||
int _sizeX;
|
||||
int _sizeY;
|
||||
|
||||
grPixelFormat _pixel_format;
|
||||
void *_hWnd;
|
||||
|
||||
Graphics::ManagedSurface *_screenBuf = nullptr;
|
||||
Graphics::ManagedSurface *_realScreenBuf = nullptr;
|
||||
|
||||
char *_temp_buffer;
|
||||
int _temp_buffer_size;
|
||||
|
||||
private:
|
||||
|
||||
int _clipMode;
|
||||
int _clipCoords[4];
|
||||
|
||||
bool _hide_mouse;
|
||||
void *_mouse_cursor;
|
||||
static void *_default_mouse_cursor;
|
||||
|
||||
enum {
|
||||
clLEFT = 1,
|
||||
clRIGHT = 2,
|
||||
clBOTTOM = 4,
|
||||
clTOP = 8
|
||||
};
|
||||
|
||||
inline int clip_out_code(int x, int y) const {
|
||||
int code = 0;
|
||||
if (y >= _clipCoords[3])
|
||||
code |= clTOP;
|
||||
else if (y < _clipCoords[1])
|
||||
code |= clBOTTOM;
|
||||
if (x >= _clipCoords[2])
|
||||
code |= clRIGHT;
|
||||
else if (x < _clipCoords[0])
|
||||
code |= clLEFT;
|
||||
|
||||
return code;
|
||||
}
|
||||
|
||||
#ifdef _GR_ENABLE_ZBUFFER
|
||||
zbuf_t *zbuffer_;
|
||||
|
||||
bool alloc_zbuffer(int sx, int sy);
|
||||
bool free_zbuffer();
|
||||
bool clear_zbuffer();
|
||||
|
||||
zbuf_t get_z(int x, int y) {
|
||||
return zbuffer_[x + y * _sizeX];
|
||||
}
|
||||
void put_z(int x, int y, int z) {
|
||||
zbuffer_[x + y * _sizeX] = z;
|
||||
}
|
||||
#endif
|
||||
|
||||
typedef Std::vector<char> changes_mask_t;
|
||||
|
||||
enum {
|
||||
kChangesMaskTile = 16,
|
||||
kChangesMaskTileShift = 4
|
||||
};
|
||||
|
||||
int _changes_mask_size_x;
|
||||
int _changes_mask_size_y;
|
||||
|
||||
changes_mask_t _changes_mask;
|
||||
|
||||
regions_container_t _changed_regions;
|
||||
|
||||
static char_input_hanler_t _input_handler;
|
||||
|
||||
static grFont *_default_font;
|
||||
|
||||
static bool _is_active;
|
||||
static restore_handler_t _restore_handler;
|
||||
|
||||
static grDispatcher *_dispatcher_ptr;
|
||||
static char *_wnd_class_name;
|
||||
|
||||
void putSpr_rot90(const Vect2i &pos, const Vect2i &size, const byte *data, bool has_alpha, int mode, float angle);
|
||||
};
|
||||
|
||||
} // namespace QDEngine
|
||||
|
||||
#endif // QDENGINE_SYSTEM_GRAPHICS_GR_DISPATCHER_H
|
||||
Reference in New Issue
Block a user