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engines/qdengine/qdcore/qd_video.h
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engines/qdengine/qdcore/qd_video.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QDENGINE_QDCORE_QD_VIDEO_H
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#define QDENGINE_QDCORE_QD_VIDEO_H
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#include "qdengine/parser/xml_fwd.h"
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#include "qdengine/qdcore/qd_sprite.h"
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#include "qdengine/qdcore/qd_conditional_object.h"
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#include "qdengine/qdcore/qd_file_owner.h"
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namespace QDEngine {
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//! Видеовставка.
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class qdVideo : public qdConditionalObject, public qdFileOwner {
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public:
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enum { // flags
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//! расположить в центре экрана
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VID_CENTER_FLAG = 0x01,
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//! растягивать на весь экран
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VID_FULLSCREEN_FLAG = 0x02,
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//! нельзя прерывать ролик нажатием мыши/кнопки
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VID_DISABLE_INTERRUPT_FLAG = 0x04,
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//! показывать ролик при запуске игры до главного меню
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VID_INTRO_MOVIE = 0x08,
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//! не прерывать музыку при показе видео
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VID_ENABLE_MUSIC = 0x10
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};
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qdVideo();
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qdVideo(const qdVideo &v);
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~qdVideo();
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qdVideo &operator = (const qdVideo &v);
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int named_object_type() const {
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return QD_NAMED_OBJECT_VIDEO;
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}
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const Common::Path file_name() const {
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return _file_name;
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}
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void set_file_name(const Common::Path &fname) {
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_file_name = fname;
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}
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// Фон, на котором будет проигрываться видео
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void set_background_file_name(const Common::Path &fname) {
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_background.set_file(fname);
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}
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const Common::Path background_file_name() const {
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return _background.file();
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}
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bool draw_background();
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// Экранные координаты верхнего левого угла
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const Vect2s &position() const {
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return _position;
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}
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void set_position(const Vect2s pos) {
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_position = pos;
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}
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bool load_script(const xml::tag *p);
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bool save_script(Common::WriteStream &fh, int indent = 0) const;
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qdConditionalObject::trigger_start_mode trigger_start();
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bool is_intro_movie() const {
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return check_flag(VID_INTRO_MOVIE);
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}
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private:
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Vect2s _position;
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Common::Path _file_name;
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qdSprite _background;
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};
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} // namespace QDEngine
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#endif // QDENGINE_QDCORE_QD_VIDEO_H
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